|Commander / EDH||Legal|
Printings View all
|Duel Decks: Jace vs. Vraska (DDM)||Common|
|MTG: Commander (CMD)||Common|
|Masters Edition II (ME2)||Uncommon|
|Battle Royale Box Set (BRB)||Common|
|Fifth Edition (5ED)||Common|
|Ice Age (ICE)||Common|
Combos Browse all
Ray of Command
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Price & Acquistion Set Price Alerts
|Have (4)||ironax , anonymausguy , XxCataclysmiCxX , NorthernCrow|
|Want (7)||talonmcshay , N3M0 , gamerhat , blaze333 , Muglacious_NiceFaceToad , Archmage_Aramil , meren13|
Ray of Command Discussion
1 month ago
To add further explanation. Ray of Command takes control of a creature after it is on the battlefield and its ETB effect has already gone on the stack. In order to do what I assume you wanted to do you need to cast something like Aethersnatch which takes control of a spell (any spell, even their commander) while it is on the stack and when it resolves if it was a permanent, it will enter the battlefield under your control and you will get the ETB.
1 month ago
4 months ago
Because I've just playtested your deck and the late game is about drawing cards and removal, but no pay-off. And a single Bojuka Bog main? I don't want to sound harsh but your deck desperately needs help IMO. Put some Striped Riverwinder or something. And land-lifegain is fun but 4 Radiant Fountain AND Ash Barrens is quite an unhealthy land-base.
I see on your profile that you have a lot of Pauper decks. I presume you're familiar with the format XD But this deck is quite unfinished. It's cool thought to see a UR deck that doesn't run Delver of Secrets Flip nor is blitz storm, so you have my upvote. This format needs more midrang-ish deck if you ask me, we need more flavor, keep it going :D
7 months ago
Add:Rabid Bite, Radha, Heir to Keld, Radiant Flames, Rageblood Shaman, Raging Kavu, Raging Regisaur, Rakka Mar, Ral Zarek, Rampaging Ferocidon, Ranging Raptors, Raptor Hatchling, Rapid Hybridization, Rattlechains, Ravenous Daggertooth, Ray of Command, Razorfin Hunter, Reach of Branches, Realms Uncharted, Ramunap Excavator, Reckless Bushwhacker, Reforge the Soul, Regisaur Alpha, Rekindled Flame, Repeating Barrage, Resilient Khenra, Rhonas's Monument, Riddleform, Ridgescale Tusker, Riding the Dilu Horse, Rings of Brighthearth, Ripjaw Raptor, Rishkar, Peema Renegade, Roaring Primadox, Rush of Blood, Ryusei, the Falling Star.
Cuts:Rite of Passage, Rhystic Deluge, Root Elemental, River Serpent, Renegade Doppelganger, Reality Smasher, Ruination, Ring of Immortals, Rush of Ice, Rushing River, Rites of Refusal, Resuscitate, Reset, Read the Runes, Regenerate, Rampaging Hippo, Reach Through Mists, Relentless Assault, Remote Isle, Rhox, Riverwheel Aerialists, Reduce in Stature, Rakshasa's Disdain, Reality Spasm, Refocus, Repeal, Repopulate, Rescind, Rescue, Revolutionary Rebuff, Rewind, Rise of Eagles, Retribution, .
8 months ago
If you want to steal creatures, then I think Memnarch is an auto include, along with threaten effects in . Ray of Command type cards are great, along with Bribery, Gilded Drake, and the like. If you can run some ways to bounce the Drake (like Capsize), folks will get sick of you real soon. Play the Drake, steal a Commander, Man-o'-War the Drake, steal another Commander, and pretty soon, no one likes you!
Just some options to think about. I'm sure there are better ones out there, too.