Horror of the Broken Lands


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Amonkhet (AKH) Common

Combos Browse all

Horror of the Broken Lands

Creature — Horror

Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.

Cycling B (B, Discard this card: Draw a card.)

Horror of the Broken Lands Discussion

dingusdingo on K'rrik, Son of Yawgmoth

2 weeks ago


I don't think you quite understand what I was trying to say. Black does have strong incremental draw power ( Dark Confidant Necropotence Phyrexian Arena Mindblade Render ), but for a combo deck that is trying to win on the a combo turn those cards aren't doing a lot besides +1 storm count. Black doesn't have a lot of efficient cards that read "draw cards". Blue has a whole host of cantrips that make storm a lot smoother, like Brainstorm Ponder Preordain Sleight of Hand and the like. Black has Night's Whisper and Sign in Blood , with more mediocre entries like Read the Bones or Ancient Craving . Black is lacking efficient storm draw, which is what Aetherflux Reservoir wants. The current best option for a K'rrik + Aetherflux deck is Ad Nauseum, at which point you might as well as be playing Sidisi for consistency and tutor in command zone.

No one is denying the draw power of any of the cards you listed, but please read for context. EoT trigger with Necropotence isn't doing a lot with Aetherflux when you need to be drawing and playing 15 cards for your kill on the same turn, because of 7 card hand size and exile clause you'll never have the gas in hand from JUST necro to get to 15 spells. Obviously the card would still get slotted in the deck for hand refill but don't get it twisted dude. When I say black needs better card draw for the deck, I'm being serious. Density of small black cantrips that would make an aetherflux reservoir deck work just aren't there, and the ones available don't allow you to shave enough CMC off with this commander to make playing them worthwhile. Having big draw bombs like Necro is great, but using a tutor to get to Necro is a waste when it should be finding DD or Aetherflux, and the draw effects don't dig deep or don't give scry, making it harder to draw/topdeck into the Necro.

Posts like these are why I wish tappedout had a seperate cEDH forum. No reason to incredulously "did I just read a sTrInG oF wOrDs?" or hyperlink banned cards. You didn't add anything to this conversation dude.


Life isn't nearly as important in EDH as you make it out to be, its a resource you have an abundance of and decks can't pressure 40 fast enough for aggro to be relevant. The problem isn't the life total for Doomsday, its what I said above, lack of black cantrips. Without a good pile cracker in hand or board, you're going to either have to Doomsday and pass (loss) or simply wait for your topdeck/card advantage to bring you a pile cracker. You do make a good point that the piles don't have a lot of flexibility though, its pretty much the pile I listed or a Rings of Brighthearth + Basalt Monolith + Exsanguinate pile. Mono Black DD piles also run into the problem of crumpling under any interaction, which makes them not very appealing.


The use of Barren Moor is a great find. There are a small handful of 1 CMC black cycling cards, Fade from Memory Horror of the Broken Lands Lurching Rotbeast Razaketh's Rite Scarab Feast with an honorable mention to Gempalm Polluter and Street Wraith . Unfortunately most of these run into the problem of digging 1 card for 1 mana and being low card quality outside cycling, but this definitely opens up some deckbuilding ideas.

Altoman on Aztec Death Whistle (Songs of the Damned Combo)

2 weeks ago

I think the best way to put Stinkweed Imp in the graveyard would be with Wild Mongrel . It's such a good card for offense and defense and it gives you free discardS. Think about it. You start the turn, instead of drawing, Dredge 5. Then discard it. Pay one too cycle Horror of the Broken Lands Dredge 5. Discard it again. Thats 11 cards for one mana. Don't forget you have a 4/4. And it's doable on turn three.

killer_eye on Aztec Death Whistle (Songs of the Damned Combo)

3 weeks ago

i drop Krosan Tusker since the printing of Horror of the Broken Lands . i find it slow specially in the early games wherein we are building our graveyard and cycling our deck, as much as possible i want that early turn to have that 3-open mana for gnaw + extra mana for cycling which can't do with a tusker in hand. in terms of it as a beatdown aspect, i think horror of the broken lands is the better card at the job. i add the 18th land in the tusker slot.

tumamaenmondongo on Orzhov Reanimator

1 month ago

Altoman, your suggestions are valid and I appreciate them, but I believe you're not seeing a couple aspects of the deck I would like to discuss with you. First this is not intended to be a Turbo/all in version but rather a more resilient/slow version than typical RB strategies. Hence the lack of Dragon Breath, Stinkweed could join the list though, since it's still a nice recurrable blocker with enough power to fuel your gy all by himself (actually with a little help from symmetrical discard).
Putrid imp doesn't seem powerful nor resilient and depending on threshold is tricky. I'd rather play Vampire Hounds if I wanted something like that.

Predatory nightstalker is mainly there as an edict effect on a body, which can counter exhume's downside by himself. But I do believe 4 might be too many, and I probably can cut at least two of them. I consider him to be something like Phyrexian Rager or Chittering Rats , this is to say, a valuable and recurrable effect which happens to have a body which can block or even get some damage through, rather than focusing on his stats.

And finally, of the 14 big guys I'm playing many of them have cycling which is relevant to get them to the gy and get your reanimation spells to your hand. Notice there isn't another way to draw cards on the deck like Night's Whisper . The reason is taking full advantage/value of the cycling package, including Horror of the Broken Lands . So you cycle, get another card, reanimate the guy you cycled and pump HOTBL on an ideal scenario.

VeggiesaurusRex on Aztec Death Whistle (Songs of the Damned Combo)

3 months ago

killer_eye, yeah. Against Boros, Krosan Tusker and Horror of the Broken Lands your best friends thanks to their ability to survive a Galvanic Blast .

malthusthomas on UB Madness Midrange

4 months ago

Unfortunately I wasn't able to make it to my LGS to test it at the monthly pauper event.

My initially conclusions from a handful of matches online is that the deck is pretty slow and was missing a later game threat. That's why I brought in Horror of the Broken Lands for Grisly Survivor . Maybe I should think about simplifying the mana base. All the tap lands limit the usefulness of the permission package in the deck in the early going.

Also, it's a lot of clicking and so you'd better be really comfortable with the interface or you're going to burn your clock really quickly. I'm just new to mtgo and so it's a bit tough for me so far.

I'm hoping to do more play testing on both in the next month and should have more useful feedback on performance in specific matchups in the meta and evaluation of specific cards.

Snogglesworth on Horror Winds Combo

6 months ago

mal099, the problem with Rite of Consumption effects is that the creature isn't dealing damage so Tainted Strike won't work. With one Horror of the Broken Lands , you would need to discard 8 cards to make it a one-shot. On the other hand, I really like Oblivion Crown as it seems to slide in perfectly.

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