At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.
, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
Printings View all
|Ravnica Allegiance (RNA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Ill-Gotten Inheritance occurrence in decks from the last year
All decks: 0.06%
Ill-Gotten Inheritance Discussion
1 month ago
Skyler1776: Thanks for your comment! :)
Sorin, Vengeful Bloodlord was in the deck from the beginning. Ajani, Strength of the Pride and Gideon Blackblade are a little bit to expansive ($$) for my budget, but I considered them before I completed deck and in my opinion, Sorin better suits the assumptions (lifelink for my creatures (in my turn), -X resurrection from graveyard, +2 damage with lifelink == another counter for creatures. My main assumption is gaining life (from lifelink, Soulmender ) to trigger Epicure of Blood , which cooperates perfectly with Ill-Gotten Inheritance and Revenge of Ravens -> Ajani, Strength of the Pride doesn't work well enough with this set. Btw sometimes I don't even have to attack, to win the game. Other creatures in my opinion are perfectly compatible with themselves.
Gideon's Company is very good card, but I decided to change it for Bloodthirsty Aerialist . It has flying, which is good way to deal damage, when opponent doesn't have any flying creatures / or to defend flying attackers.
Now I'm trying to change some lands to speed up an avalanche of 'counters'/'triggers'. ;)
3 months ago
I'd recommend a lot of the changes I recommended over on Esper Lifedrain.
Fabled Passage instead of Evolving Wilds , Murderous Rider instead of Murder , more Revenge of Ravens instead of Ill-Gotten Inheritance , take out Witch's Cottage (and in this case probably Forever Young since it takes away so many of your own draws), and consider adding Clackbridge Troll .
4 months ago
Good idea, but needs refinement. Tempting Witch and Giant's Skewer work well enough together, but it's not really what you need here and it's unreliable and mana-heavy. I'd recommend cutting them along with Ill-Gotten Inheritance and Vantress Gargoyle , who are both underpowered. Negate doesn't fit with your theme. Patient Rebuilding is no longer standard-legal. Witch's Cottage will just be a tapped swamp most of the time. Replace Evolving Wilds with Fabled Passage .
Now, with all these cuts we need some cards to add. Put in some more Revenge of Ravens to discourage attacking and get you more lifegain and time to drain, Cauldron Familiar fits into this deck well, Murderous Rider gives you a better kill spell than Murder (which means you might take that out too) as well as some lifegain. Consider Clackbridge Troll , who I think is massively underused in this format, and gives you some cards and life at the least.
Right now I think this format is harsh on this archetype, with all the aggro and midrange around, but mess around and find some strategies that work. I'd recommend switching blue to green, since there's plenty of green cards that'll help this deck ( Moldervine Reclamation for instance) and not much blue.
4 months ago
Personally, I don't like amass decks, but I'll do my best to help you out.
You need more creatures. Specifically cheap ones to get you to the mid-late game. Lazotep Reaver and Gleaming Overseer both somewhat fit those criteria, and give you a bit of amass effect too. Lazotep Plating offers protection and an early amass. Eternal Skylord is increasing that mana curve again, but it offers you some reach and protection you sorely need. I'd advise doing some testing on Bleeding Edge , because it's a removal help and amasses, but it's a double-black cost at turn three and comes out at sorcery speed. There's just not a good replacement for Cast Down in these colors. Sorry.
You wouldn't think of putting The Royal Scions in this deck normally, but it's grixis colors, gives you card filtering, and can give trample to your massive army to finish out games, so it's worth considering at least. Barge In isn't bad for trample either.
Now, to make room for all these suggestions, we need to take out some cards too. Relentless Advance is narrow, and for only 3 power you're spending four mana. Ill-Gotten Inheritance is low-impact and expensive. Cast Down and Fountain of Renewal just rotated. Since we're adding more creatures, Invade the City isn't as good, but it's still worth putting in the deck so I'd recommend going down to two copies of it. Widespread Brutality also loses some of its value since it now eliminates your creatures too, so maybe 2-3 copies of it as well.
I think with Fountain of Renewal and Ill-Gotten Inheritance you were too focused on not losing so much life from Dreadhorde Invasion . In this meta, you need to be prepared to lose life from your own cards. That card will only get you in trouble if you go late-game and can't draw Enter the God-Eternals .
I think WOTC will expand on the army creature-type, and then amass will have more of a place. But possibly only after all the amass effects have rotated just for balancing.
6 months ago
Well Colinmjoyce, first off naturally, I've been meaning to replace the Guildgates with the lifegain lands, as those are a straight upgrade, although they are less thematically pleasing. (Let me run and do that real quick. updates deck)
Honestly I am more interested in rotation than M20.
I have been looking through the M20 cards, but, while there are some great new tools, especially for the sideboard, I have not noticed anything pressingly good enough to switch in immediately, the deck is still nicely optimized as is. I have mostly decided to wait until rotation does happen, and then reexamine the deck as a whole. If we do not get Hero's Downfall or something similar in the next set, I don't know if the deck will be viable. It is already jank, but a very effective and finely tuned jank. There are so many planeswalkers right now that losing an instant-speed card that can either answer them or a creature may be too much to recover from. Detection Tower will perhaps be sorely missed as well, but what virtually the entirety of Mono-Blue Tempo rotating, as well as Carnage Tyrant ... it may not be needed. Duress being reprinted was very good. Memorial to War won't really be needed with Search for Azcanta Flip and Legion's Landing Flip rotating out. Dragonskull Summit will be missed, the new scry lands are slower and may make it harder to survive against mono-colored aggro. I have yet to see Lightning Strike reprinted, but that can easily be replaced with some cool new card, or even another Shock , really. The Immortal Sun , although not used often, was always real nice when it resolved and stayed, pretty much locking down the game, so it will be a shame to see it go. Perhaps there will be something suitable in the next set to replace it. Or we can just add Toll of the Invasion , more Angrath's Rampage s, or whatever. Even throwing in a Murder wouldn't hurt. For the moment, I'm good. The deck is still in a good place, and when rotation happens, most of the deck will stay in, from Lava Coil to Drill Bit to Theater of Horrors to Ritual of Soot . (And, especially with Adanto Vanguard rotating out, Moment of Craving can just be replaced with Sorin's Thirst , so even the sideboard is only losing two cards, Fountain of Renewal and The Immortal Sun . Although if Red Aggro goes more midrange after rotation, then I might not replace it with Sorin's Thirst , but rather with some sort of anti-Red card.)
Some good things will come with rotation as well, like Cleansing Nova rotating. Doesn't matter too much, what with Despark and Mortify still being a thing, but at least we will no longer lose Captive Audience , Theater of Horrors , Ill-Gotten Inheritance , and The Immortal Sun all in one go. (Nor will we have an Immortal Sun to lose, either.)
So yeah. M20 didn't really do much for us.
Rotation is likely to help more than hurt, but the exile and lifegain from Vraska's Contempt will be dearly missed.
6 months ago
moxxem yeah it seems to be much removal, but this is also the core of the deckidea, so I don't think that I will reduce them. Finale of Eternity worked quite well for me, like removing 3 small creatures, or something comparable. Most of the time I got the mana to do so and Cry of the Carnarium did not work, because most decks I see, use creatures with thoughness 1 or 3+ and I can cover that with other cards, while Cry of the Carnarium is dead in my hand. And as I don't focus on faceburn, I can on only trigger spectacle with Ill-Gotten Inheritance and Chandra, Awakened Inferno most of the time. So Drill Bit etc. seem to be nice, but won't work smooth for me... |||||||||||||||||||||||||--------------> The biggest problem of this deck seems to be, that I can't do anything about enchantments. Maybe I will have to change that after including Theater of Horrors .
8 months ago
I 100% agree with cutting Zealots. I understand it feels bad on T8 when you run out of gas, but there are plenty of other ways to generate Card Advantage without drawing cards. Graveyard Marshal , Midnight Reaper , and Isareth the Awakener come to mind although none of them are "vampires" so prolly not the most optimal fit. Maybe Oathsworn Vampire could fit a similar role... MAYBE
Ill-Gotten Inheritance is an excellent draft card but isn't really constructed playable.
Prison Realm would be an excellent upgrade over Luminous Bonds It takes creatures with passive abilities completely off the board has the added benefit of hitting walkers and the scry can help setup your next draw.
All in all there is only so far you can take a deck like this and I would be careful investing too much cash-ola. The deck seems to be suffering from a bit of an identity crisis.
What store are you doing the FNM thing at? Maybe i could swing by.
8 months ago
ok i see what you are saying, i have the Sorin, Vengeful Bloodlord but don't have the oath. i had no clue on the conclave tribunal. nice! i did pretty dece with it on fnm but i need to update i removed the zelots and the champion i thought they slowed down the deck but i was sitting there turn 8 with no cards in hand. really bad situation. i need to get her going quick or build up a solid defense. i tried Ill-Gotten Inheritance and used it as a win a few times but i think it is more of a side board card. thank you for the tips man