|Commander / EDH||Legal|
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|Magic 2013 (M13)||Uncommon|
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Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
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Fungal Sprouting Discussion
1 week ago
Nice to see another Ezuri player. In many respects, your Ezuri deck resembles my own. Creatures that synergize really well with your commander are Thrummingbird, Glen Elendra Archmage, Zameck Guildmage and Avenger of Zendikar.
With so many triggered abilities in your deck, I would also really consider adding Strionic Resonator. Fuel for the Cause is a really nice counterspell for this deck and I'd consider adding Fungal Sprouting; like Avenger, this can be used to give you a whole bunch of experience tokens all at once with Ezuri on the field.
Hope any of this helps!
3 weeks ago
Overall, it looks pretty good. I love your inclusion of Ornithopter, there's nothing better than winning a game because of a 0/2 creature.
Arachnogenesis could be great if you have you commander out and you opponent is playing agro. Prevent all damage, gut a bunch of creatures, then get a bunch of experience counters. Fungal Sprouting or Cobra Trap can be good for the same reasons minus damage prevention.
I would recommend replacing Triskelion with Walking Ballista. Triskelion might be the better deal for 6 mana, but Walking Ballista is more versatile. You can cast it sooner or later and give it more counters when you have no use for extra mana.
That's about all I can think of. Good luck with commander! And keep in mind that if you're just playing with friends you don't have to worry much about building the best deck in the world. Build a deck that you think will be fun to play.
3 months ago
There are decent ideas and I'm happy you decided to make your first deck a Treefolk brew. There are however quite alot to work on here even if it's meant just for casual games. I don't know if you've ever looked into any deck building guides, but you mana curve is really important to be in line with your lands and ramp. Now your curve is super dependant on LUCK, which is not great. Unless you have consistent ways to cheat out your excessive amounts of 6 drops, you shouldn't have that many or they will clog your hand. I'll list a few semi-budget changes that will help.
Go up to full playset on Treefolk Harbinger, cause it tutors up any creature you need from your deck and that allows you to go down on the quantity of big threats.
Emerald Medallion is nice on mono color, but the heavyness really calls for more Bosk Bannerets or Medallions. Medallion is better when it's in your opening hand, since it drops topdecked Bosk to a 1-drop, but Bosk is tutorable with Harbinger (Might not matter which you run more of, so go with your gut.)
These couple swaps helps with consistency:
You don't need full playsets of any big drops if you go with 4 Harbingers.
All the greatest treefolks are ridiculously expensive, but if you ever want to invest little by little and keep your Tribal/Zoo theme, I suggest looking into my primer here Treefolkdancing my way to competitive scene!.
4 months ago
No worries! Its nice to see people try new things, and rampy demons is a favourite casual throwback of mine. I agree about damnation, but with this new Amonkhet boardwipe coming out ,maybe that will be a cheap alternative to trade for In Garruk's Wake?
if you ever change to using duals then change back to Farseek as you see in my variant. Faster colour fixing as you can get the duals.
Y'Know, try as i might i couldnt find a combo reason for Fungal Sprouting. Dont know how i missed that its a great choice then!
A final suggestion i came up with when making the variant that i didnt add: have you thought about changing a couple of Golgari Signets to Golgari Keyrune? Its a tad slower yes, but gives you an optional creature available to block with or sacrifice to Westvale Abbey if you need.
4 months ago
Tsaan_de_Malice I really appreciate all of that. I am going to throw in one Garruk Wildspeaker in place of Vraska the Unseen and I threw in the Rampant Growth in place of Farseek. However, for the Bloodgift Demon I never really meant this deck to be constrained to modern, as I play casually, so I am leaving that out, aswell as Damnation (cause it's like $20 to get) and I may throw in the Hero's Downfall at a later date. The Fog I left out because I need the Fungal Sprouting to kick off Westvale Abbey. Again I really do appreciate all the suggestions, and I really appreciate that you posted another variant of this, that's awesome!
4 months ago
4 months ago
I really like seeing decks on here that people have thought "Y'know i just wanna try that" instead of their take on tournament placing decks. So mad props to you mate!
This deck follows a similar vein to one that I used to run so heres a couple of my suggestions:
I like how you are adding demons for creature or card advantage, double down on that! I would drop both Reaper from the Abyss for either two more Indulgent Tormentor or a pair of Bloodgift Demon. Why Bloodgift? Because its another card with a draw effect but can also be used to deal a critical 1 damage to the opponent. Plus if someone uses Sever the Bloodline on your Tormentor then Bloodgift wont die as well :)
Elves and other token decks make big showings in most casual or non-competition modern gamedays. Sideboarding a Demon of Dark Schemes or 2 could make all the difference against those decks if you can play him before 2 or 3 lords pump on the little guys.
Vraska the Unseen always looks like a fun planeswalker to run, but unless you can keep her alive AND hit with the token she is just a good defense as your opponent spends a turn killing her. Playing big stompy creatures means you arent likely to have too many little blockers to save her life so I would have to say drop her and add Garruk Wildspeaker. This Garruk can untap lands, notably the ones enchanted with Weirding Wood or a Golgari Rot Farm. He also gives you a chance to trample some big damage at your opponent.
If you do decide to keep Vraska the Unseen in this deck then i would suggest adding a Rogue's Passage as an inabler for her tokens. Adding it mainboard means that you can also let a few cheeky demons through.
Griselbrand is a powerful demon. Not neccessary or particularly powerful in this deck, but if your opponent knows your playing it then they will at least be trying to take it out. So its up to you about its use as a bluff/powerhouse. I personally wouldnt play him though.
However Lord of the Void is a BEAST if he goes well. I would add one to sideboard to play if your opponent is also playing a slow deck.
Both Ob Nixilis, the Fallen and Ob Nixilis, Unshackled deserve play in your deck, fallen most of all. The more lands you get the more he hurts! And Unshackled is a good sideboard card against particularly tutor-y decks.
As far as the rest of the support goes you have put heaps of thought into the balance! Its real nice! I would switch Explosive Vegetation for Harrow personally, as I have an attachment to the card and also because it means you can follow it with a Farseek or Sakura-Tribe Elder. It ends up being slightly faster than Explosive vegetation in this sense, but maybe you dont like the waste, and thats reasonable. Also seeing as you arent playing any dual lands (by the way if you get a chance, play some dual lands) Farseek is worse than Rampant Growth. So definitly switch them :)
I LOVE Fungal Sprouting. It just so fun to be playing a stompy creature deck and suddenly have a spawn fest. But because this deck is a little slower, Fog might be more valuable as it can save your life earlier.
What do i mean by that? Well Both Doom Blade and Putrefy are good at what they do for sure! But In Garruk's Wake is just too slow for modern, as by turn 3 or 4 you will need to clear your opponents board. However it does kill creatures. so i would break In Garruk's Wake into two parts, the board wipe Damnation (or equivalent) and the planeswalker slaying Hero's Downfall. You could use Ruinous Path for its awaken bonus but i think its too slow at sorcery speed. With that, Doom Blade has its downside as you noted about not hitting black creatures; Ta-Da! Hero's Downfall hits them :)
SO my suggestion are
- -2 Reaper from the Abyss
- +2 Bloodgift Demon
- -1 Vraska the Unseen
- -1 Garruk, Apex Predator (He's just too slow sorry)
- +2 Garruk Wildspeaker
- -3 Farseek
- +3 Rampant Growth
- -2 Fungal Sprouting
- +2 Fog
- -1 In Garruk's Wake
- +1 Damnation
- -3 Doomblade
- +3 Hero's Downfall
I realise this a lot of text, but I didnt just want to throw card names at you, i wanted to let you know why I would suggest things. This ends up being nothing like what i play but all my suggestions are based on what i saw you thinking about, and my practices as a Black dominant player. Hope i helped or gave you ideas :)