Postmortem Lunge

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Postmortem Lunge

Sorcery

( can be paid with either or 2 life.)

Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.

Postmortem Lunge Discussion

FenrisBurgess on Ellie Mental

1 day ago

kamarupa

  • Seems like an more consistent strategy, albeit having more combo pieces. Seems like it works just as effectively on turn 4.
  • I'm trying to stay more with the Ball Lightning flavor as opposed to any tribal mechanics. Early damage feels more effective and mentally taxing for my opponent, even if I don't win immediately. I also get to abuse Postmortem Lunge more.
  • Thanks for the suggestions, though.

OLucas on Eggs Combo Platter

4 weeks ago

You should try to add in Conjurer's Bauble since it cantrips and can protect your cards from Surgical Extraction .

You might need Time of Need to get Emry, Lurker of the Loch more consistently.

If you manage to self mill more Postmortem Lunge and Unearth serve as aditional ways of getting your creatures to the battlefield.

Also consider Thousand-Year Elixir for "haste". Additionaly, while not being competitive, you can have Thousand-Year Elixir + Teshar, Ancestor's Apostle +2x Emry, Lurker of the Loch for infinite self-mill followed by reviving Laboratory Maniac

lynden on Breakfast Hulk

1 month ago

May i know is there an infinite loop with Postmortem Lunge now that there is only one Memory's Journey and no more timetwister or krosan reclamation?

How do you win other than by lab man? Is there an infinite loop demonstrable that i missed?

Thanks in advance.

graycattt on Druid Evolution

2 months ago

Back up to 3 Postmortem Lunge after having it win the game for me a few times - cutting the second Duskwatch Recruiter  Flip to fit it. Also swapped the Kitchen Finks out for a second Scavenging Ooze since it's way more important in the current Hogaak saturated meta. I'm considering that the meta dependent flex slot, and in a burn heavy meta I'd prefer the Finks.

graycattt on Druid Evolution

2 months ago

The 4x Postmortem Lunge felt like overkill, so cut 2 and brought in a Scavenging Ooze and a Kitchen Finks for more main deck interaction.

ZorrosRage on First Yuriko

2 months ago

Few cards I would like you to look at

Wash Out can be 1 sided wipe

Etrata, the Silencer you can remove opponents creature and use ninjasu to return card to hand before shuffled to deck

Swiftfoot Boots the haste and protection helps

Strionic Resonator extra ninja triggers

Postmortem Lunge helps get a creature out in a pinch and ninja creature back to hand

Nether Shadow , Nether Traitor helps get creatures even after a board wipe

bladegeek on BG Infect

3 months ago

I'd swap the crusaders out for Postmortem Lunge , and at least 3 Scale Up . It's just too good of a card, and it makes no difference to have a 2/2.

Load more

No data for this card yet.