Epicure of Blood
Creature — Vampire
Whenever you gain life, each opponent loses 1 life.
Printings View all
|Mystery Booster (MYS1)||Common|
|Core Set 2020 (M20)||Common|
|Core Set 2019 (M19)||Common|
Combos Browse all
- Dying Wish + Epicure of Blood + Spike Cannibal
- Disciple of Bolas + Epicure of Blood + Spike Cannibal
|Commander / EDH||Legal|
Epicure of Blood occurrence in decks from the last year
Latest Decks as Commander
Epicure of Blood Discussion
1 month ago
I would recommend an aristocratic build. You may choose to go spore counter route, which I'm not a huge fan of, but the following ones pull double duty (and I am a fan of):
On-theme Sac outlets that also make saprolings:
Deathspore Thallid: Great sac outlet and potential removal piece.
Savage Thallid: Another great sac outlet and protection piece.
Vitaspore Thallid: I think giving haste is the weakest effect of the bunch, this is just another budget on-theme sac outlet.
Budget sac payoffs,
Epicure of Blood and Marauding Blight-Priest: Help to increase the payoff of slimefoot and are so cheap they are essentially free (literally, ask anyone at your LGS for these, they have them and don't want them).
Falkenrath Noble: Who doesn't love life loss?
Poison-Tip Archer: Great blocker (reach and deathtouch? No one wants to lose there dragon to this) but this one starts to impact the budget.
Syr Konrad, the Grim: He just does soo much.
Vindictive Vampire: This guy should say life loss.... I mean, it's black and not red.
Zulaport Cutthroat: Classic but approaches a dollar.
Slime Foot god stuff,
Jade Mage: Back up slimefoot that does stuff at a discount.
Massacre Girl: Best board wipe in this build.
Verdant Force: It says EACH upkeep. Yes, each.
Gift of Doom: Cheap protection for slimefoot that has the added benefit of killing a saproling you already want dead.
Moldervine Reclamation: Card draw and life for just playing? Of course.
Snake Umbra: Protection and three cards every time you sac a saproling.
Sprout Swarm: Convoke makes this broken.
Some less budget friendly cards (all under $10, but above $1):
Ohran Frostfang: Turns each saproling into a card draw or a removal spell.
Pitiless Plunderer: Solid ramp.
Priest of Forgotten Gods: Under appreciated. This card does everything a black mage should be doing.
Tendershoot Dryad: Can win you the game on its own.
Black Market: Slime foot loves stupid amounts of mana.
Keen Sense: Insane card draw for 1 green mana.
Casualties of War: Expensive to cast but worth it. Worth it every time.
Best of luck building.
1 month ago
Nice deck, and I loved playing Duskfang Mentor in standard in an Orzhov Lifegain Deck
I find it interesting that you aren't playing many cards that either allow you to pay life or do something when you gain life. For example, Marauding Blight-Priest and Epicure of Blood allow you to drain opponents whenever you gain life, and Blessing of Leeches and Soul Channeling protect creatures as long as you pay life, which you can usually do in monoblack lifegain.
Vampiric Link might be a good card since it basically gives lifelink without giving lifelink, so you can gain double the life off of a lifelinker, and Dragon Shadow can be nice combat evasion for a creature you've gotten bigger, then if that creature dies, you can put it on a later big creature, like an Ulamog's Crusher or whatever.
You also are by no means playing a devotion deck, so maybe a few colorless utility lands might be nice, like Radiant Fountain or Quicksand, since they decrease consistency by a miniscule amount . For Ramp, I'd recommend Everflowing Chalice, MindStone, and Bonder's Ornament as further ramp.
Just got done with a Wall of Limbs deck, so some of this stuff is still fresh in your mind, but I do like this deck.
1 month ago
I second what other people are saying- cut down the expensive creatures and run stuff like Doomed Traveler or Festering Mummy. I'd cut Beckon Apparition and Gather the Townsfolk as well as the Epicure of Blood and Read the Bones as both are somewhat slow. And I agree with Spell_Slam's recs too.
2 months ago
I feel like this is one card away from an infinite combo. Something that says when an opponent loses life you can that much or something. But I don't think a card like that exists at common. But a suggestion for you would be Deathgreeter. The thing that I noticed though is that you have a lot of ways to gain/drain life but no way of making the creatures necessary to do that though. Something to consider would be creatures that when they enter or die makes a token. Something like Doomed Dissenter or cards with afterlife. Although the only playable creature with afterlife is Imperious Oligarch. Other creature that might be good: Doomed Traveler, Lazotep Reaver, Wakedancer, Fourth Bridge Prowler, Fume Spitter, Dusk Legion Zealot.
I would probably cut Epicure of Blood, five mana is just too much, and I would go down to at most 2 Suture Priest. I would even go as far and say cut him because you want more creatures like the ones listed above, this is because you don't really need 12 copies of that effect even if he does a bit more. The main thing this deck wants to do is play out creatures that gain u life which in turn will damage your opponent.
2 months ago
It looks, to me, like you need to focus a bit on your chosen strategy. It sounds like, with the pillowfort strategy, we're going to sit back and be more of a control deck and wait for the right moment to pounce. That in mind, here's what I would do...also leaving room for other suggestions, or some flexibility in case we would really want to keep some of the proposed cuts.
Cuts: Blood Tribute (not enough vampires) , Replenish & Greater Auramancy (not enough enchantments, though we could change this), Serra Avatar (no evasion), Vindictive Lich (does not play into our strategy), Feral Abomination (this looks like filler), (Corpse Augur) (Not playing many creatures), Ajani's Pridemate (your deck isn't aggro, no evasion), Decree of Pain (too much mana)
Additions: Epicure of Blood (plays into the 'slow drain' the deck is doing), Griffin Aerie (gives a few spare bodies to block in case someone gets through the fort), Pristine Talisman (best rock in Oloro), Alhammarret's Archive, more countermagic and removal, or even planeswalkers.
I, too, have an Oloro deck, but it's different from what you want. Mine is a more aggressive deck, a Soul Sisters-inspired build. Oloro Sisters
2 months ago
These might interest you: Dawn of the Dead, Dark Ritual, Blood Pet, Black Market, Pitiless Plunderer, Smothering Abomination, Harvester of Souls, Aetherworks Marvel, Carnival of Souls, Epicure of Blood, Champion of Stray Souls, Sengir Autocrat, Chittering Witch, Marsh Flitter, Endrek Sahr, Master Breeder, Priest of Gix
3 months ago
Looks good! You might like these: Sunbond, Necropotence, Necrologia, Curse of Fool's Wisdom, Phyrexian Reclamation, Bolas's Citadel, Xenic Poltergeist (allows you to exile artifacts with Karl), Opalescence (allows you to exile enchantments with Karl), Illusionist's Bracers, Vizkopa Guildmage, Cauldron of Souls, Regna, the Redeemer, Krav, the Unredeemed, Cliffhaven Vampire, Epicure of Blood, Shambling Vent
3 months ago
i would take out Lone Missionary for Veteran Armorer or Lumithread Field to protect your creatures form Electrickery . Cut a Mourning Thrull , a Soul Warden OR a Soul's Attendant and a Plains for 3x Night's Whisper , you are going to need the card draw. Replace the Castigate with Harsh Sustenance or Unmake.
Take out Shadowfeed and put in Beckon Apparition , i think it will synergies with with the soul sisters and Edge of the Divinity by giving you a white/black creature token. take out Nihil Spellbomb for Relic of Progenitus , trade out the Swamp in the sideboard for a Bojuka Bog or 2x by taking out 1x Bonesplitter . Replace the Castigate and Disenchant with 3x Standard Bearer.
sorry about the last post with no hyperlinks to the card names. i am new