Drawn from Dreams
Look at the top seven cards from your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
|Have (2)||GeminiSpartanX , Taki117|
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Drawn from Dreams Discussion
1 month ago
Hey, some good cards here for a budget concept.
The concept of ramp with Kess is interesting. It's not the direction I would go with Kess, but it's a unique concept. The Thraximundar + It That Betrays interaction seems good. For the concept this interaction and Architect + Pili infinite mana combo are the best parts of your deck. Consider expanding on each of these parts and how Kess can be better used with them?
Kess has an advantage for ramp with rituals. Rituals make mana when they resolve. They make more mana than they cost to cast therefore they make ramp. You can cast instant or sorcery rituals from your graveyard with Kess resulting in making a lot of mana to cast big creatures or other spells. You can use the mana you make with rituals to cast that same ritual again from your graveyard with Kess.
Rituals to consider adding:
These are good rituals in Commander and they're all budget cards. Dark can make 5 black mana when cast and then cast again with Kess. Song can make 7 red mana when cast and then cast it again with Kess. Geyser is good in multiplayer Commander because it looks at all your opponents tapped lands which if you have three or more opponents can be a lot of mana especially when you can cast it again with Kess.
The mana these rituals make is either all red or all black which would be fine to help to cast most Eldrazi, but can be problematic if you want to cast a spell that's blue. Signets lets you use any colored mana to then make different colors of mana.
These two drop mana rocks are staple budget ramp and color fixing in Commander. Thief of Sanity because it has flying can be repeatable stealing of your opponents cards. Sanity is a powerful card in multiplayer Commander because you'll have many opponents to choose from to attack. Cards you steal with Sanity can be cast by you using any colors of mana. Red and black ritual mana can be used to cast cards you steal with Sanity.
High Tide and Bubbling Muck are one drop spells that make more blue or black mana when you tap an Island or Swamp until end of the turn. These spells are better in mono blue or mono black decks than three color Grixis, but they can ramp.
Sorcery tutors are good with Kess because you can cast them again from your graveyard. These cards can help to assemble Architect + Pili or get an Eldrazi into your hand after assembling the combo. The best tutors are not budget cards, they're expensive prices, but there's a few tutors that are budget.
Another way to help to find important cards is to dig for them and draw them. Dig spells that Kess can cast from your graveyard can let you see a lot of cards.
Reanimation can be used with Kess. Reanimation is a way cheat big creatures onto the battlefield. It's also a way to assemble Architect + Pili by either cheating them onto the battlefield or getting them into your hand via your graveyard. Instants and sorceries that enable reanimation and reanimation spells have interaction with Kess because she can cast them again from your graveyard.
- Buried Alive
- Whispering Madness
- Unearth: reanimates either Architect or Pili. With Kess reanimate both of them for two black mana.
- Faithless Looting
- Stitch Together
Buried can tutor for three creatures and put them into your graveyard. It's among the best enablers for reanimation. Madness is called a wheel and what that means is all players discard cards and then draw cards. It's good with Kess since she has flying, you can cipher Madness to her after you cast it. When it's ciphered to Kess then any time she does combat damage to a player then you can cast Madness without paying it's mana cost. The wheel effect is a way to fill your graveyard with spells to cast with Kess as well as drawing cards.
If you have any questions I offer more advice. Good luck with your deck.
1 month ago
Would it be better to replace Anticipate and Drawn from Dreams with actual card draw spells? Yes they let you filter, but neither is actual card draw to trigger the Kraken or Trawler. You need Horse Fish out for one to have the desired effect and Leyline + Horse Fish for the other to pump the Kraken. I think you can make this more efficient if you're trying to focus on the Krakens
1 month ago
If you're looking for budget options, you could replace Thoughtseize with Duress, Specter's Shriek, Despise, Harsh Scrutiny, Agonizing Remorse, or Divest. Even Brain Maggot or Kitesail Freebooter would work. Those also work as replacements for Thought Erasure. Dig Through Time can be replaced with Treasure Cruise or Drawn from Dreams. Fatal Push could be swapped for Murderous Cut, Doom Blade, Cast Down, Ultimate Price.
For the lands, you can always run cards like Dismal Backwater, Dimir Guildgate, or Submerged Boneyard to replace some of the pricier dual lands and Evolving Wilds or Warped Landscape to take care of Fabled Passage.
2 months ago
Nice. I run a Niz-Mizzet deck but don't have Thousand Year Storm. Mine isn't exactly budget but you can look at it for some ideas. I'll tell you the budget cards that I do run though.
I think you could switch Doublecast for Reverberate or run both of them. Putting some extra turn spells would make for some explosive plays especially if you have Thousand year storm out. I run Karn's Temporal Sundering and Part the Waterveil which are both pretty good budget options. There are more options out there but they can get pretty pricy. I like to run Faithless Looting any chance I can get. It's pretty good here because it triggers Niv-Mizzet and has flashback so you can cast it from the graveyard if you need to. I think Echo of Eons is pretty cheap right now, in a few years that price will go up. If you can't get that card, Magus of the Wheel is a pretty good budget option but it's a creature so you can double it with thousand year storm. I like running card filter effects in my Niv-Mizzet deck so I can get as many triggers on him as possible. Compulsive Research , Drawn from Dreams and Fact or Fiction are all pretty good budget options. Leyline of Anticipation is a little pricier but it just got reprinted so if you can pick it up I would recommend it. Long-Term Plans is a tutor in blue that not many people know about and I think would work super good in Niv Mizzet. I don't run it but I probably should. Last notable mention is Psychosis Crawler . Synergizes super well with Niv-Mizzet and spreads damage out in a way similar to Guttersnipe.
Maybe this was a bit much but if you have any other questions feel free to message me. Good luck with your deck!!
3 months ago
I really like this deck, but do feel that two Approach in the SB is important. I can imagine a game where you've cast a Fae, gotten it, cast it, and don't have another one to cast yet while a second Fae sits in hand
Alternatively, you might consider having another Dig of Drawn from Dreams in your SB to be able to get it - or just if you end up in a situation where you need advantage/value but can't yet safely cast Approach.
3 months ago
Progenitor Mimic is a cheaper Helm of the Host type effect but it’s less reliable because it triggers on upkeep instead of combat. Although this is offset by cheaper mana investment and it can target opposing creatures. As for card advantage there’s things like Mulldrifter and Phyrexian Gargantua for ETB based draw. For incremental draw there’s cards like Staff of Nin , Monastery Siege , and Arguel's Blood Fast Flip. For one off draw effects I really like Drawn from Dreams , Urban Evolution , and Game Plan . Also another sweet card in here would be Irregular Cohort . All these cards are very cheap. The mimic is around $2-$4 but that’s cheaper than helm so still worth. Anyways +1 from me and if you get a chance go check out my Pir and Toothy deck.
3 months ago
I find the Fae of Wishes + Fires of Invention combo works especially great for fetching and casting plainswalkers on the same turn. I could see how Fires would work to a similar effect with Drawn from Dreams . I agree you might not need Fae of Wishes since you are going with a more creature focused deck.
3 months ago
Approach of the Second Sun
, it's one of my favourite cards ever printed and I see Pioneer as a good way to start using it again, the question is which shell to put it in. I played a Jeskai build back in Standard and could see that working well with
Fires of Invention
Fae of Wishes
Drawn from Dreams
and a lot of wrath effects, but I've also played a budget Azorius build based around permission spells, particular ones that offer incidental lifegain or can be used flexibly for advantage like
. Lastly I can see potential for an Esper build with hand disruption such as
Just wondering what everyone's thoughts are on the most effective/most fun take, plus any suggestions for cards or combos that could make this deck work. I'd like it to be reasonably competitive as if it tests well would be looking to take it to PTQs. Thanks in advance!