Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Mishra's Command
Sorcery
Choose two —
- Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.
- This spell deals X damage to target creature.
- This spell deals X damage to target planeswalker.
- Target creature gets +X/+0 and gains haste until end of turn.
DreadKhan on
Improbable Alliance
5 months ago
I agree you probably want to be at 60 cards (this makes decks more consistent), and land base upgrades would be pretty helpful; there are some cheap duals that are quite solid in your colours, Shivan Reef and Cascade Bluffs, and as already mentioned there is Fiery Islet if you're willing to splurge a bit. I would switch out some Basics for untapped duals (I'd also pull the enters tapped dual), this will make your deck more consistent, Legacy is the format where people can legally use Volcanic Island and Scalding Tarn, you don't need to use cards that are that good, but I'd recommend upgrades of some sort.
I don't love your complete lack of removal, there are creatures in Legacy that you need to remove quickly, and sometimes you need to remove a small blocker, either way you probably end up winning more if you run some! Have you seen Flame of Anor? Since you have some Wizards, you can sometimes pick 2, and if you're ever getting that it's a really good card IMHO. Broadside Barrage is a more budget option, and you'd mainly use it to remove a blocker and draw your 2nd card before combat, Flame is way better, but both can trigger your clauses and deal with a blocker. I KINDA like Mishra's Command, it's an instant that can draw 1 OR 2 cards (and thus work on either turn), and it can ping something useful, but it can also be used to buff a creature in a pinch. Finally I guess there's Prismari Command (which I thought was banned, but apparently isn't), it's smaller and isn't card advantage, but it's really versatile.
keizerbuns on
Nadu and Bill, a Busted Duo
2 years ago
Thanks for commenting Excalibur478!
I agree that I should be running more lands, I’m just not sure what to cut yet to add them. Maybe Stump Stomp Flip can be cut.
I don’t know about adding more damage spells though. I think I have a decent amount of direct damage spells and abilities with Irencrag Pyromancer and Mishra's Command, and the versatility of Bushwhack being able to grab a land to trigger Bill or target a creature to trigger Nadu is just too good.
Thanks again, I appreciate the suggestions!
Optimator on
Anarchy Burger
2 years ago
Pain Distributor - decent ramp, deals significant damage if your opponents use the treasures. Emergency blocker
Path of the Pyromancer - decent card selection
Urabrask's Forge - not an instant/sorcery but a strong repeatable source of damage
Vindictive Flamestoker - slow, but could draw you cards.
Solphim, Mayhem Dominus - mega power increase. 'Nuff said
Auntie Blyte, Bad Influence - could be good if you have a lot of symmetrical effects
Visions of Phyrexia - you can't utilize the Powerstone too well, but it's a free card each turn like Outpost Siege
Urabrask, Heretic Praetor - more impulse draw with a bit of a penalty to your opponent. Not as good of a blocker as the other Urabrasks with no first strike
Mishra's Command - modal, damage and card selection
Mechanized Warfare - not as good as all your other options for Torbran redundancy/damage enhancement
Brotherhood's End - modality is nice
The Red Terror - strong synergy with all the damage you're throwing around
Let the Galaxy Burn - an option for a board-wipe.
Khârn the Betrayer - chaotic, draws cards potentially
Jaya, Fiery Negotiator - strong synergy, has the misfortune of being a planeswalker. RIP
Max_Hammer on
Feather
3 years ago
I love Feather! Let me help you with that win rate, yeah?
Firstly, lands. You have too many. Take out the Boros Garrisons. All your cards are a low CMC and you don't really need that many. Other than that, I'd swap out either some copies of Temple of Triumph or Clifftop Retreat, but probably the temple for Sejiri Shelter Flip.
Secondly, you gotta keep your creatures safe. 4x Loran's Escape, 4x Gods Willing, and with the four Shelters, you should be just fine. Angelic Intervention is also a good choice, if you'd prefer something else.
Third, what are you targeting? For some suggestions, I like Dreadhorde Arcanist and Illuminator Virtuoso a lot. Tenth District Legionnaire is also very, very good here. Leonin Lightscribe and Clever Lumimancer are good, too. Harmonic Prodigy is really strong, depending on the other creatures you add, too. Of course adding Feather is a musy, too. If I were you, I'd probably pick like 12 non-Feather creatures to add in here.
Fourth, Removal. Mishra's Command is great here, otherwise I'd bump Boros Charm to 3 copies. Maybe throw 3x Wear / Tear in your sideboard or something. Options are great and all of these give options.
Fifth, buffs!! There's a whole lot of ways to buff your creatures, but here's what you want to do. Make about half of them cards like Coming In Hot, giving a buff + some sort of card advantage. Then, make half of them Brute Strength to make sure your creature has trample, or some other sort of evasion.
Sixth and finally, card advantage. White is bad with that. Red is bad with that. That's why your buffs really oughtta have card advantage with them. Ancestral Anger is a good one, for the record.
Okay, good luck and have fun!
| Have (0) | |
| Want (1) | Butcher1981 |


