Living Plane

World Enchantment

All lands are 1/1 creatures that are still lands.

AstroAA on [EDH][Primer] Sythis Enchantress Prison

3 months ago

aisthetikos Yeah, I really wish I picked up a Living Plane a couple years ago; would much rather run it over Nature's Revolt as it's both cheaper mana-wise and makes our opponent's creatures 1/1's instead of 2/2's.

SynergyBuild on Solemnity replacement

6 months ago

I personally enjoy the follow, lesser known combos:

Living Plane or/and Humility + Night of Souls' Betrayal or if you are okay with an enchantment creature, Doomwake Giant

Solemnity + Decree of Silence is another solemnity equivalent to Phyrexian Unlife/Nine Lives

While it does involve a creature, it is an entirely enchantment-based: Second Chance + Shimmerwing Chimera/Riptide Chimera

While it's a three card combo for infinite (Paradox Haze being needed), doubling your turns is strong too, Starfield of Nyx+Second Chance works well.

Also if you need an enchantment way to get to that life total for the Second Chance combos, Necropotence is great, Greed is fine, and Form of the Dragon

Hermetic Study and equivalent variants on it have a ton of enchantment combos, but they mostly require some creature, to use Curiosity, Keen Sense, Ophidian Eye, Snake Umbra, and my favorite combes as Sigil of Sleep or Charisma, and you can use Pemmin's Aura/Freed from the Real.

Staples like Squirrel Nest/Bitterblossom variants with Contamination are easy to slap together as long as you don't mind the downside!

AstroAA on [EDH][Primer] Sythis Enchantress Prison

8 months ago

3n3rgy2 thank you for the comment! I appreciate it!

I've thought about running Solitary Confinement, but in the end I've never actually gotten around to doing anything with it. As for Privileged Position, in my opinion the CMC is too high for this deck. As for Helm of Obedience, I'm not a particular fan of it due to it having an activated ability, and I'm trying to limit myself on artifacts and activated abilities. I'm even getting a Null Rod from a friend hopefully soon to add an additional source of hate against artifacts with activated abilities.

I appreciate the compliments about the deck! Honestly my favorite thing in Magic is fine-tuning decklists, and while I definitely think this deck needs some optimization (namely Living Plane in place of Nature's Revolt and Savannah in place of Scattered Groves just to name a few), I think it's pretty much as close to done as it's going to get without spending several thousand dollars on getting four to five cards.

Again, thank you!

bluezor on Bird's the Word <('')>

9 months ago

Thanks for the question arcarceus. I wouldn't spring for a The Tabernacle at Pendrell Vale given the extremely high creature count of our own deck. I typically only play this deck in cEDH or cEDH-adjacent pods and usually find that my own creature count is much higher than my opponents. I do love this type of plan for artifacts, and my low count of artifacts has enabled Kataki, War's Wage to be extremely powerful against the high artifact count of many cEDH decks.

I haven't spared much expense when it comes to this deck, but Living Plane over Nature's Revolt comes to mind immediately. I'm personally not a fan of artifact driven fast mana for reasons unrelated to the power of the strategy, but I certainly believe that the deck would be more powerful with its inclusion. Mana Vault is already included due to its synergy with Derevi, and Grim Monolith would be a similarly powerful inclusion. Additional rocks to include would be Mana Crypt, Mox Diamond, and Chrome Mox. If those were added you'd have to take out a couple pieces of artifact hate (the aforementioned Kataki, Null Rod), but I think you'd speed up your average first or second turns which is where this deck can really struggle against your typical cEDH deck.

AstroAA on [EDH][Primer] Sythis Enchantress Prison

10 months ago

SynergyBuild Because Living Plane is $400 and I don't have that kind of money to drop on a single card that I'm gonna use in a single deck. I would rather run it, but it's expensive.

Frank_Glascock on Marit Lage's Landing [PRIMER]

1 year ago

boristormodor, sorry I should have checked the latest change log to see Teferi, Time Raveler was cut.

How often do you cast/ exile Cyclonic Rift or Finale of Devastation when using Golos, Tireless Pilgrim's ability in conjunction with the
Bloom Tender + Jeskai Ascendancy/Faeburrow Elder/Living Plane combo?

I ask this because you mention both in the win-con section detailing the above listed combo. You state, "In the end, we want to play some creatures out, or play an overloaded Cyclonic Rift and finally play a game winning Finale of Devastation, which gives all of our creatures for example +30/+30 and haste."

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