Creature — Vampire
When this dies (is put into the graveyard from the battlefield), create a 1/1 colourless Eldrazi Scion creature token. It has "Sacrifice this creature: Gain ."
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Carrier Thrall Discussion
1 week ago
Something to think about though, you can count on your opponent trying to remove some of your more important cards, and just bank up extra food by sacking them first with Witch's Oven. This lets you sac Cauldron Familiar for other things like Spark Harvest and still return him to the battlefield with the extra food.
3 months ago
Bloodcrazed Paladin too as an insurance policy in the event of a boardwipe.
3 months ago
I'm tempted to upvote this just because you actually have a good creature count for Edgar. I'm so tired of seeing decks with only like 30 vamps and most of them being upwards of 4 mana.
That said, I think you're a little bit heavy on artifacts/enchantments. Some like tremors are good, some like Shared Animosity are vital, but in terms on non-creature permanents, the only artifact you NEED is skullclamp. You have more than ample sacrifices thanks to Edgar to reload your hand.
I'm a huge fan of stuff like Carrier Thrall , Martyr of Dusk and Dusk Legion Zealot for clamp targets that give extra value. And my big 4 of Edgar decks are Shared Animosity, Skullclamp, Mavren Fein and Mirror entity. Maybe Obelisk of Urd ? Edgar doesn't need a ton of mana acceleration if your creatures are all small.
And tutors for clamp such as Stoneforge Mystic , Steelshaper's Gift , Open the Armory , Enlightened Tutor , Demonic Tutor , Diabolic Intent , Vampiric Tutor , and a new personal favorite in Tainted Pact all help a lot. The only real mana ramp I run is Phyrexian tower, Ancient Tomb and Dark Ritual.
4 months ago
Oh, another thing: 3 creatures I cannot recommend enough are Martyr of Dusk , Carrier Thrall and Dusk Legion Zealot . Excellent value for Skullclamp sacrifices. You're functionally getting 3 creatures in one.
5 months ago
cfost827 To make the deck any more competitive, the easiest thing to do is to include more cheap mana sources, add more disruption, and cut the higher mana cards. I'd consider some more competitive cards like Mana Vault , Mox Diamond , Dark Confidant , Imperial Seal , Ad Nauseam , Opposition Agent etc. The cards you should look at cutting are the slower, high cost ones like Requiem Angel , Solemn Simulacrum , Archon of Justice , etc. This doesn't include Razaketh, the Foulblooded or Vilis, Broker of Blood though since they practically win the game upon entering. Tweaking the deck to give it 5% more power level can be difficult since such a small change is subtle. You're going to have to add and cut cards to feel it out and probably play a ton of games to test.
In terms of what to cut for more fodder, you could cut Archon of Justice and Sifter of Skulls for Carrier Thrall and Imperious Oligarch , or whatever 2 drops you want. Archon and Sifter are a lot slower than cheap fodder, so if you want more, you can cut cards like them. If you want more than 2 new pieces of fodder, you could keep cutting slower 4-6 drops like Solemn Simulacrum , but it'd impact your mana base or other aspects of the deck.
DubWubby This is a cool combo. You could include it, but you're right in that it's fragile and inconsistent. It's really strong in ideal scenarios like with Buried Alive or any time you draw Vizier of Remedies with any persist creature. However, it'd be hard to include for a few reasons. If you draw persist creatures and don't have vizier, they're weak sac fodder on their own, so you'd want to include few of them. However, if you draw vizier without persist creatures, then she's almost useless, so you want to include more of them. Finding the balance of how many persist creatures you need as well as what to cut is the challenge. Saying that, Putrid Goblin is almost as efficient as other 2 drop fodder cards, and both him and vizier have 1 toughness for Skullclamp , so they aren't irredeemable on their own.
6 months ago
cfost827 Bitterblossom is too slow for my liking. If you get it down before turn 5, it can produce a lot of value, but it's almost worthless if you draw it lategame. I prefer my token makers to be on death triggers that I can sac on a moment's notice. If you think it's valuable, I could see it being very good in some cases. Just not my cup of tea.
As far as 2 drop token makers go, Beskir Shieldmate is good. We always want our cheap token makers to have 1 toughness for Skullclamp purposes, so he meets that criteria. However, I'd play cards like Imperious Oligarch for better keywords or Carrier Thrall for mana utility before this. If you're already playing those though, then throwing this in wouldn't hurt if you want more cheap tokens.
6 months ago
C4l4mity Lurrus of the Dream-Den is strong with more small creatures. I'd put in some cards like Carrier Thrall and Imperious Oligarch to up the consistency. If you like the effect, you may also want to consider playing her as the commander. She's not necessarily better or worse than Teysa, but she's a alternative option. Kaya the Inexorable is slower than Elspeth, Sun's Champion and Tevesh Szat, Doom of Fools . Elspeth's boardwipe and Tevesh's card draw usually generate more value than Kaya's exile. However, I can see Kaya doing well in a slow, grindier meta that lets you recast the creatures you bring back with her a lot.
1 year ago
Is the creature we are Looping creating mana via treasures or Eldrazi Scions? Dire Fleet Hoarder,Wily Goblin,Carrier Thrall then everytime we loop we are building a stockpile of mana for our future turns.
But we can get more than just value from the creature we are sac'ing oh much much more, how about value from the sac outlet it self? Viscera Seer Start scrying through your deck for your combo pieces ThermopodAshnod's Altar Help you generate more mana for more cards to be cast from hand for multiple card loops Carrion Feeder Keep adding +1/+1's to make a threat that needs to be dealt with before it spirals out of control Spawning Pit why not add more tokens to this to create a potential army of 2/2's that can snap into existence at instant speed? Greater Gargadon How about ticking down a clock to a 9/7 coming to smash your enemies into small digestible pieces?
You think we are done with what value we can get from Looping? not even close, what about other effects that occur when they see cards getting sac'd for greater good of value? Zulaport Cutthroat,Falkenrath Noble,Syr Konrad, the Grim This will start putting pressure on opponent's life totals whenever you sac a creature, or cast in the case of Bontu's and special mention to Syr Konrad as he also does damage when they go back to hand from your yard...oooh that value.
You want card draw? we got it,now its not as clean as blue draw and it does have a distinct smell of decomposing flesh but hey we will take it. Smothering AbominationGrim HaruspexMidnight Reaper even Hazoret's Monument as you do cast in a loop and remember all discard cards will be put back to hand via Garna's ETB.
What all this mana positive and mana neutral creature casts lets us do is frankly more of the same, play multiple creatures a turn to make multiple treasures or make multiple tokens or scry multiple times it all depends on the set up you have at the board at the time but the more creatures to sac the more effects, the more the merrier the bigger the better.
We now have an infinite loop going and this deck can use this in multiple ways to end the game. Refer to the infinite loops section to see all the options
Do we instead haveDesecrated Tomb or any creature that creates tokens as part of our loop? make sure to end the loop with several millions tokens created and stop the loop with Garna in play, all your tokens now have haste.... Good game? This can also be done is a few other more janky ways using Spawning Pit and either Ashnod's AltarPitiless PlundererSifter of SkullsBlood PetCarrier Thrall and clever use sage of sac'ing for counters and then sac'ing for mana ( or just allays sac'ing for counters if Plunderer or Sifter are in play).