Ill-Gotten Inheritance

Ill-Gotten Inheritance


At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

Browse Alters

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Casual Legal
Pauper EDH Legal
Legacy Legal
Pauper Legal
Oathbreaker Legal

Ill-Gotten Inheritance occurrence in decks from the last year


All decks: 0.06%

Ill-Gotten Inheritance Discussion

KongMing on Rakdos Demons

1 month ago

I see the way you are trying to dominate the board is through mass wipes, some general sacrifice and destroy effects, and big flying creatures who hit hard once the board is clear. It's a great strategy for something like Red/White or Red/Green. But you're playing Red/Black, which means you have ample sacrifice and graves games you can play. You just need to maybe be willing to cut a couple bigger demons for smaller creatures who act as sac fodder, and replace your targeted Instant removal with repeatible effects that have better longevity in a multiplayer game.

First, you want to benefit more from sacrificing creatures and having things die. Grave Pact and Dictate of Erebos are incredibly oppressive cards whose forced sacrifice go through hexproof, shroud, and indestructible. Zulaport Cutthroat, Pawn of Ulamog, Smothering Abomination, and Grim Haruspex are a few examples of these.

Fleshbag Marauder, Merciless Executioner can force sacrifices all around the board.

Viscera Seer is an example of a good sac engine, but there are many more. Then all you really need is either token generators to produce zombies/imps/elementals to sac, or a recursion engine that puts things from grave to your field/hand.

Some cards that can help get Rakdos out and rack up damage on your turn: Festering Evil, Fireblade Artist, Ill-Gotten Inheritance, Lim-Dul's Hex, Magmatic Force, Palace Siege, Subversion.

saber4734 on Life Drain Vampires

1 month ago

Black has introduced a couple of good enchantments for drain and gain. You're running one. But Revenge of Ravens and Underworld Dreams would greatly improve the deck. I would suggest running 2 of each and 2 of Ill-Gotten Inheritance. I can suggest removals if you like.

logansullivan on Edgar Markov, but I'm poor.

2 months ago

okay firstly add a Mountain to your land base, it allows you to get a red source out of your deck with Evolving Wilds and Terramorphic Expanse cut a swamp for it because your land count is perfectly fine for an aggro deck now let's get to the meat of the feast I would cut Zombify for Tortured Existence you only get a mana discount for 8 of the cards in your deck and the repeatability is much better. Sign in Blood should be replaced with Read the Bones digs deeper for 1 more mana. cut Hierophant's Chalice for Heraldic Banner. cut Sorin, Vampire Lord for Ob Nixilis Reignited, and if you cut that one you should cut Sorin's Guide which should be replaced with Cordial Vampire. if you can swing it Captivating Vampire is very good and I can guarantee it will make the deck much better. Bladebrand out for Champion of Dusk super strong and could help you win the game. cut Vampire Neonate for Indulgent Aristocrat. Breaking Point out for Underworld Connections repeatable card advantage. Ill-Gotten Inheritance out for Dark Tutelage again repeatable card draw. Revenge of Ravens out for Bad Moon. and lastly Tribute to Hunger out for Intangible Virtue.

now these are all suggestions and they are just a start, and I tried to keep all the cards around a buck or less besides Captivating Vampire

Blerky_does_da_magik on Aristocracy on a Budget

2 months ago

bradtheimpaler13, Thank you for the input!

I did feel that Ill-Gotten Inheritance wasn't the best card for the deck. Your suggestions were very nice, and as I feel that Hissing Miasma would be a very good replacement to combo with some of the other life drain abilities in the deck. I have now added that card to the deck.

BreakfastSimulator on Rat Utopia Experiment

3 months ago

As unoriginal as it is Phyrexian Arena I feel would be more suited for this deck than Ill-Gotten Inheritance, maybe even a Phyrexian Reclamation. Dash Hopes is a meme card, and while I love the card, I would suggest Imp's Mischief for consideration. Also Castle Locthwain and Crypt of Agadeem may be some other cards you might be interested in. Otherwise I dig what you got.

patlanzi on Rain of counters!

4 months ago

Skyler1776: Thanks for your comment! :)

Sorin, Vengeful Bloodlord was in the deck from the beginning. Ajani, Strength of the Pride and Gideon Blackblade are a little bit to expansive ($$) for my budget, but I considered them before I completed deck and in my opinion, Sorin better suits the assumptions (lifelink for my creatures (in my turn), -X resurrection from graveyard, +2 damage with lifelink == another counter for creatures. My main assumption is gaining life (from lifelink, Soulmender ) to trigger Epicure of Blood , which cooperates perfectly with Ill-Gotten Inheritance and Revenge of Ravens -> Ajani, Strength of the Pride doesn't work well enough with this set. Btw sometimes I don't even have to attack, to win the game. Other creatures in my opinion are perfectly compatible with themselves.

Gideon's Company is very good card, but I decided to change it for Bloodthirsty Aerialist . It has flying, which is good way to deal damage, when opponent doesn't have any flying creatures / or to defend flying attackers.

Now I'm trying to change some lands to speed up an avalanche of 'counters'/'triggers'. ;)

Sorin_Markov_1947 on Esper Lifedrain copy M

7 months ago

I'd recommend a lot of the changes I recommended over on Esper Lifedrain.

Fabled Passage instead of Evolving Wilds , Murderous Rider instead of Murder , more Revenge of Ravens instead of Ill-Gotten Inheritance , take out Witch's Cottage (and in this case probably Forever Young since it takes away so many of your own draws), and consider adding Clackbridge Troll .

Sorin_Markov_1947 on Esper Lifedrain

7 months ago

Good idea, but needs refinement. Tempting Witch and Giant's Skewer work well enough together, but it's not really what you need here and it's unreliable and mana-heavy. I'd recommend cutting them along with Ill-Gotten Inheritance and Vantress Gargoyle , who are both underpowered. Negate doesn't fit with your theme. Patient Rebuilding is no longer standard-legal. Witch's Cottage will just be a tapped swamp most of the time. Replace Evolving Wilds with Fabled Passage .

Now, with all these cuts we need some cards to add. Put in some more Revenge of Ravens to discourage attacking and get you more lifegain and time to drain, Cauldron Familiar fits into this deck well, Murderous Rider gives you a better kill spell than Murder (which means you might take that out too) as well as some lifegain. Consider Clackbridge Troll , who I think is massively underused in this format, and gives you some cards and life at the least.

Right now I think this format is harsh on this archetype, with all the aggro and midrange around, but mess around and find some strategies that work. I'd recommend switching blue to green, since there's plenty of green cards that'll help this deck ( Moldervine Reclamation for instance) and not much blue.

Load more