Wildest Dreams

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wildest Dreams

Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

kamarupa on Mono-Green Chain Pump

1 year ago

I playtested it a few times and got some impressive swing potentials, but also felt like I was top decking trying to get another pump spell after an initial big swing. Harmonize might be worth considering for a mid-game boost. Or perhaps some way to return two or more instants from your graveyard to your hand, which probably best done with red. I did see Wildest Dreams, but I think that MV is very high to grab a few 1 drops.

Omniscience_is_life on Using the graveyard as a …

2 years ago

I added a Wildest Dreams very recently to my Hallar, the Firefletcher deck--there are several wheels therein and Wildest can basically be a tutor in some long-lasting games.

FounderX on MY COMMANDER IS A MANA ROCK ♡ [PRIMER]

2 years ago

Hi tiffanyann, Doubling Cube has a reprint now, it is on The List since AFR, and is way more affordable now. I miss a few good draw spells, like Rishkar's Expertise (reprinted in AFR Commander), Return of the Wildspeaker or perhaps Shamanic Revelation, the latter might not be the best choice, better in token heavy decks. Lifeblood Hydra is both an X-cost Hydra and a big draw die trigger. For static draw you could also go for Colossal Majesty or Elemental Bond. Also, I see, you don't run a lot of recursions, Bala Ged Recovery  Flip, Reap the Past, Eternal Witness, Wildest Dreams and my personal favorite card, Praetor's Counsel, after a board wipe, you might be in trouble rebuilding. A card that has to go in your list is Rhythm of the Wild, it protects your big hydras from being countered, and you'll probably want to give them Haste to swing in. Another auto include is Garruk's Uprising, draw on ETB, Trample for your big creatures, and draw for Hydra power ETB. I'm not the biggest fan of "Genesis Wave" effects, I see you run a few of those. Digging for creatures might draw you into X-cost creatures, they enter as 0/0 and die immediately. Happy Brewing.

Ironmonkey135 on Boy & His Dog: Naya Jokulhaups Enchantress

2 years ago

Wildest Dreams

Farseek + Cinder Glade or Stomping Ground

Decimate

Uncage the Menagerie (x=3, probably)

Sylvan Awakening

Crawlspace

Kamahl’s Will

Mana Geyser

Jeska's Will

(could run some number of rituals to "combo out" faster, allow things like Jokulhaups + Combo Piece more quickly.)

White cards:

Faith's Reward

Ghostly Prison

Enchantresses

Any good, cheap enchantments

Lapse of Certainty (banger)

Simerix on Big Butt Big Mana

3 years ago

Cards to remove: Altered Ego, Horizon Chimera, Vastwood Hydra, Elixir of Immortality, Otherworld Atlas, Fog, Haze of Pollen, Respite, Kiora, Behemoth Beckoner, Prosperity, Wildest Dreams, Thryx, the Sudden Storm

Meh cards: Folio of Fancies, Beanstalk Giant, Hydra Broodmaster

Be carful with cards like Prosperity because you give your opponents a lot of cards. You pay a lot of mana for them to draw a lot of cards.

Your lands suck. I can help you find better lands to use if you would like. You will be fine if you don't change them, but better lands go a long way.

Thryx, the Sudden Storm is a decent card, but look at your mana curve. You don't have many cards over 5 cmc. In other words, he doesn't reduce the cost of many spells.

Cards like Fog don't work well in commander. When life totals are so high, you don't care about one individual combat, but gaining large long term value. This is a single use card. It will also likely sit in your hand as a dead card most of the game. Compare Fog to a card like Propaganda

TheValeffort on Zaxara, Xplodes

3 years ago

Considering removing (more imediatly).

  1. Hooded Hydra
  2. Kalonian Hydra
  3. Mistcutter Hydra
  4. Animist's Awakening
  5. Wildest Dreams
  6. Doubling Season
  7. Elemental Bond
  8. Retribution of the Ancients
  9. Putrefy

Not to mention the land base, but this will be a talk for later. Then, for now, I have 9 spots open.

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