Carrier Thrall

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Carrier Thrall

Creature — Vampire

When this dies (is put into the graveyard from the battlefield), create a 1/1 colourless Eldrazi Scion creature token. It has "Sacrifice this creature: Gain ."

YamishiTheWickedOne on Society of Darkest Night

5 months ago

Could use a few "insurance" cards in the event of a boardwipe and a few more 1-drops imo. Like Vampire Cutthroat, Shadow Alley Denizen and Changeling Outcast. Other highly recommended vamps are Gifted Aetherborn, Falkenrath Aristocrat, and personal favorite Mirror Entity, and ideal Skullclamp targets, Martyr of Dusk, Carrier Thrall and Dusk Legion Zealot.

All-in-all though I think you're absolutely on the right track for an aggressive Edgar build. This earns my seal of approval, but you can absolutely improve it further.

Lethos on That is the most Rakdos way to win

8 months ago

Pheardemons, I see your point. I think the lists I used to run had more sac targets like Carrier Thrall, Reassembling Skeleton, or Dreadhorde Butcher so I was able to get away wit it.

Something to think about though, you can count on your opponent trying to remove some of your more important cards, and just bank up extra food by sacking them first with Witch's Oven. This lets you sac Cauldron Familiar for other things like Spark Harvest and still return him to the battlefield with the extra food.

YamishiTheWickedOne on Mid-Range Edgar Aggro

1 year ago

oh, as a followup comment: I'd strongly consider Martyr of Dusk and Carrier Thrall . Both make another token when they die and make ideal Skullclamp sacrifices.

Bloodcrazed Paladin too as an insurance policy in the event of a boardwipe.

YamishiTheWickedOne on The Thirst Always Wins

1 year ago

I'm tempted to upvote this just because you actually have a good creature count for Edgar. I'm so tired of seeing decks with only like 30 vamps and most of them being upwards of 4 mana.

That said, I think you're a little bit heavy on artifacts/enchantments. Some like tremors are good, some like Shared Animosity are vital, but in terms on non-creature permanents, the only artifact you NEED is skullclamp. You have more than ample sacrifices thanks to Edgar to reload your hand.

I'm a huge fan of stuff like Carrier Thrall , Martyr of Dusk and Dusk Legion Zealot for clamp targets that give extra value. And my big 4 of Edgar decks are Shared Animosity, Skullclamp, Mavren Fein and Mirror entity. Maybe Obelisk of Urd ? Edgar doesn't need a ton of mana acceleration if your creatures are all small.

And tutors for clamp such as Stoneforge Mystic , Steelshaper's Gift , Open the Armory , Enlightened Tutor , Demonic Tutor , Diabolic Intent , Vampiric Tutor , and a new personal favorite in Tainted Pact all help a lot. The only real mana ramp I run is Phyrexian tower, Ancient Tomb and Dark Ritual.

One last idea would be to toss in Demon of Death's Gate and Westvale Abbey  Flip. The demon can be effortlessly played as early as turn 2.

YamishiTheWickedOne on Edgar Markov (Needs Tuned)

1 year ago

Oh, another thing: 3 creatures I cannot recommend enough are Martyr of Dusk , Carrier Thrall and Dusk Legion Zealot . Excellent value for Skullclamp sacrifices. You're functionally getting 3 creatures in one.

Masterful on Necronomicon | Teysa Karlov | Primer

1 year ago

cfost827 To make the deck any more competitive, the easiest thing to do is to include more cheap mana sources, add more disruption, and cut the higher mana cards. I'd consider some more competitive cards like Mana Vault , Mox Diamond , Dark Confidant , Imperial Seal , Ad Nauseam , Opposition Agent etc. The cards you should look at cutting are the slower, high cost ones like Requiem Angel , Solemn Simulacrum , Archon of Justice , etc. This doesn't include Razaketh, the Foulblooded or Vilis, Broker of Blood though since they practically win the game upon entering. Tweaking the deck to give it 5% more power level can be difficult since such a small change is subtle. You're going to have to add and cut cards to feel it out and probably play a ton of games to test.

In terms of what to cut for more fodder, you could cut Archon of Justice and Sifter of Skulls for Carrier Thrall and Imperious Oligarch , or whatever 2 drops you want. Archon and Sifter are a lot slower than cheap fodder, so if you want more, you can cut cards like them. If you want more than 2 new pieces of fodder, you could keep cutting slower 4-6 drops like Solemn Simulacrum , but it'd impact your mana base or other aspects of the deck.

DubWubby This is a cool combo. You could include it, but you're right in that it's fragile and inconsistent. It's really strong in ideal scenarios like with Buried Alive or any time you draw Vizier of Remedies with any persist creature. However, it'd be hard to include for a few reasons. If you draw persist creatures and don't have vizier, they're weak sac fodder on their own, so you'd want to include few of them. However, if you draw vizier without persist creatures, then she's almost useless, so you want to include more of them. Finding the balance of how many persist creatures you need as well as what to cut is the challenge. Saying that, Putrid Goblin is almost as efficient as other 2 drop fodder cards, and both him and vizier have 1 toughness for Skullclamp , so they aren't irredeemable on their own.

Masterful on Necronomicon | Teysa Karlov | Primer

1 year ago

cfost827 Bitterblossom is too slow for my liking. If you get it down before turn 5, it can produce a lot of value, but it's almost worthless if you draw it lategame. I prefer my token makers to be on death triggers that I can sac on a moment's notice. If you think it's valuable, I could see it being very good in some cases. Just not my cup of tea.

As far as 2 drop token makers go, Beskir Shieldmate is good. We always want our cheap token makers to have 1 toughness for Skullclamp purposes, so he meets that criteria. However, I'd play cards like Imperious Oligarch for better keywords or Carrier Thrall for mana utility before this. If you're already playing those though, then throwing this in wouldn't hurt if you want more cheap tokens.

Masterful on Necronomicon | Teysa Karlov | Primer

1 year ago

C4l4mity Lurrus of the Dream-Den is strong with more small creatures. I'd put in some cards like Carrier Thrall and Imperious Oligarch to up the consistency. If you like the effect, you may also want to consider playing her as the commander. She's not necessarily better or worse than Teysa, but she's a alternative option. Kaya the Inexorable is slower than Elspeth, Sun's Champion and Tevesh Szat, Doom of Fools . Elspeth's boardwipe and Tevesh's card draw usually generate more value than Kaya's exile. However, I can see Kaya doing well in a slow, grindier meta that lets you recast the creatures you bring back with her a lot.

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