Sporesower Thallid

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Time Spiral (TSP) Uncommon

Combos Browse all

Tokens

Sporesower Thallid

Creature — Fungus

At the beginning of your upkeep, put a spore counter on each Fungus you control.

Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play.

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Sporesower Thallid Discussion

willis1234 on Bittersweet Suffering

3 weeks ago

Corpsejack Menace Rot Shambler Sporesower Thallid are fungi friends that could be useful.

KumaLKS on SporeStormSurge

1 month ago

True, although I find that with Mycoloth, Sporesower Thallid and a few buddies I get more than enough saproling tokens. What I need help with the most is defense against flying. For example, just this morning this deck lost to a Figure of Destiny once it got to 8/8. Thanks anyway! And I most definetly will consider a Parallel Lives!

Byvci on Tribal Tech (Every Single Tribe in Magic! Part 1)

1 month ago

assassin: Scarblade Elite

assembly worker: Mishra's Factory Self-Assembler (only works with changelings and itself

atog: Atogatog

aurochs: Aurochs Herd Bull Aurochs Rimehorn Aurochs

bat: Skeletal Vampire

beast: Vitality Charm

cephalid: Aboshan, Cephalid Emperor

chimera: Brass-Talon Chimera Iron-Heart Chimera Lead-Belly Chimera Tin-Wing Chimera

druid: Gilt-Leaf Archdruid Seton, Krosan Protector

dwarf: Depala, Pilot Exemplar Dwarven Bloodboiler Dwarven Lieutenant Dwarven Pony Dwarven Recruiter Heart Wolf

eldrazi spawn: Brood Birthing

eye: Evil Eye of Orms-by-Gore Evil Eye of Urborg

fox: Patron of the Kitsune

giant: Hearthcage Giant

goat: Springjack Pasture

gorgon: Hythonia the Cruel

kavu: Coastal Drake Alpha Kavu Kavu Howler Kavu Mauler Kavu Monarch

kithkin: Goldmeadow Stalwart

knight: Knight of the Mists is sort of tribal. Also War Falcon

kobold: Kobold Drill Sergeant Kobold Overlord Kobold Taskmaster

minion: Balthor the Defiled

moonfolk: Patron of the Moon

nightstalker: Return of the Nightstalkers

ogre: (don't really work in an ogre deck, but I guess they sort of count?) Gutwrencher Oni Painwracker Oni Scourge of Numai Yukora, the Prisoner

orc: Raiding Party Orcish Captain

pegasus: Sacred Mesa

pentavite: Pentavus only card with pentavite, but sort of works with changelings

plant: Avenger of Zendikar

rigger: Steamflogger Boss

scarecrow: Scarecrone Reaper King

wall: Fortified Area Glyph of Life Rolling Stones Wall of Caltrops Animate Wall Total War Mob Mentality Glyph of Destruction Wall of Mulch Glyph of Reincarnation Glyph of Delusion Glyph of Doom

There's also the flagbearers: Coalition Flag Coalition Honor Guard Standard Bearer But they don't really have synergy with each other. You might be able to pull some shenanigans if you give a flagbearer hexproof or protection with a changeling out though.

Thelon of Havenwood, Fungal Bloom, Sporesower Thallid, Savage Thallid and Pallid Mycoderm are all listed as saprolings. I don't know if you merged fungus and saproling intentionally, but if you did it might make sense to change saproling tech to saproling/fungus tech.

Conflykt on Rith Tokens & Fatties

2 months ago

Also didn't see Rhys the Redeemed ... If you're looking for strong board presence, that's a great one to go to for the last ability. With creature wide haste, or on battlefield abilities (Warstorm Surge), it usually becomes a game ender.

Because of Sporogenesis, I would also think of adding some sneaking saproling and card advantage creators to counter board wipes, allow card draw, life gain, sac outlets, etc:

Sporesower Thallid

Psychotrope Thallid

Pallid Mycoderm

Mycologist

Elvish Farmer

Conflykt on Rith the Awakener 2.0

2 months ago

I'm not sure how political your game group gets, but you are right, eventually your friends will know what's up and not let you ramp up quickly. Finding ways to divert attention helps a lot in decks that need time. Essentially, that breaks down into conceal, divert, or inconvenience. I don't know which I would grab, but I find a lot of these are very sneaky and discouraging to attack. The fungus creatures were something I never had in my original Rith deck... but came to love them after a few rounds. They sneak in a lot of benefits (sac outlets, life gain, buffs, card draw) while sneaking in bursts of saprolings every 3 turns that typically come at a surprise for many players (especially if you create these tokens on an opponent's turn). Of course, all of this gets avoided if you ramp fast enough. With green/white it can be pretty easy.

Conceal:

Psychotrope Thallid

Pallid Mycoderm

Mycologist

Elvish Farmer

Sporesower Thallid

Divert:

Curse of the stalked Prey

Curse of Predation

Curse of Opulence

Curse of Vitality

Inconvenience:

Crawlspace

Mirri, Weatherlight Duelist

Anything resembling Fog or Kami of False Hope

Pygmyrhino990 on Fungus Green/Black

3 months ago

As someone who has played fungus tribal before, let me tell you, ITS SLOW, Its very slow. It looks fast on paper but in practice it slows down a lot unless you can combo off Sporesower Thallid and Sporoloth Ancient. As for the deck, if you wanna speed it up, I recommend Life and Limb and Sprout.

ezio2907 on Sacrificial Shrooms

8 months ago

Consider to cut the cards that dont help your saproling army creation. Like Necrogenesis, Grisly Salvage, Pendelhaven and Corpsejack Menace.

Than remove the high cost cards to speed up your game like Sporesower Thallid.

That is a little better. Than start play testing until you find a new way to improve your deck.

Rzepkanut on Ghave Saproling Tokens

9 months ago

Oh yeah and Sporoloth Ancient and Sporesower Thallid are auto includes.

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