Crescendo of War

Crescendo of War


At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

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Crescendo of War Discussion

IHATENAMES on [EDH][Primer] Adeline Anthem Beatdown

1 week ago

I enjoy mono white equipment vultron in edh. I have run many over the years starting from the forged in stone starter edh deck and this deck reminds me I need to update my current brew (balan is at the helm).

I'd recommend looking into ramp. Legion's Landing  Flip Windbrisk Heights Oketra's Monument Loyal WarhoundGauntlet of Power just to name a few.

I'd revisit which equipment you run. Example Godsend Batterskullis fun. But generally bad in edh in my play testing. Blackblade Reforged highly recommended

Removal. This is gonna be meta dependent you seem kinda light on removal. Another boardwipe might be good only especially is kinda rough. I'd suggest something like Balancing ActOndu Inversion  FlipTragic ArroganceDusk / Dawn or a power toughness based wipe that keeps your weenies. (Erase a better demystify)

Suntitan Nahiri, the Lithomancer or other recursion. I know you are trying to play the aggressive game but a long term plan is always good.

Meta dependent but running silence? Much better in1v1 unless you are using it to stop a combo or stop interaction with your combo.

Tutors perhaps to make a Xtra copy of a few of your cards Search for Glory or Thalia's Lancers would hit lands artifact and even elspeth

Perhaps more lands 30 is kinda low 34 is the lowest I go. If you can't find what to cut for it look onto the BFZ flip lands for utility that can also be lands like Ondu Inversion  Flip

Other cards I just suggest that I like: Dawn of Hope Brave the ElementsJazal Goldmane Crescendo of War

Zobeth on Rafiq of the many. Aka, Sniper deck

1 month ago

Here are some good cards I run in my Exalted deck Dueling Grounds and Crescendo of War

Homelessguy on The First Rule of Goad Club

2 months ago

Crescendo of War it's pretty fun and makes for quick games.

Reported on Legion, Maja EDH

3 months ago

Great list!

I'll include some recommendations if you're interested:

Recursion: Bala Ged Recovery  Flipand Eternal Witness would be helpful I think.

Tokens: Thinking along the lines of MOAR TOKENS, Second Harvest and Rhys the Redeemed . You could also consider Call the Coppercoats , Deploy to the Front , and Nomads' Assembly . Awakening Zone , Giant Adephage is fun.

Trample: I'd recommend Nylea, God of the Hunt if you're willing to shell out the extra bit.

Draw/Card Advantage: Mentor of the Meek is ideal for card draw. Skullclamp . Keeper of the Accord is both ramp and token generation. Nissa, Vastwood Seer  Flipis nutty landfall help.

Finishers: Mirror Entity is a good finisher. Beastmaster Ascension , Crescendo of War for pricier options.

Protection: Fanatical Devotion

Removal: Hour of Reckoning Fell the Mighty To avoid your low to the ground creatures.

Landfall: Court of Bounty Ancient Greenwarden if you really want to yeet. Ulvenwald Hydra or Scapeshift to find Field of the Dead and more great landfall triggers.

Gleeock on Any group hug experts here?

3 months ago

Another way to look at group hug is the gifting slug/hug hybrid... The type I usually play. I have Sidar Kondo of Jamuraa & Ludevic, Necro-Alchemist deck that will gift & goad and empower everyone a little more aggressively & tosses some of the pillow options. Includes fun stuff like: Oath of Druids , Crescendo of War , Oath of Lieges , Marisi, Breaker of the Coil , Nils, Discipline Enforcer , Combat Calligrapher , Shiny Impetus , Curse of Verbosity ... IMO these more aggressive effects are more worthwile than any Ghostly Prison effect. It is a more aggressive way to hose control decks at times.

Gleeock on Forced Combat with Najeela as …

8 months ago

Hello. I've playtested ALOT of forced combat decks... still, Take what I say with a grain of salt:

  1. I would play the Royal Rumble!!! - because forced combat fun is a pretty mid-level & midgame dependent way of possibly winning... combo-centric & blink subthemes either ignore the midgame concept by blowing right past that or throwing the temptation for one-sided interactions through the roof. It defeats the point of your midgame forced combats & uncomfortable decisions for opponents when all the optimal decisions are sitting right there. (Crescendo of War is an option... but why when the combo is right here to win me the game?). Also, with Najeela combo the opponents' perception will go this same direction & then the pressure will load heavily on you to accelerate the game when all their removal is coming your way, leading to an endgame arms race instead of a midgame back-&-forth.
  2. In Royal Rumble!!! you did an amazing job at including tutors without too many endgame temptations. Shiny Impetus is sweet it substitutes for removal in some ways & usually nets you at least one temporary ramp (typically more). Earnest Fellowship protects all sorts of creatures & totally jacks with combat stalemates (is pretty strong if you have lifelink or marisi on board). Crescendo of War turns the board into a 1/1 nightmare-fest. With lifelink on board & the unilateral buff to your defending 1/1's this card is just wild. Oath of Druids amps up the fun level. Akroma's Will is an instant-speed non-combo game ender or way to get you back in the game.
  3. Tainted Remedy effects feel like a good idea to me. There can definitely issues with mid-game stallouts against lifegain-centric decks.. & shutting off lifegain combos can also be good.

LdoSul on Ambidextrous

11 months ago

lil_cheez yea Crescendo of War is a double-edged sword but I'm betting on the amount of first/double strikers I have in there. All That Glitters seems really useful though!

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