|Commander / EDH||Legal|
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|Urza's Destiny (UDS)||Common|
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Creature — Elf Druid
Tap: Add (Green) to your mana pool.
(2), Sacrifice Heart Warden: Draw a card.
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Heart Warden Discussion
3 months ago
As for the reason for the different deck lists - there are two main reasons. The first is that I own the main Just Stay Dead list as it is represented and that I don't have a few cards like Mox Diamond (in fact, mainly Mox Diamond), but some others like Lotus Petal/Fyndhorn Elves.
The other is that the play styles of the two are slightly different. The main list is slightly more synergistic, but slower. It has a few draw engines like Eidolon of Blossoms / Heart Warden + Gift of Immortality or Crucible of Worlds + Dryad Arbor + Skullclamp which this list has decided to drop either partially or in full in favour of cheaper card advantage to help dig for the combo faster. It has also dropped cards like Titania, Lotus Cobra and Nissa which are more land focused. Again, while they are good cards and all add value, they are not a direct line to combo and so where cut. The only exception is the addition of Aven Mindcensor who just does so much work in tutor heavy metas that he was given a slot.
The reason for starved rusalka is that it provides a creaure sac outlet on a creature. Creatures are easy to tutor (especially green ones) and being able to sacrifice stuff at will is super important, whether it's to protect a piece from exile or to get extra value from an Elvish Visionary or to assist a creature dying to Skullclamp (since Wall of Blossoms won't natively die from it), rusalka just adds value. And while Martyred Rusalka's ability is probably better, being green means she is GSZ tutorable and I can sink an entire Gaea's Cradle activation into it if I want. The other thing is that while you have to spend mana on her, as long as you have mana open she can do her thing, unlike High Market which is once a turn.
While she probably does more work in the other list (as I have stuff like Titania to recur and ther eis a janky combo that she forms), she is still worth a spot here.
I hope that gives you a bit of an idea behind the reasoning. I get that neither description talks about her (I will get around to redoing the primer one day) and she's a bit of a fringe choice. But please, I love when people question cards as it makes me have to think about why I run them, so I have no problems with others pointing out stuff they don't like.
7 months ago
Nic44: I'm glad you like the deck. As for specifics:
Weathered Wayfarer is definitely a good card, however knight has a few benefits. Because she is green/white, Green Sun's Zenith can find her. She also doesn't have the same search restrictions that wafarer has. The other thing is that she outright puts the land into play, which means I don't have to rely on my land drop. The other thing is that she can get to be a real beatstick if needs be.
Timely Hordemate falls into the same category as a lot of other combo pieces - while there are a bunch of creatures that combo, the hardest part is assembling the sac outlet (as green doesn't struggle to tutor creatures). And I'd rather run slightly less combo pieces and more tutors.
Angelic Renewal is i nthe same boat as Hordemate. While it's good, I think I'd rather run Gift of Immortality. Even though it doesn't combo with Renegade Rallier, it combos with Sun Titan and gives me the option of including Heart Warden and Eidolon of Blossoms as card draw (these three form a really solid draw package, either warden + gift or eidolon + sac creature + gift).
I love Sakura-Tribe Elder as card, however it's very rare that I actually bother recuring him. And the more competitive the meta, the more important it is for lands to enter untapped. Plus being able to fetch Savannah is a huge deal. It was a tough call not to include him, but ultimately he can be a bit slow.
I do like the interaction with Felidar Guardian and Birthing Pod. It definitely warrants some further thought - I'll add him to the maybeboard. I'm not too interested in adding 7 drops to the deck, however his interaction seems strong wit hthe rest of the cards. I used to run Restoration Angel in an older build and guardian is better in most aspects.
11 months ago
For some cards with awesome creature tap/untap potential check out Waterfront Bouncer, Tradewind Rider, Razorfin Hunter, Viashino Heretic, Pemmin's Aura, Instill Energy, Llanowar Elves/Elvish Mystic/Fyndhorn Elves, Citanul Hierophants, Kiora's Follower, Fire Ants, Joraga Treespeaker, Imperious Perfect, Mul Daya Channelers, Scryb Ranger, Radha, Heir to Keld, Devoted Druid, Quicksilver Dagger, Sands of Time, Seeker of Skybreak, Quirion Elves, Diplomatic Escort, Disruptive Student, Solarion, Omnibian, Heart Warden, Utopia Tree, Dawnstrider, Goblin Snowman, Temporal Adept, Kamahl, Pit Fighter, Dwarven Miner, Tahngarth, Talruum Hero, Krosan Restorer, Glissa Sunseeker, Magus of the Library, Jeska, Warrior Adept, and Magus of the Unseen.
1 year ago
Thanks for your comment Aethaleon!
Omnath, Locus of Mana is definitely an interesting suggestion, Storing the mana to buff/regen/invest could be very well worth it. I'll see if i can get one to try it out.
I'm unsure about Selvala, Heart of the Wilds though. She's somewhat of a more flexible Viridian Joiner when my Elves are buffed, which is cool. With only 7 creatures with strength 3 or more i fear her being too much draw for my opponents. Since it's not "tied" for greatest power i'll hardly draw since either all my Elves are strong or all are weak in most cases.
1 year ago
Viridian Joiner, Birchlore Rangers, Quirion Ranger, Boreal Druid will help you ramp; Karametra's Acolyte is a great card for infinite combos and just good mana; Heart Warden and Greenweaver Druid are possibilities too.
You gotta have Copperhorn Scout!
I suggest going down on 4+ mana elves and stuff like Elvish Promenade. Only things that can really swing the game--like Ambush Commander are worth it at that much mana. I did that with my Ezuri deck (Aluring Elves) and it helps SO much with getting fast hands and recovering from wipes.
1 year ago
I've been updating this deck quite a bit since I've posted it here. This are some of the mutations:
- -Barter in Blood +Tragic Arrogance. BiB always felt a lot smaller in impact for a sac spell compared to Cataclysm. TA has bigger impact potential, so I will try that out for now.
- -Foster +Grim Haruspex. More efficient, is a creature, and synergizes with Sigarda and mentor of the meek.
- -Shriekmaw +Bone Shredder, realized BS has better synergy in this deck: you can attach things to it or block a flyer before it dies and it synergyzes with Mentor of the meek and Reveillark
- -Enlightened Tutor +Diabolic Intent & Sidisi. Figured these tutors fit the theme of the deck better and offer more flexibility.
Also made room for these cards (not real replacements): Sigarda, Heron's Grace, Aegis of the Gods, Loyal Retainers, Heart Warden, Reveillark and Agent of Erebos. I will add Kalitas, Traitor of Ghet and Selfless Spirit once I have those. Will probably cut Tilling Treefolk and Moriok Replica.
1 year ago
I would suggest Nykthos, Shrine to Nyx it's never disapointed me, with all yours fatty you could benefit from the extra mana. Miren, the Moaning Well is a good sac land that can provide the extra life you need before you go Infinite.For those two land you could remove : Vivid Marsh and Grim Backwoods
I think that Black Market would be particulary nice in your deck because of Pox, Death Cloud, Curse of the Cabal and the rest. I would sugggest you remove one of those card : Duplicant, Hell's Caretaker, Primal Growth ,Viridian Emissary.
I really like the twist you gave to Meren and you made me fall for Abhorrent Overlord you made me look at this card like it was the first time.
+1 for me
Thank you for your comment on my Meren toolbox Deck
2 years ago
I think I like the Elder more than you do (probably because of the "Draw a card" piece), but I totally get where you're coming from. I keep messing with the amount of recursion in the deck, and I think there's some threshold point ... above a certain level of recursion and the Elder is decent, but below that he's just a clunky Kodama's Reach + Heart Warden!
But can you expand on the Cloudshift? I wish it was repeatable, but the Instant speed, cheap cost, and coming right back (rather than waiting until end of turn) had me thinking it was one of my best #ETB_Abuse cards. What am I missing?