Creature — Gremlin
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
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Ravenous Intruder Discussion
22 hours ago
Servo Schematic over/with the Cogworker's Puzzleknot and Pia's Revolution over Dhund Operative would be my first two adds, then I'd consider Ornithopter over Implement of Malice. I'd also take out Embraal Gear-Smasher since you can only use him once per turn, and instead I'd put in something like Fatal Push or Vengeful Rebel. Or maybe Fling if you're feeling reckless. Ravenous Intruder also comes to mind.
Your sideboard should be 15 cards that help you in various weaker matchups. Except for Uncaged Fury, I think those other cards are too situational. Try Radiant Flames, Onward, or more removal (Unlicensed Disintegration is the best of its kind) instead of the Implement and some of those others.
Love the original deck idea! +1
3 days ago
I'm really interested in this deck after reading about the Ravenous Intruder + Fling combo in this fantastic article: http://www.gatheringmagic.com/jonathanmedina-04262017-the-degenerates-combo-guide-to-amonkhet/. I checked, and found that no one is attempting this in standard tournaments. I think your deck is really good for not employing fling, and in order for the combo to work one would need to stock a few more 0 drop artifacts, such as these: http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&format=+[%22Standard%22]&type=+[%22Artifact%22]&cmc=+%3C . Bone Saw works, Harvest Hand Flip counts for 2, (and has nice synergy with the humans in your deck), Thraben Gargoyle Flip is good. I see that your deck is super budget, which I love, and luckily all these experimental cards I've dug up are pretty cheap as well! Sorry for the terrible URLs, couldn't get any of the link tricks to work...
3 days ago
I am in love with the idea of an atog deck, but I would suggest a full playset of Foundry Inspector to free cast all of the artifacts suggested below, Ravenous Intruder because it is the main wincon of the deck, and a full playset of Pia's Revolution to compensate for when they put the artifact in the grave.
I would drop Treasure Keeper because you want to try to combo off turn 4.
I am a little skeptical of Hope of Ghirapur, but try it out to see how it goes because it is combo protection.
5 days ago
@Revedeka: See my previous post about my Gameday using the deck if it helps you out. I did make a few changes for myself. I was having trouble hitting land drops in testing (especially double black in time for a turn 4-5 Herald of Anguish). Workshop Assistant was constantly useless so he was removed. Also I went down 1 Ravenous Intruder for a main deck Fling. I don't think that last one was a good decision so here's where I'm at post-gameday:
Lands - 22 total
1 week ago
If you were to have 2 Pia's Revolutions out and you sacrifice, say, a Servo Schematic to a Ravenous Intruder. If the other player wanted for that artifact to stay in the graveyard, would they have to take 6 (3 from each Revolution) or is it just the initial 3 damage?
2 weeks ago
If Scrap Trawler let you return a 0 cmc card after sac'ing another 0 cmc card, then it would be worth keeping in. I would replace it with Frogmite, Myr Enforcer, Somber Hoverguard, or Etched Champion.
2 weeks ago
its really just slow for what you're trying to do here. you want lots of 0 cost artifacts to sac to Atog or Ravenous Intruder for either a massive swing or a massive Fling. you could also go normal affinity, which is more expensive, but much better, or go blasting station combo, which is about the same thing, but with Blasting Station or Grinding Station infinite combos.
3 weeks ago
I built a marionette master deck when I first got back into standard during aether revolt. One of the all-star cards I loved in it was Servo Schematic . It basically gives you 3 artifacts for the price one 1. some other cards I played were things like prophetic prism and metalspinners to be a cycle in a way. Ran Cultivator's Caravan for a little mana to push you to marionette. There is a 3 drop that allows you to sac an artifact or creature, but only at sorcery speed. still, if he hits the board with combo on deck, you could win right then. I ran a splash of red in my version for Ravenous Intruder just to enable the combo more. I like your version tho. It looks fun to play :)