Creature — Elf Shaman
: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
|Want (2)||Jacko132 , brownwaterboys|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||Uncommon|
|Commander Anthology (CM1)||None|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Return to Ravnica (RTR)||Uncommon|
|Duel Decks: Izzet vs. Golgari (DDJ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Korozda Guildmage occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Korozda Guildmage Discussion
1 month ago
Why Borderland Ranger and not Wood Elves ? Same CMC, however the Wood Elves give you land advantage immediately instead of having to wait until next turn to play a land. Though I can see the advantage of the Panharminicon/Conjurer's Closet hitting the Ranger, you're still only able to play one land per turn. Fodder for Delve, then? Consider running Splendid Reclamation , so you delve away instants/sorceries and are able to get all your lands back for all the mana.
Also, considering this is a creature heavy deck and you only run two enchantments, I'd recommend swapping out Commune with the Gods with Once Upon a Time , as you'll have two different targets to choose from with a higher probability of hitting either than only creatures or enchantments (though I understand you'd miss out on the graveyard targets for Delve, so feel free to disregard this option).
I have always loved the Phyrexian Rager mechanic of etb lose life and draw a card, which I can see a great advantage to it with the recurring panharminicon/closet triggers on it and the Zealot; however I'm not super keen on the Elves of Deep Shadow (never really was keen on them, tbh). You could swap them for Deathrite Shaman and provide you with Mana/Life/Damage in a single unit. Sure, it costs exiling cards to be able to use, but a LOT, if not all players that run 2+ colors use fetch lands, it's guaranteed that you'll have hits for it, especially in a 4 player pod. And even if you can't hit lands, you can still deny them creatures for life gain on your part, or deal damage (life loss, which is even better!) while denying Flashback targets.
Oh, you may also want to consider running a Bojuka Bog , in case you're dealing with people who run a lot of graveyard interactions.
2 months ago
Haha. Good luck on that turn one Hogaak venture of yours. The only way to do it in my list is to play a Swamp into Putrid Imp , and Lotus Petal into Stitcher's Supplier . Hmm, maybe I should put in a Dark Ritual myself....
Oona's Prowler doesn't seem too bad. I'll keep it in the back of my head in case I need another discard outlet.
Okay, okay, you've caught me. It's just... the yard's gotta look pretty.
You're right about the Hogaak delving thing... Oh all right. I'll put the Dance in.
That Altar + Wurm + Dance thing is pretty cool. I'll keep Symbiotic Wurm under the Maybeboard section, mostly because it's cool, but I don't want to run cards that are purely for the combo (even though, I guess that's what Korozda Guildmage is, but I like Korozda because it works specifically with Hogaak).
2 months ago
SueMe Instead of all-or-nothing pov on Jarad, instead consider the synergy: sac outlet that hurts the hole table, removal target with recursion that can grow and pack a punch. The damage he brings adds up over time.
Similarly Corpse Dance synergy with the sac outlets in the deck, for mill, for blocking, instant speed recursion/going off with Korozda Guildmage ,ramp with sacrifice. Since it's new to you, it might take practice to get used to all the tech it brings (because buyback). It can revive any creature at instant speed with haste. I'm sure there are inf lines I can't think of atm. Triskelion and Solemn Simulacrum and Mindless Automaton come to mind but there're probably better targets.
2 months ago
Dude! I think you're selling yourself short with this one! You could put wayyy more tokens into this and break it... get those Blood Artist triggers.
Endrek Sahr, Master Breeder , Infernal Genesis , Awaken the Erstwhile , Plague of Vermin , Worm Harvest , Izoni, Thousand-Eyed , Spider Spawning , Tombstone Stairwell ... Tendershoot Dryad ... I can go on :)
Stinkweed Imp ... more dredge!
Hogaak was so good they had to ban him in Modern lol.
4 months ago
This is a great first draft, especially for someone returning to the game after a long absence. I recommend swapping out the following: Acorn Harvest, Chatter of the Squirrel, Grizzly Fate, Golgari Germination, Spellbook, Vulturous Zombie, Boreal Druid.
5 months ago
No problem. I love to help out and your deck looks really fun! I think that's the right call with those cards. As for the tutors, I feel like they are good to keep in case you have trouble getting the cards you need. Crop Rotation kind of sticks out to me but you still have to build your land base so I won't worry about it too much. Maybe replace Traverse the Ulvenwald since in most cases you don't really want your nontoken creatures(outside of a few like Hooded Hydra ), or your enchantments or artifacts to be in there since they're so high value. If you were playing a more graveyard shenanigans deck, then I would keep it. Other than that, I would just throw in a Demonic Tutor or Diabolic Tutor for a tutor replacement, or just replace it with something entirely different.
Something interesting I was thinking about when it came to the Korozda Guildmage ... how about Ghoulcaller Gisa ? She costs more cmc to play but her ability costs less to activate and works on any creature. I was thinking about putting her in Kresh too, I just have to find space for her. What do you think?
5 months ago
5 months ago
Glad to help!
In terms of power level, I would rate this deck as an 8.5/10, which is on the competitive side. I haven't actually done that much testing of this deck in a four player setting, but it definitely wins games.
I feel like if you wanted to make a budget Hogaak deck, you could still keep many of the elements I'm already using. You could use the cards I mention in my description that get you Hogaak, Arisen Necropolis out on turn 3.
And you could still win the main way this deck wins, which is by going for the Greater Good + Zombie Infestation + Hogaak, Arisen Necropolis combo drawing you into the Korozda Guildmage + Phyrexian Altar + Hogaak, Arisen Necropolis combo (even though unfortunately, the Phyrexian Altar is pretty expensive).
Here's a budget list that is loosely connected to my origional deck.
I know budget is all relative, but this was the easiest list I could come up with within the span of 10 minutes.
If you want more in terms of edh, I really recommend the site EDHREC. It's a database of all the decks of all the commanders people have posted online, and it has some useful tools as well. Unfortunately, in Hogaak's page everyone seems to be playing the same cards.