|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
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Creature — Elf Druid
, Pay 1 life: Add to your mana pool. Spend this mana only to cast an Elf creature spell.
: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Gnarlroot Trapper Discussion
1 year ago
Expanding on whatLord_Olga mentioned there are more cards that could give you access to elf tokens to accelerate the win con.
Yeva, Nature's Herald | Prowess of the Fair | Jarad, Golgari Lich Lord | Nath of the Gilt-Leaf | Thornbow Archer
Joiner Adept | Essence Warden | Dwynen, Gilt-Leaf Daen | Elves of Deep Shadow | Gnarlroot Trapper
1 year ago
Thanks for the suggestions! I agree this deck has been running a bit slow, and I'd definitely like to speed things up. I came into building this with the impression that "Well it's okay that it's a little slow, their hands are gonna be pretty much gone" which is not completely right.
I've taken in most of these suggestions to help them, the only differences being instead of putting in Herald of Anguish I'm going to keep Rhys the Exiled for his life gain (And only 1 Black Mana to keep him from dying should he be blocked), which after a Memory Jar combo you mentioned, would be at least 23 life. I'll take it.
Also, I'ma keep Gnarlroot Trapper in instead of the Elves of Deep Shadow simply because Trapper can give an Elf Deathtouch, which limits your opponent on what to block with, out of a desire to keep certain creatures alive. I agree the Mana ability is nowhere near Deep Shadow's ramp, but to me that Deathtouch is worth it in threat.
Finally, I actually used to have Elvish Harbinger in this deck alongside Quirion Elves, but I switched out Ms. Elf Tutor for Diabolic Tutor (I think we can agree would be the more useful tutor in this deck). I would NOT mind putting her back in to tutor for something like i dunno, Rhys the Exiled, however I don't wish to replace Quirion Elves specifically with her.
EDIT: I've decided to replace Memory Jar with her and stick it into the Maybeboard. It's a VERY useful card but it's pretty damn pricey, so it'll sit there to be bought at a point after I've bought this deck in full. In the meantime, I've filled that slot with Elvish Harbinger, and am still looking to more suggestions from the TappedOut community.
1 year ago
I would suggest cutting: (worst at the bottom)
Scepter of Fugue. In my opinion it's too slow and not impactful enough but i can see why you would play it.
Shrieking Affliction. It's simply too slow. Even if you get someone empty handed it's still just 3 life they are losing. That's not good enough.
Rhys the Exiled. I think Rhys is okay. It's not explicitly a bad card it's just that you can in my opinion run better cards.
Torment of Scarabs. As I've now said many times before, too slow with too little impact.
Coercion. In my opinion, this is the worst card in the deck. it's extremely inefficient and can only be used once. should absolutely not be in the deck.
Now some cards i think should be in the deck: (worst at the bottom)
Memory Jar. This is a amazing card in the nath deck. i know it's pricey but if you can afford it, you will not regret it. I mean it's five mana for 21 elves in a four player game with nath out.
Beastmaster Ascension. It can potentially just win the game out of nowhere.
Planar Void. This really wants to be Leyline of the Void but Planar Void is a hundreth of the cost of a leyline but still works about as well. Sure you have to exile your own cards but your deck has no discernable recurrsion in the first place.
Herald of Anguish. I have to be honest. this card is not amazing but I just wanted you to atleast know about it. I loved slamming down this when i played my nath deck. At worst it usually makes people discard a card and then it eats a removal spell.
Anyway I hope this helps with your deck!
1 year ago
From my play testing and looking at pro lists you can drop the land count to 18.
I would recommend 4Dwynen's Elite if you decide to do so.
Also just personal tech Gnarlroot Trapper can be a fun 1x to help a stall board.
I also really like Shaper's Sanctuary in the side. Maybe give it a test.
This is my list if you self wouldn't mind taking a look telling me what you think GB Elves
1 year ago
I feel like paying 1 life with Gnarlroot Trapper shouldn't count as "dealing damage to you" since its a choice to lose life not a direct source of damage so Dissipation Field won't trigger but I'm not sure.
Do you know the technicalities behind if this works or doesn't work?
2 years ago
- Golgari Keyrune
- Golgari Signet
- Sol Ring
- Fellwar Stone
- Darksteel Ingot
- Chromatic Lantern
- Ashnod's Altar
- Kodama's Reach
- Farhaven Elf
- Wood Elves
- Syphon Mind
- Dark Deal
- Sadistic Hypnotist
- Geier Reach Sanitarium
- Cunning Lethemancer
- Death Cloud
- Driven / Despair
- Hymn to Tourach
- Ill-Gotten Gains
- Capital Punishment
- Creeping Dread
- Liliana Vess
- Deathreap Ritual
- Lifecrafter's Bestiary
- Night's Whisper
- Shamanic Revelation
- Geth's Grimoire
- Waste Not
- Elvish Visionary
2 years ago
All I want is a 1/1 Merfolk dork for with something like " : add to your mana pool. Spend this mana only to cast a Merfolk creature spell or activate an ability of a Merfolk creature. If you spend this mana to cast a creature spell, you may cast that spell as though it had flash."
I guess that's kind of maybe overpowered compared to the last 1-drop dork I remember, Gnarlroot Trapper.
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