Karn, Silver Golem

Karn, Silver Golem

Legendary Artifact Creature — Golem

Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

Karn, Silver Golem Discussion

PhotogenicParasympathetic on Serial Killer [Primer Included]

1 week ago

Huh. I hadn't thought about Karn, Silver Golem. That's not a bad idea at all, and worst case when there's nothing to use his ability on, he's still going to be an above-average blocker. I'm hesitant because he does cost 5 mana, and at that rate I do want a card that's a bit more guaranteed, but given that black struggles with artifact removal, he may be worth the risk of occasionally having an expensive defender. I'll see if I can test him out soon.

gdm1989 on Serial Killer [Primer Included]

1 week ago

Then how about Karn, Silver Golem seeing how you have spine of ish sah you can turn it into a monster to block creatures, not to mention turning troublesome artifacts into creatures that toshiro can kill. I think they may be a reason why you're not using him. Some of the instants from the latest zendikar set have some useful effects or be used for lands as well as far as creatures go I don't know if there are anything else or I could be missing something

enpc on Isochron scepter and dramatic reversal …

1 week ago

Monomanamaniac: Unfortunately because you are casting spells, it does mean that dramatic scepter is suseptible to both ability hate but also storm hate, which has gotten me a few times before. But in a vacuum, it's one of the more compact combos.

I think the thing which makes it so strong is that it's such a low cost to entry on the combo - you only need 4 mana available to play and activate scepter which is super low. I used to run Tooth and Nail for Deadeye Navigator / Palinchron (with a bit of Rune-Scarred Demon enabling) in a Damia, Sage of Stone list which was good, but you always had to generate so much mana to so you could combo out with counterspell backup. With Scepter, a Mana Vault or Grim Monolith basically pays for the combo by itself and makes you mana positive.

The other thing I like with the combo is that there are replaceable pieces for it. I run the combo in my Thrasios, Triton Hero deck (alsongside Tymna) and I have Sigil Tracer who with Thrasios lets you copy Reversal on the stack. You can also use Nivix Guildmage or Izzet Guildmage in this role. But I was even toying with hte idea of using Isochron Scepter + Vitalize + Karn, Silver Golem as a janky combo in Selvala, Explorer Returned. I know it's not a great combo but it shows how you can adapt it so easily.

_Angrathar_ on Arcum

1 month ago

I used to play this guy back in the day. He has quite a few degenerate combos.

  1. Darksteel Forge + Mycosynth Lattice + Nevinyrral's Disk will let you contantly blow up everyone else's permanents (Including Lands) every turn.

  2. Mindslaver + Academy Ruins + Myr Turbine lets you take a player's turn over and over again. You can sacrifice a myr from Myr Turbine and put Mindslaver into play (using Arcum's ability). Then you use Mindslaver to take someone's turn. Use Academy Ruins to put Mindslaver on top of your library and just sacrifice a myr next turn using Arcum, before you draw, when you can use your Myr Turbine again.

  3. Grand Architect + Pili-Pala + 1 Blue Mana = Infinite Mana

  4. Mycosynth Lattice + Karn, Silver Golem lets you destroy lands for 1 colorless mana each

mtgApprentice21 on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

1 month ago

Woah... just imagine if Karn, Silver Golem was in the deck. Chunky artifacts + Darksteel Forge with creature-Karn becomes "I have blockers for days." Mycosynth Lattice turns him into an Armageddon, it turns Forge into "Vandalblast? What Vandalblast?" Lattice also turns Unwinding Clock into a creatureless Seedborn Muse, turns Clock of Omens into "Tap any 2 things: untap a thing," lets Sculpting Steel copy anything, lets Mirage Mirror copy planeswalkers (which Rings of Brighthearth combos will let you abuse completely), lets KCI turn your whole board into a resource, and lets you use Nevy's Disk to hold everyone's board state hostage. Disk and forge are also ridiculous. Drop the Lattice on top of that two-card combo and everyone gets up and walks away.

Other cards I would highly reccomend: Cloud Key, Crucible of Worlds, Temple of the False God, Ghirapur Orrery, Vedalken Orrery, Helm of the Host, Prowler's Helm, Whispersilk Cloak, Library of Leng, Venser's Journal, Aetherflux Reservoir, Staff of Domination, Thran Temporal Gateway, Aetherworks Marvel, Arch of Orazca.

SquirrelPenguin on Card creation challenge

2 months ago

Voice of the Wastes

Legendary Planeswalker--Voice

+1: Artifacts you control become copies of Karn, Silver Golem until end of turn, except they aren't legendary.

-3: Create a food token.

-3: Create a treasure token.


Make a card that uses this full number somewhere on it, or as much of it as Tapped Out allows. Make it on a continuation of the above cycle, if you want, or make that your next challenge.

Massacar on Advertise your COMMANDER deck!

2 months ago

This is my Karn, Silver Golem deck that I've just drafted up. It's based around a bunch of possible combo engines that you can build while animating artifacts into creatures with Karn. It's not meant to be cEDH or anything, but seems like a fun build.

What in Karn-ation?

Commander / EDH* Massacar


IrateWarrior incidentally I've commented on your deck before, but I'll try to do so again.

Lhurgyof on Dwarven Racers

2 months ago

When in doubt, I think Karn, Silver Golem is a fun way to animate up your vehicles. His Power/Toughness setting ability will overwrite the printed value on the vehicle, but it'll still keep all of its abilities.

+1 from me!

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