Living Plane

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Living Plane

World Enchantment

All lands are 1/1 creatures that are still lands.

capwner on Molten Opals II

2 months ago

poulak never tried that one in modern! I'm not sure if it would be good since the card doesn't do much by itself as a 3 drop, and you have to watch out for killing your own lands too. The LD works in here because boom/bust is so cheap it can disrupt the early game, which is critical given the speed of current modern. In EDH I have played the old lock with Living Plane+Linvala, Keeper of Silence, I think it's a lot better when you have more tutors and more time to assemble these lock pieces.

Balaam__ on The Hawkeye Special

4 months ago

This holds a lot of potential. I don’t think this is its final form yet; maybe some Thoughtseize or Fog effects might help buy time while you assemble the combo pieces. Oh I especially liked the “or Living Plane…if you’re single” line, ha.

capwner on Captain Sisay, Competitive Commander

6 months ago

Sisay was my first EDH deck as well and I still find her to be super powerful. Your build looks quite different from mine but still seems very strong! Yours looks more midrangey with a lot of removal and different finishing combos. Have you considered including the combo of Ashaya, Soul of the Wild+Quirion Ranger? That is one of the most efficient finishers for Sisay I think since it uses untappers like Quirion Ranger which are already good with her by themselves. I also like the classic Living Plane+Norn/Linvala lock. I'll link my version if you want to check it out! (CEDH) Sisay It Ain't So *REDUX*

SaberTech on Commander bracket recommendation

1 year ago

I don't know if you can program the system to detect certain combinations of cards in deck lists but Living Plane, Nature's Revolt, Natural Affinity, and Kamahl, Fist of Krosa are often played in conjunction with cards like Elesh Norn, Grand Cenobite with the intent to destroy and deny opponents lands.

Mycosynth Lattice + Sydri, Galvanic Genius, Karn, Silver Golem *oversized*, or Karn, the Great Creator are some other notable mana destruction/denial combos.

jsnrice on Anikthea's Enchanting Recycling Plant [Primer]

2 years ago

Yeah I play a lot of cEDH and if the combo piece doesn't synergize with the overall deck I won't put it in. My Anikthea is heavy stax/board and is a midrange deck with some combos including Living Plane that effectively win you the game.

RufusTheGrufus on Anikthea's Enchanting Recycling Plant [Primer]

2 years ago

jsnrice,

"How many times do you put in a combo or "I win" piece in a deck and it synergizes with the main deck theme? Not very often."

We may have to agree to disagree on this point haha. I would argue that a majority of people (especially since a majority of people play EDH more casually) are looking to close out games with pieces or combos that synergize with their main deck themes; otherwise what's the point of leaning into those strategies/restrictions?

It would be pretty jarring to be playing a completely enchantment-focused deck just to try to win with something like a KCI artifact-based loop (I'm not trying to imply that you're suggesting that, just an example).

Of course, when you start playing more high-powered and/or cEDH-level decks, your wincons are going to be more heavily centered on the most efficient cards you have available to you in your deck's colors; but that is explicitly not the case with this deck on purpose. I specifically built this deck to lean into capitalizing off of Anikthea's abilities with a more casual/mid-power play experience in mind.

I can totally see how Living Plane would fit way better in a built focusing more on stax as well as going wide! When I eventually get bored of this build of Anikthea I was planning on leaning harder on stax/board control; I might just have to make a second list anyway just to have both options!

jsnrice on Anikthea's Enchanting Recycling Plant [Primer]

2 years ago

How many times do you put in a combo or "I win" piece in a deck and it synergizes with the main deck theme? Not very often. Worse case scenario you get an enchantment zombie from Living Plane. Like I said before Living Plane pairs with either Elesh Norn, Grand Cenobite or Doomwake Giant. I run a lot of stax and go-wide in my version.

RufusTheGrufus on Anikthea's Enchanting Recycling Plant [Primer]

2 years ago

jsnrice, thank you for the suggestions and for checking out the deck!

Living Plane is definitely an interesting suggestion. When initially tinkering with this deck I did consider running this card. Ultimately I opted not to run it however because it does not synergize with my main game plan(s) for this build (see the Introduction tab); and because I'm trying to curate a specific gameplay experience for this deck so that it doesn't feel overly oppressive or debilitating to play against. This is why I've also personally opted to not play really cool cards such as Out of Time (can permanently remove opponent's commanders from the game if turned into a creature with Anikthea), or things like Legion Loyalty, Starlight Spectacular,Cathars' Crusade (strong effects that lead to really convoluted and drawn out turns).

That being said, Living Plane (and Elesh Norn, Grand Cenobite) is a really cool option for Anikthea builds leaning harder into go-wide and resource denial strategies; and I'll add it to the maybeboard for consideration!

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