Necrogen Mists

Necrogen Mists

Enchantment

At the beginning of each player's upkeep, that player discards a card.

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Necrogen Mists Discussion

raefgall on Perfect Rack

3 months ago

Well, apparently the default budget option of Necrogen Mists isn't a budget option any more.

Blackmail is probably my favorite budget option for 8-Rack (and honestly, I like it better than Thoughtseize in this deck). It's not as strong turn 1, but it doesn't whiff based on card type and it still gives you some choice.

Ravenous Trap is a good budget sideboard option against graveyard decks. (Leyline of the Void isn't too expensive anymore, either, although that is certainly relative.)

Prominence2Black on Disruptive Discard

6 months ago

Hey man, thanks for checking this out. I actually have Contamination on the way to Aus from the States and I think Bitterblossom would be a great inclusion, although pricey haha.

This deck as it's currently listed played a tad slow, and didn't quite provide answers to the questions that our playgroup's meta was asking. In saying that, with the right first hand draw being able to put Tinybones, Trinket Thief on the table with a discard engine like Bottomless Pit or Necrogen Mists by turn 2 provides a massive headstart in terms of card advantage as you're also removing opponent's cards increasing the card defecit.

The real value in the deck comes from the early oppressive plays like Oppression and painful quandry.

I'm reworking this as we speak so the updated list will be up soon. The creatures very seldom provided any real threat at the table and as such I am going to cull the number of inclusions. Your suggested Bitterblossom should balance this a little and will provide much needed chumps as aggressive plays from opponents with fliers whittle my life total down to a point where Ad Nauseam , Necropotence and Dark Confidant become pretty risky.

ShaDoWz_6677 on Nathy poo - Dobby is a free elf 2.0

7 months ago

Okay so, I made a list of stuff you can get rid of from the deck. I've played Nath Stax in the past. Craterhoof should not be your win con. You need the Shepherd from Jumpstart since he's basically the win con now for Nath stax.

Caustic Caterpillar , Reclamation Sage The Abyss Necrogen Mists Bottomless Pit Descent into Madness Allosaurus Shepherd are all great cards to add into this deck. I suggest looking for them for the deck to make it go faster.

Also, make sure to look at my Nath Stax deck here on TappedOut!

IsThisWolfe on Mogis experimental group slug

7 months ago

Thoughts on Desolation , Necrogen Mists , and Bottomless Pit ? If it fits in your plan forcing discard might mess up some people’s plans.

ShaDoWz_6677 on But you ain't got no cards, Lieutenant Nath...

8 months ago

Typically you don't want to add too many combos into something, BUT, if you are working Tergrid, God of Fright  Flip into this deck it should solely be because of Nath's ability and the other discard outlets you have. You can farm It That Betrays pretty fast if you're going elves as well. Presence of Gond would be something to add into the elf side of the deck as well and just put the enchantment onto one of your tokens. Lathril, Blade of the Elves for the elf kind of deck would be good as well since elves is your main theme with Discard being the sub-theme. I noticed you did A LOT of changes to this deck taking ideas from the stax side of Nath. While this is a GREAT idea, you dont want to be doing too much. You should have a small package of stax pieces Torpor Orb Chains of Mephistopheles Nether Void Bottomless Pit Necrogen Mists and maybe one or two others including Possessed Portal . I notice you added in Earthcraft squirrels nest; as much as I LOVE this combo, I don't think it works for your deck. The reason being is that you want to swing wide. STAX needs a wincon outside of Torment of Hailfire and taxing our opponents to death. This is why I suggested Lathril instead of the stax set up.

I hope this can help out! -Shadowz

zAzen7977 on TINY PUNISHER - Discard/Stax [cEDH Primer MH2]

9 months ago

Hey Nyrmak and theindigoeffect, you bring up really important points about how to distribute discard effects in multiplayer games. The trick is reading the room and knowing which players to antagonize and when. If you attract too much hate, one or more players will gang up on you and it will be difficult to handle them all simultaneously.

Ultimately the goal is to use as little mana as possible to kill each player. To do that you want each player to have 0 cards in hand, so you can do 10 damage to each player with Tinybones for a single activation cost. Unless other players are constantly drawing cards with card effects, organically each player should eventually run out of cards in hand as they play lands and spells.

Once you trigger Tinybones once, each player will suddenly realize you are the biggest threat on the table. So ideally you want to set up the board to lock it down before you pull the trigger. Ideally you’ll want to start the game or tutor for permanents that make each player discard every turn, including Anvil of Bogardan , Bottomless Pit , Necrogen Mists , Chains of Mephistopheles , Oppression , Words of Waste , and Liliana of the Veil (although she is easier to remove). Other non-permanent options for making each opponent discard are Vicious Rumors , Delirium Skeins , and retracing Raven's Crime . All this discarding during each player’s turn will allow you to draw lots of cards with Tinybones. Once each player is down to only a few cards in hand, that’s when you target individual players with the most cards with discard spells to get them down to 0 cards. Once your opponents are forced to top-deck every turn, it will usually be too late for them to escape.

Obviously this is easier said that done, but that’s what makes this deck so fun to pilot!

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