Heart Warden

Heart Warden

Creature — Elf Druid

Tap: Add (Green) to your mana pool.

(2), Sacrifice Heart Warden: Draw a card.

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Set Rarity
Urza's Destiny (UDS) Common

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Heart Warden occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Heart Warden Discussion

supa_tim on Korvold, Fae-Cursed King

1 week ago

Get rid of

  • Evolution Sage
  • Goblin Cratermaker
  • Pollenbright Druid
  • Syr Konrad, The Grim
  • Woodland Champion
  • Bloodsoaked Altar
  • Goledn Egg
  • Fling
  • Jund Charm
  • Dreadhorde Invasion
  • Khalni Heart Expedition
  • Angrath, Captain of Chaos

Add cards like:

And maybe some more removal. Seems a bit light on control.

And of course, Goblin Bombardment :D

Inkmoth on Nylea, Shoot for the Stars (cEDH)

1 month ago

GrizzlyAtom: Just wanted to say that I absolutely loved the list! Safe to say you hit the nail on the head on almost all of your choices. However, I do highly recommend you make a couple of changes for the general consistency of the deck.

These won't be direct swaps to the cuts and more of a series of cards that you should highly consider as I don't want to cramp your style.

I hope this helps, I love the deck, will be keeping up with it. Final recommendation would be to use a similar categorization that I used in Yeva for your list as it helps you visualize your deck based off function and see where it is lacking.

king-saproling on 24 Commander Damage?! - Atarka, World Render

2 months ago

Looks good! You might like these: Gratuitous Violence , Seize the Day , Inquisitor's Flail , Generator Servant , Fiendish Duo , Knollspine Dragon , Hunter's Insight , Hunter's Prowess .

You have some great ramp pieces already, but you might benefit from more 1-2cmc ramp. For example, if you play a Heart Warden on turn 2, you'll be able to play a Frontier Siege on turn 3, then Atarka on turn 4! Here are some others you might consider: Incubation Druid , Dawn's Reflection , Leafkin Druid , Market Festival , Scorned Villager  Flip

wisegreenbean on Meren concept

2 months ago

Phyrexian Arena should probably be a card draw effect that synergizes with your reanimator/sac themes, even an Elvish Visionary or Dusk Legion Zealot . Heart Warden is also pretty reasonable; mad respect for anything that powers out an early meren.

Nihil Spellbomb is a card that I promote for every black deck! It's cheap interaction, it's powerful, and worst case scenario it cycles for 2 mana. There's so much upside and so little downside. Perhaps you might like it over something like Grisly Salvage ; I think you sacrifice cheap things into your yard pretty freely, and less self-mill makes you less vulnerable to enemy grave hate. Or Green Sun's Zenith might not be quite good enough for you; it misses a lot of your combo pieces. Or you might cut both and toss in an extra land; 34 might a hair greedy.

GhostChieftain on The Bloodhall Season 22 - Rhonas the Indomitable

3 months ago

I would say to goldfish a few games with less lands at least. You should be able to mana dork your way through any land issues turn 2-3 and then be drawing through tons of cards and still hit more lands than you know what to do with.

For testing it I would say just drop 3 forests and slot in something like an Elvish Visionary , Heart Warden , and Incubation Druid to keep things moving.

Drathro on [Primer] Momir Vig Hackball

4 months ago

I haven't yet figured out the lack in the current list of either Heart Warden or Elvish Visionary to draw cards post mana combo. However, assuming you have Heart Warden, you win with Swan Song by recycling Swan Song and any spell it can counter. Once you've countered enough of your own spells, you give them all haste with Finale of Devastation and attack.

Spell_Slam on Rotwidow's Pack of Spidahs

5 months ago

I love this deck. PDH games go long and your deck help stall out the board and wins through those stalls using your commander. It's a solid strategy.

You want to maximize your creature count as much as possible to take advantage of your commander. There are a few effects in your instants, sorceries and enchantments that could be replaced with creatures.

Crypt Creeper has a solid body and is basically like Scarab Feast. You could also try Faerie Macabre if you want to go for the free graveyard hate. No one expects that.

Diligent Farmhand makes sense in this build, even as a worse Sakura Tribe Elder.

I'm a big fan of Elvish Skysweeper in slow decks like this. The effect is expensive, but it can lock a player out of the game.

Because most of your creatures have a lot of toughness, this makes damage-based sweepers very strong. I would play the full gambit of Crypt Rats , Pestilence , Evincar's Justice and Gangrenous Zombies . Two of them are creatures, so that's a nice bonus.

Heart Warden is ramp that also turns into card draw later, like a Mind Stone.

Slum Reaper is great removal and puts a creature in your graveyard.

You could probably get some good value out of Mortician Beetle and Silumgar Scavenger .

Spore Frog is a good political tool that can encourage opponents to attack elsewhere. I could see it over Terrifying Presence, even if you lose on spider flavour.

Vulturous Aven is very similar to some of your card draw, but is has a body.

I think you should play Watcher in the Web and Oran-Rief Recluse in the maindeck. Watcher often feels like a fog while Recluse is great removal that usually has a target in multiplayer.

In terms of cuts, I don't understand Wildsize. You can also easily cut Spider Climb. Most of your creatures have reach already and +0/+3 is not great, even for 1 mana. Arachnus Web is also pretty weak removal. Rancor is a good card, but is it really useful for your game plan? How often will you win by attacking with your spiders? Naturalize feels a bit vanilla and could be replaced with another creature that gives you a similar effect. You also have quite a few cantripping creatures that I don't quite get the purpose of. Are they chump blockers? You have quite a bit of card advantage in black already. Wander in Death could be Death Denied or Reaping the Graves instead.

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