Evolutionary Escalation

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Evolutionary Escalation

Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

SirHipHopHippo on Ewwww Kros, infect

1 month ago

RedNova700

Hi Nova! Thanks for the comment!

Yes, we all had a budget restriction of $45. You can see the budget version of the deck here. The deck plays really well. In my experience the fogs are imperative for this deck, especially when you get into the 1v1. With Kros you spend all game buffing your opponents creatures and when it gets down to just two players you need to be able to buy time to proliferate the infect counters with something like Contagion Clasp.

As for Paradox Haze I have a very nice hand painted alter of the card, I haven't had a home for it in a while since I took apart another deck so I just have to put it in here. Here's a link to the alternate art if you wanna check it out. There are a lot of cards in the build though that trigger on upkeep Orzhov Advokist, Aven Mimeomancer, Evolutionary Escalation, Sheltering Ancient, Sporogenesis, Crescendo of War, Kumena's Awakening, Phyrexian Swarmlord, and of course the commander Kros, Defense Contractor so I think it will be really strong.

I'm excited to see how Kros can be improved with upcoming sets and more community research.

GrimlockVIII on Goaded with the Sauce

3 months ago

Evolutionary Escalation would be nasty in this kind of deck despite it not necessarily being an aura. Buffs your threats and any goaded threat your opponent has by a lot.

The new Bothersome Quasit would also make for a nice goad enabler given most of your auras are already noncreature spells.

KBK7101 on Would a "group hug" Marisi …

9 months ago

So, I've had a Marisi, Breaker of the Coil deck for about as long as I've been playing Commander/EDH (it's not a public deck because it's mainly an EDHREC cat tribal kind of thing). I've recently been wanting to redo it so it's less of an EDHREC copy/paste and I had a thought about running some group hug cards in it. Basically, the idea is that we want all out war between our opponents, but we want them to enjoying it at the same time. It's very much a "Fighting you now would be pointless. I want to fight you at your strongest." kind of trope that you see in anime and stuff like that.

Howling Mine, Heartbeat of Spring, Mana Flare, Evolutionary Escalation, maybe Primal Vigor and stuff like that alongside the token granting cards such as Hunted Dragon, Varchild, Betrayer of Kjeldor, Genesis Chamber etc. Some political cards would also be included. Maybe something like Promise of Loyalty, Secret Rendevous, etc.

At the height of the game, everyone would be at their very best, their gameplans running at (mostly) full speed with lots of cards in hand and lots of big creatures to swing at each other with like the big final battle at the end of a movie/show.

Would a deck like this have any potential? Or do the two styles clash too much?

nathanielhebert on

1 year ago

I love the folksy flavour of this deck — I have the sitting version of Folk of An-Havva and an An-Havva Inn on hand, so tried this out, and actually won a few games! It was perilous, and it came down to setting up a wall of defenders, and slowly through attrition, Wanderlust saved the day.

As far as tweaking the deck, I was trying to think of similar ways to set up a solid defence, that would also work with the overall theme and fair-tale aesthetics — had me looking up cards by Rebecca Guay, and various artists instead of the usual methods.

I was saved a few times by the flashback on Moment's Peace , and it made me wish I always had a "fog" on hand to slow down my enemies. One idea was to run Constant Mists , prevent all combat damage that would be dealt this turn, and to counter the buyback effect of sacrificing a land, recruit the help of Groundskeeper . (Preferably with the older artwork by Alan Rabinowitz) He's a 1/1 green druid, which will take advantage of the Pendelhaven Elder ability and the artwork is painterly in execution. This way you could perpetually keep the attacking creatures stuck in Constant Mists loop while Wanderlust drives your enemy crazy.

Along a similar theme, Diligent Farmhand is another 1/1 druid, (Pendelhaven worthy) and fits in with the artwork aesthetics. For: 1Green, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. A pretty straightforward Rampant Growth sacrifice effect, but the second part of his text got me thinking, "If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst." Muscle Burst ? Never seen it before, but it's a 2 cast instant that has the potential to outdo Giant Growth , Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards. I can imagine if the graveyard is cluttered with Diligent Farmhand , it could start compounding, and possibly replace Evolutionary Escalation if looking for room in the deck.

If there's advantage to having cards in the graveyard with Muscle Burst , and we're pulling lands out of the graveyard for a constant mist around the An-Havva folk, there might be room in the deck for a Life from the Loam , (preferably with the crow artwork), Return up to three target land cards from your graveyard to your hand. and it's got, Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) , which will pour that Muscle Burst into the dirt, and keep your mist fodder in hand.

I like the above idea of a potential Maddening Wind in addition to the Wanderlust — it synergizes with the Song of Serenity too, so you can put dangerous foes on ice.

Lastly, since you're running a land for flavour, something like Petrified Field could also help with the Constant Mists engine.

Anyhow, thanks for the flavourful deck idea, Kudos!

Coward_Token on Strixhaven spoiler season

1 year ago

Mmmm okay quite positive about the Silverquill deck:

Cunning Rhetoric: Fun and nicely costed. Thantis, the Warweaver approves.

Bold Plagiarist: Unfortunately, it's not whenever anyone puts counters on an opponent's creature, so some symmetrical cards like Evolutionary Escalation won't work since you're the one putting down all the counters. There's a handful that seems to fit the bill tho: Shadrix Silverquill , Orzhov Advokist , Regna's Sanction , Tempt with Glory (why is this a six-drop?) and Agitator Ant . (Also Oversimplify , but I don't think there's a way for Bold Plagiarist to see the Fractals getting their counters.) I kinda wish it was an Aura or auto-attaching Equipment.

Author of Shadows: Graveyard hate is nice and all but one measly card for MV 5? Would have been cool if you got something from each opponent.

Keen Duelist: Something between Bob and BO . Probably not as competitive as the former, but it's fun.

Scholarship Sponsor: Go go Aven Mindcensor , obviously. Compare Explosive Vegetation .

Stinging Study: Whoah okay. No Ad Nauseam , but I like that this rewards the more expensive commanders (Wait no shoo! Go away Dargo !) With an MV 5+ card at the helm it's a fine rate.

Promise of Loyalty: Mm-hm, it's nice that they're working on white wraths. Great for and against Voltron decks.

Combat Calligrapher: White flying token gifter that also makes evasive tokens for yourself? My Marisi deck welcomes it with open arms.

Tempting Contract: This can certainly get out of hand, but for something that's basically a tapped MV 4 mana rock I wish it made you one Treasure guaranteed per trigger, like the Tempting Offer spells it's based on.

Nils, Discipline Enforcer: While far from competitive, here's a fun commander for some of those abovementioned counter-giving cards

Fain, the Broker: As mentioned by Muddstah, a Trading Post in the command zone is pretty neat, and none of the "conversion" abilities cost any mana! That untapping will probably be used for some nonsense or other

Felisa, Fang of Silverquill: Kinda funny that enemy Hapatra, Vizier of Poisons and The Scorpion God players can end up making tokens for you. Black Sun's Zenith can make a Martial Coup impression here. Are there any old creatures in orzhov that makes large amounts of weird counters for itself?

TOOMUCHDOG1 on Build-A-Corpse Workshop

1 year ago

Fertilid is good with the counters but is too slow whenever I run it. I think you should run something like Blossoming Defense over Kaya's Ghostform, Kaya's Ghostform will make it drop all the enchantments that are on it. Mask of Avacyn can be another card in a similar role. The Ozolith seems so good in this deck that I would think about adding some equipment in and maybe a few other artifacts to try and get Inventors' Fair to work. Sarulf, Realm Eater may be a board wipe that will synergize, though a bit finnicky. Obsessive Skinner seems too difficult to get working early with little pay off if it does, Evolutionary Escalation may fit well into that deck, making counters, and friends, early and often. Mighty Emergence can probably do some work as the game goes on, Necropolis Regent seems like the perfect curve topper, Retribution of the Ancients might be a good removal engine. I do think that trample is the most important keyword early, so Ring of Kalonia is a good choice, Dragon Fangs or Vorrac Battlehorns may be good additions as well.

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