You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Printings View all
|Commander 2020 (C20)||Rare|
|Hour of Devastation (HOU)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Abandoned Sarcophagus Discussion
1 week ago
Since you're in modern, you have many more cards that work with cycling, like Vile Manifestation and Tectonic Reformation. You also have cycling cards from other modern-legal sets that do things when cycled, like Resounding Thunder, Resounding Wave or Vizier of Tumbling Sands.
1 week ago
Abandoned Sarcophagus is missing a C20 printing
2 weeks ago
Love your decklist, nice work!
Question about Abandoned Sarcophagus: The exile effect will only trigger on cards that are put into the graveyard AFTER you played Abandoned Sarcophagus and will ONLY affect cards hitting the graveyard that aren't put there using the cycling ability, am I understanding this correctly?
I consider this very powerful in lategame, because the way I understand it, this enables me to replay any cycling card in my graveyard. Isn't this efffect comparable to cards like Underworld Breach or Snapcaster Mage, which are considered powerful?
1 month ago
First of all, I’ve been thinking of building a Gavi deck myself, it seems really interesting and I have never played Jeskai in commander before. Have a +1. I’m considering running Abandoned Sarcophagus for fun and janky reasons. Another cool card would be Decree of Justice for tokens.
2 months ago
In making my Sygg, Tollfolk and Governor-Goddess Ephara Decks, I became very interested in turn-related effects, and that inspire this card, as well as Klothys, God of Destiny, who switches the way usually work, whereas most Gruul cards use green's might to accomplish red's free spirit, She uses Red's fury to express nature's law which green cares about.
Based on (Gerðr)[https://en.wikipedia.org/wiki/Ger%C3%B0r] in Kaldheim.
Khyrteh, Goddess of Polar Winter
Legendary Snow Creature - God
Protection from instants
You may cast Khyrteh, Goddess of Polar Winter
Whenever a player casts a spell at a time they couldn't cast a sorcery, that player loses 5 life.
At the beginning of your endstep, if you cast no spells this turn, search your library for a card, then shuffle your library and put that card on top of it and you gain 5 life.
This deck would use Eidolon of Rhetoric, Rule of Law, Curse of Exhaustion, Ethersworn Canonist, Oppression, Uba Mask, Tainted AEther, Desolation, Angelic Arbiter, Nullstone Gargoyle, and Painful Quandary effects to force my opponents to make difficult decisions. Bloodchief Ascension, Strionic Resonator, etc. would also give you more advantage from this ability.
Tax effects, like Thorn of Amethyst, Sphere of Resistance, Trinisphere, Lodestone Golem, Trinisphere, Nether Void, Glowrider, Thalia, Guardian of Thraben, Aura of Silence, Spelltithe Enforcer, Chancellor of the Annex and Feroz's Ban
Decree of Pain, Decree of Justice, Astral Drift, Death Pulse, Dirge of Dread, Eternal Dragon, Gempalm Avenger, Gempalm Polluter, Renewed Faith, Stir the Sands, Sunfire Balm and Abandoned Sarcophagus & Archfiend of Ifnir, also Oketra's Attendant, Undead Gladiator, Bloodsoaked Champion, Dread Wanderer, Nether Spirit, Nether Traitor, Reassembling Skeleton, Bloodghast, Angel of Sanctions,Anointer Priest, Sacred Cat, Dark Depths, Thespian's Stage, Shambling Vent, etc. to avoid 'casting' spells.
grand arbiter synergizes well... yeah...
I'm a stax player who got into the deck because of Death and Taxes, especially Mother of Runes, Thalia, Guardian of Thraben (Her printing got me into standard/formal play), Gaddock Teeg, and Iona, Shield of Emeria.
I really just made a card I wish existed...
I'd like to see another Kaldheim God!
2 months ago
The cycling sub-theme seems like a lot more investments than payoffs.
4 months ago
Kjartan, I firmly believe that the shell of Astral Drift , Drake Haven , and Abandoned Sarcophagus outweigh any benefit added by diluting the pool with non-cycling ETB triggers. Having this many cyclers guarantees being able to cycle every turn, digging through the deck, getting cycling triggers for the engine, and padding the graveyard for Countervailing Winds . Being able to focus all Drift triggers on your opponent's creatures can often lock creature based decks out of the game (even most ETB decks can't exert pressure to damage life when they have to fight through multiple Drift triggers and a surprisingly high number of 2/2 flying drake tokens on any given turn) and makes it easier to sneak in your own chip damage. This is also ignoring the fact that reducing the number of cycling cards would actually make Drift even less consistent and make it harder to actually bounce the targets you needed it to.
Additionally, by playing a deck that is very light on actual non-token creatures, you actually reduce the value of your opponent's removal spells. Would you personally Path to Exile or Dismember an opponent's 2/2 token if you knew they were just going to make another two or three for one mana every turn? Anything short of a full boardwipe becomes a dead draw, which is not the case if you were to include value ETB creatures. Admittedly, Drift does a good job of protecting from those cards in the first place, but there's a big difference between needing to burn resources (which you may not have at a certain time, like running out of cyclers or being tapped out) to protect your creatures, and being allowed to use those resources exclusively against your opponent.
5 months ago
I would have to do some more digging to find more cards that work with cycling synergy, but here's what I have so far:
I think Abandoned Sarcophagus is amazing in this deck. Put 2-3 more of it so that you can get double-use out of your cards. True, there's no use to having more than one on the battlefield, but having just one is great enough that it's worth having a higher chance of drawing. It does clash rather horribly with Vile Manifestation though... You might do some testing and figure out which is more valuable.
Hieroglyphic Illumination seems rather weak. 4 mana for 2 cards is below-average, and average is way below competitive level. The best value of that card is cycling, and that's not a good sign. I would remove it and find another card with synergy. New Perspectives also seems rather unnecessary, since it's high enough in cost you'll rarely cast it and hard enough in activation condition you'll rarely use it. It's really a heavy build-around, rather than a throw-in for a cycling deck.