Lurching Rotbeast

Lurching Rotbeast

Creature — Zombie Beast

Cycling B

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Set Rarity
Hour of Devastation (HOU) Common

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Legality

Format Legality
Block Constructed Legal
Pioneer Legal
Pauper Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Pauper EDH Legal
Modern Legal
Canadian Highlander Legal
Oathbreaker Legal
Unformat Legal
Magic Duels Legal
2019-10-04 Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Lurching Rotbeast Discussion

Meachman on This deck takes brains

3 months ago

The cycling sub-theme seems like a lot more investments than payoffs.

Gempalm Polluter feels like a nice zombie-themed include. Same for Lurching Rotbeast and Moaning Wall. Undead Gladiator also synergizes with your Bone Miser.

Running removal options like Clear/Forsake the Worldly, Expunge,Cast Out and Akroma's Vengeance might be useful. Your deck looks defensive, so maybe Choking Tethers or Djeru's Renunciation?

To bolster your control, maybe Compelling Argument or Countervailing Winds?

Scarab Feast and Rapid Decay answer decks that want you to mill them or use their own graveyards. Unearth gets low-cost zombies or Phantasmal Image back.

Maybe Abandoned Sarcophagus, while you're at it? And if you're cycling so much, throw in Fluctuator.

Meachman on

4 months ago

Zombies! I dig it!

Do you play against a meta where swampwalk is usually effective? If not, there are some potential replacements that synergize more with Konrad wanting bodies coming and going from the grave.

If you want more discard to get creature cards in graveyards, Black Cat, Miasmic Mummy, Sibsig Icebreakers and Cackling Fiend work nicely. Returned Centaur and Returned Reveler do something similar with milling.

Other Gravedigger effects like Grave Scrabbler work well with Konrad, as does Gurmag Angler and exiling from your own graveyard. Zombie Scavengers lets you exile every creature in your library at instant speed to zap the table with Konrad if you need to. Herald of the Dreadhorde and Lazotep Reaverget you lots of extra bodies to die.

Wight of Precinct Six can become a big threat once you start to fill everyone's yard (perhaps more threatening than Null Champion).

Lurching Rotbeast is card draw on top of a Konrad trigger, as is Spark Reaper.

A little light on ramp, but your Twisted Abomination combos nicely with your Witch's Cottage to do double-duty.

dingusdingo on K'rrik, Son of Yawgmoth

11 months ago

Tyrant-Thanatos

I don't think you quite understand what I was trying to say. Black does have strong incremental draw power ( Dark Confidant Necropotence Phyrexian Arena Mindblade Render ), but for a combo deck that is trying to win on the a combo turn those cards aren't doing a lot besides +1 storm count. Black doesn't have a lot of efficient cards that read "draw cards". Blue has a whole host of cantrips that make storm a lot smoother, like Brainstorm Ponder Preordain Sleight of Hand and the like. Black has Night's Whisper and Sign in Blood , with more mediocre entries like Read the Bones or Ancient Craving . Black is lacking efficient storm draw, which is what Aetherflux Reservoir wants. The current best option for a K'rrik + Aetherflux deck is Ad Nauseum, at which point you might as well as be playing Sidisi for consistency and tutor in command zone.

No one is denying the draw power of any of the cards you listed, but please read for context. EoT trigger with Necropotence isn't doing a lot with Aetherflux when you need to be drawing and playing 15 cards for your kill on the same turn, because of 7 card hand size and exile clause you'll never have the gas in hand from JUST necro to get to 15 spells. Obviously the card would still get slotted in the deck for hand refill but don't get it twisted dude. When I say black needs better card draw for the deck, I'm being serious. Density of small black cantrips that would make an aetherflux reservoir deck work just aren't there, and the ones available don't allow you to shave enough CMC off with this commander to make playing them worthwhile. Having big draw bombs like Necro is great, but using a tutor to get to Necro is a waste when it should be finding DD or Aetherflux, and the draw effects don't dig deep or don't give scry, making it harder to draw/topdeck into the Necro.

Posts like these are why I wish tappedout had a seperate cEDH forum. No reason to incredulously "did I just read a sTrInG oF wOrDs?" or hyperlink banned cards. You didn't add anything to this conversation dude.

Dango

Life isn't nearly as important in EDH as you make it out to be, its a resource you have an abundance of and decks can't pressure 40 fast enough for aggro to be relevant. The problem isn't the life total for Doomsday, its what I said above, lack of black cantrips. Without a good pile cracker in hand or board, you're going to either have to Doomsday and pass (loss) or simply wait for your topdeck/card advantage to bring you a pile cracker. You do make a good point that the piles don't have a lot of flexibility though, its pretty much the pile I listed or a Rings of Brighthearth + Basalt Monolith + Exsanguinate pile. Mono Black DD piles also run into the problem of crumpling under any interaction, which makes them not very appealing.

SynergyBuild

The use of Barren Moor is a great find. There are a small handful of 1 CMC black cycling cards, Fade from Memory Horror of the Broken Lands Lurching Rotbeast Razaketh's Rite Scarab Feast with an honorable mention to Gempalm Polluter and Street Wraith . Unfortunately most of these run into the problem of digging 1 card for 1 mana and being low card quality outside cycling, but this definitely opens up some deckbuilding ideas.

VarietyBlack on Crappy Mountains/Swamp

1 year ago

I'm a sucker for themed decks, and while you may not know it, you've got the foundation for one in Bogbrew Witch, Bubbling Cauldron, and Festering Newt. Running a full 4 copies of the witch and the cauldron will allow you to take advantage of them more often. Also, 4 copies of Supernatural Stamina lets you recur Festering Newt for more shenanigans.

Viscera Seer is a great scry card, letting you set up your draws at the cost of sacrificing a creature.

Zulaport Cutthroat, Blood Artist, and Mogg War Marshal are 2-drops that benefit you when they die, which means they combo decently with your cauldron and the Viscera Seer card I mentioned above.

Cast Down and Vicious Offering are great cheap removal spells; Fatal Push is best if you decide to build something sacrificial.

I love the combination of Cemetery Recruitment with Lurching Rotbeast. That's 12 cards worth of card draw over the course of the game. Adding some Zombies to take advantage of Recruitment isn't bad.

Sorry. I know these are a lot of suggestions. These are what came to mind when I saw this.

KangyKSLG on Zombies B&W

1 year ago

SpooderBoi

Thanks for the feedback! I've made a few chances since I posted it. Non-legal cards removed mostly.

  1. Wretched Camel isn't a must. More of a filler. My collection isn't great so I don't have much choice.

  2. I only have 1 Lord of the Accursed currently so i'll look into getting more.

  3. Lurching Rotbeast is again another filler unfortunately.

  4. The only person I play against at the moment is my girlfriend and she likes to use Waterknot which is why that was included. (I probably should have stuck it in the description).

  5. I'll look into getting more of them as well.

  6. Already removed due to legallity. I only included them to fill space.

Thanks for the feedback you've given me. I'm a new player so i've a lot to learn!

Would you mind telling me what a sideboard is please?

SpooderBoi on Zombies B&W

1 year ago

I have a few suggestions that may help improve your deck:

1) If you want to play Wretched Camel I would suggest running a few Deserts just so that the card has some value.

2) Lord of the Accursed is a great card for this deck, so I would recommend running all four copies so that there's a better chance of it turning up.

3) Lurching Rotbeast is not that great. Even though it has cycling, it's four mana for a 4/2. There are better zombies with more value out there.

4) Demystify is probably better as a sideboard card. (If you plan on playing competitively) It's not guaranteed that your opponent will be playing enchantments.

5) In Oketra's Name is another great card, but you should definitely run more copies so that there's a better chance it will be drawn.

6) Deathgaze Cockatrice and Typhoid Rats are a) not zombies and b) not standard legal so I don't recommend running them.

Hope this helps!

ZorrosRage on The End is just the middle

2 years ago

I would do main deck like below depending on graveyard hate you want. Just feel Faerie Macabre should be main deck as well with so many graveyard use there is.

I would possibly -4 Architects of Will -2 Avalanche Riders +3 Lurching Rotbeast +3 Faerie Macabre with 1Faerie Macabre in the side

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