|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
Combos Browse all
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls and Island.)
|Have (8)||Brutus1 , Mortiferus_Rosa , LordBlackblade , robbnoble , Vasbear1 , , Rageface090 , orzhov_is_relatively_okay819|
|Want (9)||GreatDarkness8 , Nuregami , sonnet666 , ruitcys , crambaza , Hyperlogic , urahara72 , lloydsmith28 , MagnBlue|
Chasm Skulker Discussion
4 days ago
I believe you should consider Chasm Skulker . Everytime you draw it gets bigger and when it dies it gets ya a bunch of little guys, then with your commander it will come back. Plus by giving it dethrone it can get counters a lot faster. Also because you run both black and blue you got access to powerful draw engines that gives you card advantage and pumps Chasm Skulker .
I think you should run some single target removal just because you dont want your opponenets to grow that much as well. I recommend stuff like Red Elemental Blast or Bedevil because they are flexible removal spells. REB gets rid of any blue spell or permanent for one mana, very powerful card, I run it in my Jund Ramp/Stax deck. Bedevil just gives you a lot of options, for one mana more than Terminate you get access to geting rid of artifacts or planeswalkers.
Also consider some noncreature boardwipes to protect your self. For example, Vandalblast is a really strong boardwipe that only hurts your opponents.
Also I dont know what your budget is but consider some black tutors just because if you need to play defensive and get a specific board wipe or go offensive and need a good creature, a tutor can help out a lot. The best tutor for your deck, would be Diabolic Intent . Money wise it cost less than Demonic Tutor by a lot, cost the same mana wise as demonic tutor, but it has more synergy in your deck because you can sac your stuff away and get it back because of your commander ability.
I hope these tips help out. I dont play Grixis but I do got a Golgari(graveyard), Dimir(discard/theft), and Jund(stax/ramp) deck that might be worth looking at to give you some ideas for good creatures or spells.
5 days ago
With Islandwalk potentially being the difference between a win and loss, perhaps Quicksilver Fountain would be of use here.
Chart a Course seems to fit thematically, but you'd need some more creatures to make it viable. Jace's Ingenuity is just bad. It makes Harmonize look like a dream. As rule of thumb, draw card isn't good if it works out to much more than 1CMC/card drawn. And it doesn't create card advantage unless you're drawing at least 2 cards - that is - can-tripping is deck-thinning. I don't think you want to deck thin here, because those slots are better used for lands you need to cast your big creatures. Divination is probably the more acceptable option, though I'm not particularly found of it.
Another option: use Master Transmuter to drop an Inkwell Leviathan . This would require more artifacts, but that could be the way to go - things like Springleaf Drum and Paradise Mantle with Ornithopters can be a very fast mana ramp. You'd also get Stoic Rebuttal , Darksteel Citadel , and creatures like Etherium Sculptor . If you do go with artifacts, Buried Ruin would be smart.
1 week ago
i love Teferi's Puzzle Box ... i had a deck where i would use it with Psychic Possession and somthing like Sphinx's Tutelage for mill deck... making Vapor Snag just as good/better than Path to Exile in mono ..... if mill isnt fun for her/you than maybe a giant beat stick like Chasm Skulker would be more fun?
1 week ago
Came up with a short list of some cards you might like to run: Ancestral Vision , Arcane Denial , Archmage's Charm , Cryptic Command , Dream Fracture , Exclude , Grip of Amnesia , Mystic Confluence , Overwhelming Intellect , Sage's Dousing , Toothy, Imaginary Friend , Chasm Skulker
2 weeks ago
Looks like a fun deck! I'd recommend the following cards:
Deep Forest Hermit for the squirrels!
Chasm Skulker can net you a bunch of experience counters
Increasing Savagery is kind of a pet card of mine, and combos pretty well with my next card.
Wild Beastmaster is AMAZING if you can put a bunch of counters on her.
Hope this helps!
1 month ago
Chasm Skulker occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
GU (Simic): 0.7%