Chasm Skulker

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Magic 2015 (M15) Rare

Combos Browse all

Tokens

Chasm Skulker

Creature — Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls and Island.)

Chasm Skulker Discussion

m_to_the_three on They Die When I Say They May Die

4 days ago

Cool deck!

I believe you should consider Chasm Skulker . Everytime you draw it gets bigger and when it dies it gets ya a bunch of little guys, then with your commander it will come back. Plus by giving it dethrone it can get counters a lot faster. Also because you run both black and blue you got access to powerful draw engines that gives you card advantage and pumps Chasm Skulker .

I think you should run some single target removal just because you dont want your opponenets to grow that much as well. I recommend stuff like Red Elemental Blast or Bedevil because they are flexible removal spells. REB gets rid of any blue spell or permanent for one mana, very powerful card, I run it in my Jund Ramp/Stax deck. Bedevil just gives you a lot of options, for one mana more than Terminate you get access to geting rid of artifacts or planeswalkers.

Also consider some noncreature boardwipes to protect your self. For example, Vandalblast is a really strong boardwipe that only hurts your opponents.

Also I dont know what your budget is but consider some black tutors just because if you need to play defensive and get a specific board wipe or go offensive and need a good creature, a tutor can help out a lot. The best tutor for your deck, would be Diabolic Intent . Money wise it cost less than Demonic Tutor by a lot, cost the same mana wise as demonic tutor, but it has more synergy in your deck because you can sac your stuff away and get it back because of your commander ability.

I hope these tips help out. I dont play Grixis but I do got a Golgari(graveyard), Dimir(discard/theft), and Jund(stax/ramp) deck that might be worth looking at to give you some ideas for good creatures or spells.

kamarupa on A Bigger Boat

5 days ago

6 bounce-wraths seems pretty extreme, especially in a deck that's so mana-hungry. I suggest dropping 2-4 of them in favor of a few Chasm Skulker s. That said, Cyclonic Rift seems relevant.

With Islandwalk potentially being the difference between a win and loss, perhaps Quicksilver Fountain would be of use here.

1x Halimar Depths can add a little dimension to your mana-base. Scavenger Grounds and Field of Ruin / Ghost Quarter might be useful enough to leave 1x of each in your mainboard.

Negate is usually a good mix of power and uses for a low-ish CMC and low $. Cancel seems better than Logic Knot.

Chart a Course seems to fit thematically, but you'd need some more creatures to make it viable. Jace's Ingenuity is just bad. It makes Harmonize look like a dream. As rule of thumb, draw card isn't good if it works out to much more than 1CMC/card drawn. And it doesn't create card advantage unless you're drawing at least 2 cards - that is - can-tripping is deck-thinning. I don't think you want to deck thin here, because those slots are better used for lands you need to cast your big creatures. Divination is probably the more acceptable option, though I'm not particularly found of it.

Perhaps some counterspell ramp would be helpful: Curious Homunculus  Flip/ Vodalian Arcanist or even just Silver Myr .

Another option: use Master Transmuter to drop an Inkwell Leviathan . This would require more artifacts, but that could be the way to go - things like Springleaf Drum and Paradise Mantle with Ornithopters can be a very fast mana ramp. You'd also get Stoic Rebuttal , Darksteel Citadel , and creatures like Etherium Sculptor . If you do go with artifacts, Buried Ruin would be smart.

Icbrgr on Budget Teferi's Puzzle Box Deck

1 week ago

i love Teferi's Puzzle Box ... i had a deck where i would use it with Psychic Possession and somthing like Sphinx's Tutelage for mill deck... making Vapor Snag just as good/better than Path to Exile in mono ..... if mill isnt fun for her/you than maybe a giant beat stick like Chasm Skulker would be more fun?

austintayshus on Ezuri, Claw of Progress

2 weeks ago

Looks like a fun deck! I'd recommend the following cards:

Hope this helps!

kamarupa on Under the waves: simic prison

1 month ago

a few spells that came to mind as I started working on my own version - Orb of Dreams , Chasm Skulker , Simic Growth Chamber , Muddle the Mixture , Ward of Bones .

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Chasm Skulker occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.15%

GU (Simic): 0.7%