Turn Aside

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Turn Aside

Instant

Counter target spell that targets a permanent you control.

Balaam__ on Balaam__

4 months ago

@legendofa Took a few minutes to sift through my favorite two expansions of the last 20 years, Shadows over Innistrad and Eldritch Moon. This is good art coupled with my favorite things, Lovecraftian lore and dark fantasy. sigh they don’t make them like they used to :(

Anyway, you already had several of the ones I found, but I managed to find a few new ones.

Insidious Mist  Flip that’s some mighty fine bokeh depth of field

Fork in the Road this one almost slipped past, but it should qualify.

Mad Prophet this guy’s all about dem first person hands!

Shard of Broken Glass ouch

Cemetery Recruitment

Whispers of Emrakul Tough call whether it belongs in human hands or tentacles, but this one’s definitely more human body/hand than tentacle monster, I think.


These should probably be filed under your new Tentacle sub category, I imagine.

Courageous Outrider

Drag Under

Repel the Abominable

Slayer's Cleaver

Strange Augmentation

Turn Aside


These I’m not too sure on. The angle is off on some, while others are more ‘perceived’ first person and lacking your qualifiers than actual first person.

Dual Shot I think it’s just a low camera angle.

Smoldering Werewolf  Flip the axe dead center at the bottom of the screen leads me to believe it’s from someone’s viewpoint, but no hands or any other features you’re looking for.

Springsage Ritual not really first person I guess. Just looking at someone else’s hands.

Thirsting Axe just a low angle I believe.

kamarupa on The Passive Aggressive Aproach

4 months ago

Overall, I like the deck. I have a few thoughts that could be helpful. Feel free to disregard.

Mill is something a lot of players hate. I think defenders are decent way to counter some of that hate, but I'd expect very aggressive removal of your two mana dorks, Axebane Guardian and Overgrown Battlement in second games. I see you have 2xTurn Aside, which I'm sure helps, but I suspect something like Tamiyo's Safekeeping or Vines of Vastwood (there's a ton a green protection spells, really) would be more useful, as they could help with surviving blocking huge creatures in addition to foiling removal.

Banefire seems better than Bonfire of the Damned, since it can't be countered or prevented at a pretty low threshold.

Freed from the Real seems like a good fit here - lower casting cost than Sword of the Paruns and lower activation cost and no equip cost

63 is 3 too many. There are non-essential defenders that could easily be cut, and spells like Opt and Divination don't strike me as perfect fits for the deck, either. Don't get me wrong, I'm a huge fan of draw card in Modern, but I also think it's always best if you can get that draw card to come with synergy. For example, you have Wall of Runes and Gatecreeper Vine already - these seem at least 'on-theme' in a helpful way that render Opt more like filler than utility. You might also consider Wall of Omens or Drift of Phantasms instead of Divination. I'd also even favor Harmonize over Divination, as 3 cards for 4MV is a better deal than 2 cards for 3MV and more card draw off a single spell is more effective and efficient.

9-lives on

9 months ago

Thanks again, RiotRunner789! You have been the biggest help to me! I would use these cards, but I feel their instrumental nature is somewhat difficult to use. Ertai's Meddling is a very, very weird card to me. It doesn't seem as good as a tying-up-mana card. I'd rather use the rest of the opponent's mana when they cast something, which my other players in the commander game would enjoy and reward. I don't know why resolving it at a later turn would be better. Dispel is great, but I don't know if I can always draw it with instants resolving; surely they would use instants, it's just that I'm not completely certain of the outcomes in a game. Same goes for Confound and Intervene and Turn Aside. Negate is great; I could definitely use that. Forbidfoil is also something I am considering.

I plan on drawing a petrifying amount of cards, haha. I have a bunch of creatures in slipspace for that to happen. I'd just have to complete myself by drawing a card that keeps my hand size from being limited. This is a huge problem for me. If you can help with this, I'd be doubly grateful!

RiotRunner789 on

9 months ago

Thinking of counter spells (especially budget),

Ertai's Meddling: Technically exiles, so gets around Dovin's Veto. Best used against other counters.

Dispel is just solid.

Confound and Intervene if you need your creatures or Turn Aside for any permanent.

Negate isn't in your deck but assuming it's for a reason.

Forbidfoil and Dispersal Shield are both great but more synergy dependant. Do you draw a dumb amount of cards or have semi high cmc cards? I will say, Forbidfoil is a straight upgrade from Cancel even if buyback is almost never.

Icaruskid on Doomsday Clock | Budget No-Combo Urza Eggs PRIMER

1 year ago

Whoa thank you Profet93!

Yep, Remand is an upgrade of Miscast and better than Turn Aside which I had also tested in that spot.

Treasure Mage is my failsafe to find Planar Bridge if a win condition can't be found otherwise and my get out of jail card Platinum Angel which is a budget version of Darksteel Forge. Sometimes my group targets me heavily so this is likely a utility slot for other players. Would you drop all three for another plan?

I appreciate your ideas!

K4nkato on Tinkerbell says “No”

1 year ago

Might swap Turn Aside for Spreading Seas so I have better game against Tron, Ponza & Gates.

Barbarian_Sun_Pope on

2 years ago

No problem =). Tormenting Voice is not bad, though I would suggest Thrill of Possibility or Cathartic Pyre instead. The first one is the same card, but at instant speed and the second one gives an option of burn when you need it. If you're looking for something similar to Hindering Light, you can try Outwit or Turn Aside, which are a bit more specific, but cost less. If you don't mind the double blue cost you can try Redirect, which also fits the theme and is particularly good against burn. I really wish Serene Master was modern legal, he looks like would've fit perfectly here.

DeinoStinkus on Renari's Flicker Dragons

2 years ago

Rapacious Dragon?

Confound, Diplomatic Escort, Intervene, Keep Safe, Siren Stormtamer, and Turn Aside are some counterspells I have found that could help you.

Load more
Have (2) reikitavi , Bex496
Want (1) beesaurs