Kumena's Awakening

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Kumena's Awakening

Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

SirHipHopHippo on Ewwww Kros, infect

3 years ago

RedNova700

Hi Nova! Thanks for the comment!

Yes, we all had a budget restriction of $45. You can see the budget version of the deck here. The deck plays really well. In my experience the fogs are imperative for this deck, especially when you get into the 1v1. With Kros you spend all game buffing your opponents creatures and when it gets down to just two players you need to be able to buy time to proliferate the infect counters with something like Contagion Clasp.

As for Paradox Haze I have a very nice hand painted alter of the card, I haven't had a home for it in a while since I took apart another deck so I just have to put it in here. Here's a link to the alternate art if you wanna check it out. There are a lot of cards in the build though that trigger on upkeep Orzhov Advokist, Aven Mimeomancer, Evolutionary Escalation, Sheltering Ancient, Sporogenesis, Crescendo of War, Kumena's Awakening, Phyrexian Swarmlord, and of course the commander Kros, Defense Contractor so I think it will be really strong.

I'm excited to see how Kros can be improved with upcoming sets and more community research.

Optimator on Tricksy Pixies

3 years ago

Some good enchantment-based card draw to note:

Kumena's Awakening - this would be an excellent choice on a budget. You should always have The City's Blessing. My favorite "not-Rhystic-Study" replacements.

Dire Undercurrents - amazing card but expensive. If I were you I would make this one of your first upgrades. Seems perfect.

Curious Obsession

Vampiric Rites

Arguel's Blood Fast  Flip and Greed and Erebos, God of the Dead - Alela's lifelink would help pay

Erebos, Bleak-Hearted is playable in this deck.

Dark Prophecy - the power is there, but might be difficult early.

Military Intelligence should be reliable. Great for two mana

Staggering Insight

Curse of Verbosity - I think it's kind of underrated. Should be good with your flyers and might take some heat off you. It's no Rhystic Study.

Rhystic Study duuuuhhhhh

Fall from Favor

Ophidian Eye

Insight - huuuge upside, potentially useless. I love it though!

Monastery Siege - it's basically drawing half a card per turn for three mana, but can protect your creatures if it's that part of the game. It's all right

Verity Circle - Huge upside, potentially useless

Phyrexian Arena - one of the best, but the price tag may not be worth it in this deck since you're running blue and can easily take advantage of flying creatures

Court of Ambition - it should be easy to get The Monarch whenever you want with your flyers

Marchesa's Decree is all right. Probably better in other decks

Sanctum of Calm Waters and Honden of Seeing Winds

Soul Ransom - might be fun to recur.

Teferi's Ageless Insight - might be good, better in decks where the commander draws cards. The power is there though.

Coastal Piracy

Kindred Discovery - ridiculous power with a ridiculous price tag to match. It's not a "may" ability so you can easily deck yourself. Isn't that winning though?

Patient Rebuilding - statistically draws one card a turn. Potentially high ceiling, can also whiff. Better for decks with graveyard synergies. Animate Dead and Necromancy are excellent, and Dance of the Dead is playable.

Mind Unbound

Well of Ideas

Thought Reflection

rdean14 on Card creation challenge

4 years ago

Bovine Reader

Creature - Ox Advisor (Rare)

Steady - As your turn ends, if this creature didn't attack or activate any abilities that require it to tap, draw a card.

: Scry 1. Activate only as a sorcery.

1/3


I think this would become a staple and would see a lot of play, it maight be rather overpowerered, but I'm unsure.

Its stat line is abysmal, as a 4cmc 1/3 is only playable because it draw a card every endstep, basically.

Honden of Seeing Winds and Kumena's Awakening are the two cards which most similarly draw a card each turn, so I think its not too bad, especially as it is a creature, and thus susceptible to creature removal

I'd like to see a card which creates a noncreature artifact token that isn't a food, gold, clue, treasure, or rock.

multimedia on The Undying

4 years ago

Hey, nice casual budget version, but are undying creatures other than Mikaeus and Flayer really worth it?

Consider more enablers to get +1/+1 counters on your creatures?

If you're going for an attacking strategy then consider a few more fliers that have some added value when they die or when they ETB?

Bloodtracker + Sword of Hours is a nice interaction. Some sac outlets are helpful to sac creatures who have counters to get their die or ETB triggers.

You have several high CMC creatures here, more reanimation and enablers could help.

Olivia, Mobilized for War is a +1/+1 counter enabler and an enabler for reanimation.


Some cards to consider cutting:

Good luck with your deck.

zapyourtumor on Izzet Burn

4 years ago

Note: Brainstorm isn't modern legal

Your deck has 20 creatures that have payoff for drawing cards and casting spells, but only 17 actual spells. I would run 16 creatures tops and replace them with more instants/sorceries.

Archmage Ascension synergizes with all your card draw, but it's a complete nonbo with your card draw trigger effects like Chasm Skulker, Niv-Mizzet, Parun, and The Locust God. Also, it's really slow.

I'd also probably cut Kumena's Awakening because a conditional 4-mana draw an extra card each turn isn't that good.

For the spells, Radical Idea is bad. To replace Brainstorm you could maybe run the new cantrip we are getting in MID, Consider. Sinister Sabotage doesn't really cut it in modern, I'd suggest Counterspell, Archmage's Charm, and Spell Pierce. Expressive Iteration might also be good here, although it doesn't draw cards. Maybe Serum Visions.

carpecanum on how to draw bugs

4 years ago

Kumena's Awakening and Secrets of the Golden City . It should be pretty easy to hit City's Blessing once you make a bug ot two.

Optimator on

4 years ago

Drop Faerie Tauntings , Ashiok, Nightmare Muse , Traumatize , Trepanation Blade , add about one or two more ramp and two more card-draw at least. I almost always run 8 pieces of ramp and the prevailing wisdom is 10. Same for card-draw: I aim for 8, many aim for 10. Extra ramp is great with Oona's ability and card-draw can draw you into lands and just generally smooth everything out.

Reconnaissance Mission would be good. Treasure Cruise is often almost an Ancestral Recall and is budget too. Even though you're running Blue , Read the Bones is a great rate, as is Night's Whisper . Divination , Concentrate , and Tidings are all great on a budget, if a bit unexciting.

I love Keep Watch , Borrowing 100,000 Arrows , Theft of Dreams , Insight , Windfall , Plea for Power , Curse of Verbosity , and Manifold Insights but they are swingy. High ceilings, low floors. The mana cost on them is what makes them so good.

Midnight Clock is budget right now but it's starting to make waves. Get yours now while they're cheap. Ramp AND draw! Great on a budget.

Secrets of the Golden City and Kumena's Awakening should usually be City's Blessing-ed. I like Kimena's a lot on a budget (along with Patient Rebuilding ). Rush of Knowledge is decent if you have Oona out. Fathom Trawl is a guaranteed three non-lands, though it might be a bit lackluster with so many faeries. Not a bad card though. Mind Spring is great with ramp.

Drawn from Dreams and Dig Through Time are probably better than Diabolic Tutor until you have a game-winning card in the deck like Coat of Arms or some combo pieces (of which all are out-of-budget). I'd say drop Diabolic Tutor . Diabolic Vision is all right on a budget, as is Pilfered Plans , Forbidden Alchemy , and Notion Rain . We can probably do better, even on a tight budget.

Soul Ransom is kind of faerie-ish. Pact of the Serpent maybe?

With all your fliers, Rogue's Gloves and Mask of Memory are fantastic card-draw cards. Mask of Riddles is cute. Curiosity and Curious Obsession are decent but dangerous. Chart a Course is decent with fliers. Whispering Madness can be good with fliers too.

I have mixed feelings about Opt , Serum Visions , Sleight of Hand , Ponder , Preordain , Portent . They certainly don't hurt but they're bad late-game. I run them in some decks. Consider them if most of your card-draw is expensive. Brainstorm is a bit of a trap unless you have ways to shuffle your library and get rig of unwanted cards. This usually requires fetch lands like Polluted Delta and is better in 60-card formats.

Rain of Revelation , Archmage's Charm , Fact or Fiction , Succumb to Temptation , Precognitive Perception , Frantic Search , Pull from Tomorrow , Gush , Village Rites are all good for being instants so you can leave counterspells up and if you don't need them you can draw. That's one of the reasons a card like Anticipate looks weak but is nice for keeping counterspells open. Fact or Fiction is particularly good and is considered a staple in many formats, including EDH.

I would swap out Dimir Locket and Dimir Cluestone for Mind Stone and Prismatic Lens . Maybe Star Compass if it is in budget. I know you need your colors but 3-mana mana rocks that don't have huge upside are sooooo slow. Arcane Signet is probably out of budget, which is too bad. Is Wayfarer's Bauble still expensive? Probably. Worn Powerstone and Hedron Archive maybe? Oona isn't cheap and you want mana for her ability if push comes to shove. Trinket Mage is ramp because it can snag Sol Ring , making it the same rate as Explosive Vegetation and Hedron Archive .

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