Deathspore Thallid


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Common

Combos Browse all


Deathspore Thallid

Creature — Zombie Fungus

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

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Recent Decks

Deathspore Thallid Discussion

-Orvos- on Fungus Saproling Deck

6 days ago

buckeyetron so what are some removal spells that you suggest?

Utopia Mycon and Cryptolith Rite have been providing me with some mana ramp, the only downside is that its slower than I would like; but I don't have too much trouble lasting until turn 3 or 4. Cryptolith Rite allows me to tap a saproling for mana to pay for itself to be sac'd to draw a card and Utopia Mycon provides mana filtering and just enough ramp to be useful.

I stated in the original post that I'm not looking to take this to tournaments, just have fun :D. My play group likes to play with modern rules and I have plenty of decks that are competitive enough to win so I thought I'd make a fun themed one. Black is a color I don't normally play which is why I don't know a lot of the removal cards. I'm fairly certain there is a really good one that does something awesome if a creature I control has died this turn, I just don't know whats its called. Those are the types of cards that I was hoping to get input on in here. I'd love to hear your suggestions, so please tell me some specific cards that you think would work and I'll make them fit into the deck. Please don't just point out all the ways you think this deck doesn't work, or at least if you're going to do that please offer some advice in return with specific cards. I'm comfortable running this deck on 18 lands and I'm willing to reduce the creature average CMC to make that work; but I think with my current ramp/draw/scry I have enough.

I killed an Ulamog, the Ceaseless Hunger with Deathspore Thallid yesterday by the way.

buckeyetron on Fungus Saproling Deck

6 days ago

if $7 for a card is too expensive, competitive magic is not for you. Deathspore Thallid is not creature removal. Paradox Haze is just not a good card. at best, you tap out for it turn 3, and benefit turn 4 IF you've played cards with upkeep triggers during turn 1 or 2. modern is a format where you're usually dead by turn 4. infect can win turn 3. storm can win turn 3. you could even be attacked by an Emrakul, the Aeons Torn turn 3.

-Orvos- on Fungus Saproling Deck

6 days ago

@buckeyetron Its not a lot of control but Deathspore Thallid does offer some creature removal. The endless supply of saprolings offer lots of chump blockers.

I know it needs some better removal, i just don't know what... Reality Strobe is one I've considered because Paradox Haze will make it a lot faster.

Do you know of any cards that would be good?

P.S. $7 for one card is expensive in my books

Landonius on Vegetables [Saprolings]

2 months ago

Austin_Smith_of_Cards Thanks for the +1!

I had considered Pallid Mycoderm early on and Im not completely sure why I decided to leave it out. Maybe I got scared away by the 4 CMC but yeah Mycoderm definitely has good utility in this deck, specifically late game. Do you have any suggestions for what to take out for maybe 2-3? Perhaps a pump spell or something because they are both technically finishers? Its worth a test.

A Lumithread effect would be good for the mainboard I guess I was just thinking that most decks I would be playing against dont mainboard sweepers like Electrickery or Holy Light. But its definitely worth consideration.

I did initially have Fists of Ironwood in the main but I eventually removed it because the token production was not repeatable. My reason for playing saprolings and not Abzan Tokens is because of the spells that can give me more saprolings every single turn. (things like Selesnya Evangel, Sprout Swarm, and the Thallids) The tribal synergies with Echoing Courage and Deathspore Thallid are the other reason. Maybe I was using it wrong. What would you suggest taking out for the play set?

As for Gruesome Fate, I dont know if it is much better than Harsh Sustenance. The only real difference is the in the casting cost. Other than that, Harsh Sustenance is instant speed, hits creatures, and gives life gain as well. Whereas, Gruesome Fate is sorcery-speed, only hits the opponent, and provides no life gain. Not worth the switch to me.

Thanks for the suggestions! Ill definitely be testing Pallid Mycoderm in the future. Let me know if you decide to test it yourself.

Austin_Smith_of_Cards on Vegetables [Saprolings]

2 months ago

I'm surprised by the lack of Pallid Mycoderm. Sacrificing Saprolings for team pump? Yes please! Also works well with Deathspore Thallid.

I would actually main a Lumithread Field/Spidersilk Armor or two to protect all your 1/1s.

Fists of Ironwood is a great follow-up to a soul sister; the trample isn't important, but having a Dragon Fodder-esque spell for Saprolings seems invaluable.

Gruesome Fate is probably the card you'd want to replace Harsh Sustenance with.

Awesome list!

Mave on Magic Mushroom Make Me Mad

3 months ago

Nice Deck.

If you want to go in two colored approach there are some nice interactions between some cards you already use there:

Sprout Swarm & other Convoke-Cards: Nettle Sentinel, Thermo-Alchemist & Zephyr Scribe, Midnight Guard

Bramble Elemental: Ghitu Firebreathing, Galvanic Arc (Aura Bolt), Conviction, Mark of Fury, Shimmering Wings, Whip Silk

in gerneral: Roar of the Crowd, Impact Tremors

in gerneral: Distant Melody

in gerneral: Pack's Disdain, Deathspore Thallid

in gerneral: Pallid Mycoderm, Selesnya Evangel, Soul Warden et al. or Suture Priest

Gattison on Calvatia Gigantea Iudicii

6 months ago

Podkomorka: thanks for your comments! =)

Sprout Swarm is nice, thanks for letting me know about that one.

Altar's Reap crossed my mind before, and you're probably right. I do need some draw-power in here.

As for removal, Deathspore Thallid is doing that for me for now, but I could put some actual removal in the sideboard, for security.

Also: I've been considering making this five-color, and adding Volt Charge and Wings of Velis Vel or Trickery Charm.

Feyamius on Ghave, Guru of Spores EDH ☠the FUNGUS AMONG US!

6 months ago

Put Death's Presence in this list and you've got the usual Ghave build. I get it, I wanted to build Ghave as well, but I realized this guy's kinda solved:

And then filled with supporting stuff like:

So it's more like a fixed 20 card deck with fillers like removal, tutors and stuff.

But I have to admit Muraganda Petroglyphs is a nice addition though. ;)

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