Vizier of Remedies

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Vizier of Remedies

Creature — Human Cleric

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

Stardragon on The Immortal Legion

3 weeks ago

Xenaphix02 I knew about Yawgmoth he already in the deck but Mazirek is the wrong colors atm the moment i'm either going Mardu with Alesha (which is the current built one) or grixis with Sedris. But with the mardu build I have access to Archangel of Thune, Anafenza, Kin-Tree Spirit and Vizier of Remedies to help go infinite with persist

JacobAGrossman on Glittering Company

2 months ago

That's a really cool card, never really registered its existence haha. I messed around with it for a little bit, and it basically would end up the same as the trophy.

As I have it right now, I'm just stuck with using Abrupt Decay in the early game, and Assassin's Trophy later on. Would be the same with Mortality Spear at that point, since it would take a bit to have set up lifegain and a wish.

For the most part, that's fine. I'm just worried about threats that can get out early, that have a higher mana cost. Things with Delve, or Madness, or Affinity, or idk. It's the only thing that makes the current set up not ideal. Not really sure if there's anything to do about it though, or just wait for the next set of removal cards to get printed at this point. I think the Trophy and Decay are still the best two.

Also, I've been messing with the mainboard again. I feel like I thinned the deck out a little bit too much with one ofs, and only having one of each of Devoted Druid and Vizier of Remedies felt like handicapping myself. Going with only 3 of each of the combo pieces main board, with one of each on the side, was a big move. Between that and finally going down to 3 Glittering Wishes, the numbers are finally starting to feel right.

gameflips on Merry Christmas, Mrs. Emrakul

2 months ago

wallisface Thank you so much for the suggestion! I hadn't heard about the Devoted Druid and Vizier of Remedies combo. I made some edits and playtested it and the deck is running a lot better. It's cheaper too! However, it's still a little slow and I feel like I went overboard with the mana dorks. Any ideas on how we can optimize the deck even further?

wallisface on Merry Christmas, Mrs. Emrakul

2 months ago

My concern is that Elvish Piper is super-easy to kill before it can tap, which could leave you completely dead in the water if you haven’t drawn a backup option.

Have you thought about trying to get Emrakul out via the Devoted Druid and Vizier of Remedies combo? It would be very easy to setup with the likes of Eladamri's Call, Chord of Calling etc, and then can easily grab Emrakul via those above cards, or the likes of Duskwatch Recruiter  Flip.

^ I suggest the above because your current deck crumbles to interaction, and requires you running a whole lot of massive creatures that are completely-dead cards until you’re able to cheat them out. Going down the Druid route means you only need a single Enrakul, and no other large creatures - you can focus your deck on being fast/efficient, as well as catering for backup plans

enpc on Mirrym goes infinite with Ganax …

2 months ago

So let's be very clear on terminology here - this is not in fact an infinite combo. This is a draw engine which nets mana each cycle. An "infinite combo" is typically something that can be shortcutted, like Devoted Druid + Vizier of Remedies. Here, you need to keep drawing specifically dragons with power 4+ power (assuming you're using Garruk's Uprising and yes, I know that most dragons fit that bill). If you fail to draw a dragon, you whiff. It by it's very definition makes the combo non-deterministic and therefore cannot be classified as an infinite combo.

At this point you have created a draw card combo which needs 4 cards, at 6, 5, 4 and 3 mana (totalling 18 mana if played in one turn). All of these cards make sense in the deck, however at this point you're still talking about a 4 card combo costing 18 mana.

I do appreciate however that it's a combo you're excited about and I'm sure makes sense in Miirym, Sentinel Wyrm decks. I wouldn't recommend the March of the Machines combo here as it feels way to narrow for the amount of setup required, however the other line seems decent. I would recommend however that any deck trying to sport this have a heavy focus on ramp.

lhetrick13 on G/W +1/+1 counters exile

3 months ago

Drestlin - Well I am sorry to hear that. I have played against a handful of fairy decks and do agree they are challenging as many bounce creatures off the board or even take control of my creatures and combine that with the control aspect of to begin with and it can be frustrating. As almost every deck relies heavy on removal or discard I have played against many of those and usually can come out on top as long as something sticks to the board, as you mentioned in one of your past comments. Part of the reason I am experimenting with Shalai, Voice of Plenty is to help against burn/removal/discard/etc. heavy decks.

Without seeing the games or more detailed info, my only thought would be to slow the deck a bit by running some protection such as Heroic Intervention, Rebuff the Wicked, Silence, Mana Tithe, Emerge Unscathed, or Brave the Elements (but most your stuff is actually so likely not that helpful). Your ability to get your creatures pumped with counters would likely be slowed down but the chances that something would stick to the board would improve...That or time to bust out the big guns and run Vizier of Remedies + Devoted Druid!

lhetrick13 on G/W +1/+1 counters exile

3 months ago

Drestlin - Don't get me wrong, I have played a game where a person played the Vizier of Remedies + Devoted Druid combo and won on turn 3 by casting a spell that cost 20+ mana and killing me. It was cool to see but kinda meh really. I bet if you ran that it would be cool once with your friends then they would likely be over it.

Drestlin on G/W +1/+1 counters exile

3 months ago

Oh wow the cost of that card, not for me XD I have a set of rishka, Prema renegade, missing the others. I hadn't considered ramping on opponents turns, that does sound pretty nice.

I need some giant €cheap creatures to dump on the table. On the other hand, Vizier of Remedies + Devoted Druid and you have infinite way faster than fishing or other forms of ramping. By turn 4, possibly even before with some other ramping shenanigans I can't think of right now. Maybe it's the rest of the combo to fish out all the lands. At that point one might want some stuff like Dungrove Elder or an old Ivy Elemental. Just need to keep it alive for a turn or give it trample.

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