
Legality
Format | Legality |
Pre-release | Legal |
Noble | Legal |
Leviathan | Legal |
Magic Duels | Legal |
Canadian Highlander | Legal |
Vintage | Legal |
Modern | Legal |
Penny Dreadful | Legal |
Casual | Legal |
Pauper EDH | Legal |
Vanguard | Legal |
Legacy | Legal |
Archenemy | Legal |
Planechase | Legal |
Duel Commander | Legal |
Unformat | Legal |
Pauper | Legal |
Commander / EDH | Legal |
Printings View all
Set | Rarity |
Modern Masters (MMA) | Common |
Planar Chaos (PLC) | Common |
Combos Browse all
Tokens
Related Questions
Pallid Mycoderm
Creature — Fungus
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Each Fungus creature and each Saproling creature you control gets +1/+1 until end of turn.
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Recent Decks
Pallid Mycoderm Discussion
sylvannos on Fungus Saproling Deck
6 days ago
Some suggestions:
Intangible Virtue (no seriously, why are you not already playing this?)
Sporecrown Thallid (when it becomes legal)
Sarpadian Empires, Vol. VII
Slimefoot, the Stowaway (when it becomes legal)
Sprout Swarm (lets you pump out saprolings at a steady pace after you've been boardwiped)
Supply/Demand (ALL THE TOKENS! Even more hilarious with Cryptolith Rite)
Thelonite Hermit (only if you have room)
Vitaspore Thallid
Mycologist
Necrogenesis (sideboard)
Pallid Mycoderm
Scatter the Seeds
Selesnya Guildmage
Selesnya Evangel
Vitu-Ghazi, the City-Tree
Gavony Township (probably your strongest option for buffing your team)
Glare of Subdual ("Hahaha fuck your attack phase!" is what you get to tell each of your opponents playing aggro or Affinity decks)
I have to agree about Paradox Haze. The card is good, but not in this deck. You aren't doing anything particularly broken with it, other than getting spore counters. It's not like you're using it to abuse Aether Hub. Playing white would be far better as you'd get access to more saproling generators, anthems, and so on.
You also need better removal. I like that you're playing Go for the Throat. Path to Exile and Fatal Push are going to be the bee's knees. Victim of Night, Abrupt Decay, and Tragic Slip are other options.
I like the idea of using the proliferate mechanic to get those spore counters going, but Grim Affliction is rather "meh." Tezzeret's Gambit is about the only other viable option, regardless of whether you decide to play blue. Contagion Clasp is also rather "meh" in Modern.
Keep in mind, you're basically a G/B/x Tokens deck that relies on creatures instead of instants/sorceries to generate tokens. You have a lot of the same weaknesses but less of the strengths of a conventional token deck. Seriously consider checking MtG Goldfish or MtG Top 8 token decks to be sure you're not just playing a worse version of those decks.
Funkydiscogod on
The Upside Down
1 week ago
If you like off-color cards and math, Pallid Mycoderm is a solid choice.
Conspiracy or Arcane Adaptation might be interesting choices, since naming "Fungus" with Sporesower Thallid and Thelon of Havenwood on the battlefield, means your saprolings will get spore counters and +1/+1 for each. Bonus points for Sporoloth Ancient, so you can remove the counters if needed.
Kinshali on
Fungus Amungus
1 month ago
Throne of Geth and Bloodspore Thrinax might be good here. Any consideration on going white for Ghave, Guru of Spores or Pallid Mycoderm?
ZendikariWol on
Double double
1 month ago
Correction: list of steady 1/1 or 2/2 token creators.
A Touch Group-Huggy: Akroan Horse, Alliance of Arms, and maybe Sylvan Offering, Benevolent Offering.
Possibly too mana-costly: Ant Queen, Deploy to the Front, Elspeth, Sun's Champion, Storm Herd.
Potentially too slow: Sporemound, Assemble the Legion, Dragonlair Spider, Elspeth, Knight-Errant, Freyalise, Llanowar's Fury, From Beyond, Growing Ranks, Jade Mage, Krenko, Mob Boss, Vitu-Ghazi Guildmage, Goblin Assault, Goblin Rabblemaster, Mycologist, Pallid Mycoderm, Psychotrope Thallid, Rhys the Redeemed, Savage Thallid, anything that starts with Thallid- really, look it up, there are like 7, Verdant Force.
Not enough?: Attended Knight, Emeria Angel (only 30 lands!?), Entrapment Maneuver (it'll fuck up voltron's day), Fungal Sprouting, Greener Pastures (if you get more lands), Queen's Commission, Raise the Alarm, Servo Exhibition, Spectral Procession.
Just awesome: Brimaz, King of Oreskos, Hanweir Garrison, Hero of Bladehold, Martial Coup, Nomads' Assembly, Oketra the True, Sacred Mesa, Sundering Growth, Tempt with Vengeance, Tilonalli's Summoner, Trostani, Selesnya's Voice, Elemental Mastery (suddenly your big stuff is unblockable, too!), Living Hive, Promise of Bunrei, Secure the Wastes, Sporesower Thallid, Sporoloth Ancient, Sram's Expertise, Stonybrook Schoolmaster, Symbiotic Wurm, Wolfcaller's Howl.
Landonius on
Vegetables [Saprolings]
2 months ago
Austin_Smith_of_Cards Thanks for the +1!
I had considered Pallid Mycoderm early on and Im not completely sure why I decided to leave it out. Maybe I got scared away by the 4 CMC but yeah Mycoderm definitely has good utility in this deck, specifically late game. Do you have any suggestions for what to take out for maybe 2-3? Perhaps a pump spell or something because they are both technically finishers? Its worth a test.
A Lumithread effect would be good for the mainboard I guess I was just thinking that most decks I would be playing against dont mainboard sweepers like Electrickery or Holy Light. But its definitely worth consideration.
I did initially have Fists of Ironwood in the main but I eventually removed it because the token production was not repeatable. My reason for playing saprolings and not Abzan Tokens is because of the spells that can give me more saprolings every single turn. (things like Selesnya Evangel, Sprout Swarm, and the Thallids) The tribal synergies with Echoing Courage and Deathspore Thallid are the other reason. Maybe I was using it wrong. What would you suggest taking out for the play set?
As for Gruesome Fate, I dont know if it is much better than Harsh Sustenance. The only real difference is the in the casting cost. Other than that, Harsh Sustenance is instant speed, hits creatures, and gives life gain as well. Whereas, Gruesome Fate is sorcery-speed, only hits the opponent, and provides no life gain. Not worth the switch to me.
Thanks for the suggestions! Ill definitely be testing Pallid Mycoderm in the future. Let me know if you decide to test it yourself.
Austin_Smith_of_Cards on
Vegetables [Saprolings]
2 months ago
I'm surprised by the lack of Pallid Mycoderm. Sacrificing Saprolings for team pump? Yes please! Also works well with Deathspore Thallid.
I would actually main a Lumithread Field/Spidersilk Armor or two to protect all your 1/1s.
Fists of Ironwood is a great follow-up to a soul sister; the trample isn't important, but having a Dragon Fodder-esque spell for Saprolings seems invaluable.
Gruesome Fate is probably the card you'd want to replace Harsh Sustenance with.
Awesome list!
Mave on
Magic Mushroom Make Me Mad
3 months ago
Nice Deck.
If you want to go in two colored approach there are some nice interactions between some cards you already use there:
Sprout Swarm & other Convoke-Cards: Nettle Sentinel, Thermo-Alchemist & Zephyr Scribe, Midnight Guard
Bramble Elemental: Ghitu Firebreathing, Galvanic Arc (Aura Bolt), Conviction, Mark of Fury, Shimmering Wings, Whip Silk
in gerneral: Roar of the Crowd, Impact Tremors
in gerneral: Distant Melody
in gerneral: Pack's Disdain, Deathspore Thallid
in gerneral: Pallid Mycoderm, Selesnya Evangel, Soul Warden et al. or Suture Priest
Byvci on
Tribal Tech (Every Single Tribe in Magic! Part 1)
5 months ago
assassin: Scarblade Elite
assembly worker: Mishra's Factory Self-Assembler (only works with changelings and itself
atog: Atogatog
aurochs: Aurochs Herd Bull Aurochs Rimehorn Aurochs
bat: Skeletal Vampire
beast: Vitality Charm
cephalid: Aboshan, Cephalid Emperor
chimera: Brass-Talon Chimera Iron-Heart Chimera Lead-Belly Chimera Tin-Wing Chimera
druid: Gilt-Leaf Archdruid Seton, Krosan Protector
dwarf: Depala, Pilot Exemplar Dwarven Bloodboiler Dwarven Lieutenant Dwarven Pony Dwarven Recruiter Heart Wolf
eldrazi spawn: Brood Birthing
eye: Evil Eye of Orms-by-Gore Evil Eye of Urborg
giant: Hearthcage Giant
goat: Springjack Pasture
gorgon: Hythonia the Cruel
kavu: Coastal Drake Alpha Kavu Kavu Howler Kavu Mauler Kavu Monarch
kithkin: Goldmeadow Stalwart
knight: Knight of the Mists is sort of tribal. Also War Falcon
kobold: Kobold Drill Sergeant Kobold Overlord Kobold Taskmaster
minion: Balthor the Defiled
moonfolk: Patron of the Moon
nightstalker: Return of the Nightstalkers
ogre: (don't really work in an ogre deck, but I guess they sort of count?) Gutwrencher Oni Painwracker Oni Scourge of Numai Yukora, the Prisoner
orc: Raiding Party Orcish Captain
pegasus: Sacred Mesa
pentavite: Pentavus only card with pentavite, but sort of works with changelings
plant: Avenger of Zendikar
rigger: Steamflogger Boss
scarecrow: Scarecrone Reaper King
wall: Fortified Area Glyph of Life Rolling Stones Wall of Caltrops Animate Wall Total War Mob Mentality Glyph of Destruction Wall of Mulch Glyph of Reincarnation Glyph of Delusion Glyph of Doom
There's also the flagbearers: Coalition Flag Coalition Honor Guard Standard Bearer But they don't really have synergy with each other. You might be able to pull some shenanigans if you give a flagbearer hexproof or protection with a changeling out though.
Thelon of Havenwood, Fungal Bloom, Sporesower Thallid, Savage Thallid and Pallid Mycoderm are all listed as saprolings. I don't know if you merged fungus and saproling intentionally, but if you did it might make sense to change saproling tech to saproling/fungus tech.