Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
|Have (2)||califrag , ryancav|
Combos Browse all
|Commander / EDH||Legal|
Smallpox occurrence in decks from the last year
Latest Decks as Commander
1 week ago
The biggest potential weakness I see in this deck is that there's a sort of "cost void" between your 1-drops and your big demons, and the biggest threats in the deck may not be the most mana efficient. For instance, I'd probably run Desecration Demon or Demon of Catastrophes in a sacrifice deck instead of Goremand . I imagine he's a pet card for you though, so maybe you could lean more into the reanimator angle to cheat him in quickly. Most modern versions seem to be running Goryo's Vengeance into Griselbrand and praetors still, but I tend to prefer the budget alternatives. Some additions to Blood for Bones and Gravewaker are repeated activation creatures like Hell's Caretaker and Whisper, Blood Liturgist . Unburial Rites is also fairly popular if you don't mind splashing white. For the discard, staples include Thoughtseize , Collective Brutality , Ransack the Lab , and Mind Rake . For sacrifice synergy, I think Smallpox and Sinister Concoction could be options too. I'm also a big fan of creatures that mill for this role such as Stitcher's Supplier (which helps to play the very useful Gravecrawler ) or the green Satyr Wayfinder and all its Mulch brethren. Reanimator lets you play other big threats too, some of which could be Razaketh, the Foulblooded , Eater of Hope , or Xathrid Demon to stick with the demon theme. Another card I see as being pretty expensive here is Soul Foundry . The aforementioned Hell's Caretaker can usually produce a similar result without the 1 mana tax every turn. Furthermore, the tokens it creates could interfere with Grim Haruspex , a card draw engine I usually prefer to Dark Prophecy (or maybe Harvester of Souls if I'm feeling spicy.) There is some downside in cutting noncreature permanents for their creature counterparts, so choose the option that is being hit by removal the least in your meta. If creature hate is a problem, maybe a Grave Pact or Dictate of Erebos could dissuade your opponents.
1 month ago
Nice build! +1
Check out Liliana's Caress to help speed up wins with all that discard maybe?
1 month ago
In my humble opinion, Kaldheim is looking like an amazing set. We haven't gotten any broken things, but they all look fun. Let's go over some of the future commanders of our hearts! I'm skipping over commanders that use fortell, as we don't have many cards for them. Oh, and the cards that don't interest me. My post, my rules!
- Magda, Brazen Outlaw: The dwarf commander we've all been waiting for! Dwarven Recruiter is finally good, and you can add in some spicy treasure/dragon synergies, too! I-I think we did it guys. We broke Dockside Extortionist. Oh, and Hellkite Tyrant is a must.
- Halvar, God of Battle Flip: While pretty good in Voltron decks, he makes for the first artifact commander we've ever had, and I know my Inner Johnny is tickled at that fact. The Equipment side is also super cool, with being able to pay 4 mana to resuscitate one of your creatures. With some Phyrexian Altar + Ashnod's Altar janks, we can make a fun mono-white combo deck! Oh, and Batterskull says hi.
- Lathril, Blade of the Elves: I'm really psyched for this general. She looks like a way to make Golgari Elfball more viable, has a crazy, but not broken, activated ability, and is one of the only generals to make a usually too-competitive strategy fit for more casual tables. She has synergy up the wazoo with cards like Immaculate Magistrate and Timberwatch Elf. Oh, and one card that should be in every one of her decks, but is in zero so far, is Elder of Laurels. This card = broken in this deck, often turning your Lathril, Blade of the Elves into a four-digit power commander. Run it!
- Vorinclex, Monstrous Raider: Finally, Superfriends has some support! But seriously, this is just another Doubling Season with an upside on a stick for Atraxa, Praetors' Voice. If you want to be cruel and run this bad boy as a commander, stax/superfriends seems the way to go. Say hello to Smokestack!
- Toski, Bearer of Secrets: And people said Green couldn't draw cards! Why did they have to print another Edric, Spymaster of Trest? This card is also an indestructible blocker with cards like Seedborn Muse and Quest for Renewal. Oh, and it can't be countered. Why? Because green.
- Valki, God of Lies Flip: This card is super fun. It's like a Lazav, the Multifarious but you get to use your opponent's creatures. But where this 'lil trickster god really shines is in the 99. But more specifically, in the 99 of The First Sliver. See, you can cascade into Valki, God of Lies Flip, but instead of casting the small side, you can just windmill-slam Tibalt, Cosmic Impostor on Turn 4. Fun!
- Sarulf, Realm Eater: Golgari Control is a thing, I guess? Stack your deck like card:Skullbrair, the Walking Grave does, but instead of going for the voltron combos, instead, you wipe your opponent's board every turn. Evolutionary Escalation is a must. Who cares about an 8/8 on your opponent's side when it's dead?
- Kolvori, God of Kinship Flip: Man, Sisay, Weatherlight Captain sure got a lot of new goodies in this set! This card is unfortunately not great as a commander. If I'm playing mono-green legends, I'd rather play Reki, the History of Kamigawa.
- Tergrid, God of Fright Flip: I love this card. There. I've said it. I'm done. This goes in so many different decks: Nekusar, the Mindrazer, Tinybones, Trinket Thief, Malfegor, Mazirek, Kraul Death Priest, Nath of the Gilt-Leaf, the list goes on and on! As a commander, she's kill-on-sigh. A single Smallpox just wins you the game.
- Vega, the Watcher: I'll say it: This is probably the most powerful uncommon commander ever printed. This triggers off of so many things: Elsha of the Infinite, Flahsback, Cascade, Retrace, Future Sight, Suspend, Adventure, Foretell, Impulse Draw, etc. Need I say more?
1 month ago
1 month ago
When it comes to EDH, I like to use a 5-point building strategy. This includes
Ramp(the higher power stuff)
Every card in your deck should be in one of those 5 slots. Additionally, I consider cards like Fellwar Stone, Signets, Talismans and Arcane Signet to fit largely in the 'land' slot. They're there for ramp, yes, but they're also largely there for color fixing.
Also, your win condition should be fairly compact. You can take a combo route, or you can have a couple specific cards that can win the game on their own or with a little support.
In discard themes . . . you don't get all that much. All the discard payoffs that help in other formats are too slow in EDH.
So I'd take the Pox plan -- use Smallpox, Pox, Hymn to Tourach, Wrench Mind and Vicious Rumors to throttle your opponent's hands. Use spells like Deafening Silence, Rule of Law, Spirit of the Labyrinth, Leonin Arbiter and Aven Mindcensor to prevent your opponents from getting back on their feet. Then, hit them with some win con of your choice. Make it quick, though, because they will eventually get out of your lock and come for your throat.
1 month ago
Hello, you deck looks really nice. I have some suggestions of cards for you to think about:
First, as mentioned before Leyline of the Void, Anguished Unmaking, Despark are good cards to consider, and I also think you should lose the Lingering Souls for something more useful to you. For the same 3 mana you could drop Phyrexian Arena, Grim Tutor, Crypt Incursion, a third Wrath of God or you could lower your curve and play Surgical Extraction, Extirpate, Smallpox, Inquisition of Kozilek, Castigate, Dark Confidant
Secondly I would like to recommend some artifact and enchantment removal, mostly for sideboard, since you are within the color range of dealing with those easily: Revoke Existence, Fragmentize, Heliod's Intervention, Demystify
2 months ago
Throwing in a single copy of a card is not going to help you too much - you want to build for consistency, which means running 4 copies of most cards (sometimes 2 or 3 copies of the card of it had a high mana cost or you otherwise only want to cast it later in the game, so you don’t need to draw it early). The other exception is some cards in Vintage where you can only run one copy, but they’re powerful enough that the chance of drawing your single copy could swing entire games in your favour.
I don’t think your deck is powerful enough for Vintage, since you made a comment about that format, but discard decks can be quite effective at kitchen table.
You should look into “8-Rack” lists, one of the top discard strategies. 8-Rack runs 4 copies of The Rack and 4 of Shrieking Affliction to deal a fair bit of damage per turn. Then you lock down the opponent by using cards like Thoughtseize, Raven's Crime, and Inquisition of Kozilek to keep your opponents from being able to do very much.
Another popular discard deck is Pox. Pox uses Smallpox and similar effects, like Rankle, Master of Pranks, to slow down your opponents, while running things like Flagstones of Trokair and Bloodghast to break parity.
2 months ago
Angrath's Rampage seems like just a very solid hit. If I see a decklist I will test if and send back results. Doublecast is fun, and is really just the best version of anything else to cast. Good card? Not really sure. Dreadbore is very good, maybe better than rampage. Feed the Swarm is coming for its place in the sb. Merchant Scroll is so close to being busted in this deck, even if it only hit conjuring, but no. Pyroclasm seems castable just normally but other thaan that is worse than our other removal. Take Inventory these "straight up worse" cards are not bad in our deck. I'm considering the best version of this deck Grixis by now. Wrangle hits a lot of modern creatures and works with Smallpox though I'm not sure how I feel about that combo myself.
Please someone create that decklist for me.