Spoils of Evil

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ice Age (ICE) Rare

Combos Browse all

Spoils of Evil

Instant

For each artifact or creature card in an opponent's graveyard, add (1) to your mana pool and you gain 1 life.

Spoils of Evil Discussion

DemMeowsephs on Inalla the enabler

1 month ago

And sorry if I only briefly mentioned your topic, I just thought I should mention the rest. And as for Spoils of Evil , you should put it in your sideboard, that way if you know your opponents have artifacts and creatures you can keep it in, and if not you can replace it with a land

Vipy5 on Father of Infect

4 months ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

11hrr on Favorite Card arts

8 months ago

I've always liked Possibility Storm , also a fan of Spoils of Evil , Dreamborn Muse and Auntie's Hovel . There's a lot of awesome land art as well.

Philoctetes on Licia, the Sanguine Storm

1 year ago

@jj4622 - I agree with you, my deck building spreadsheet now has Spoils of Evil cut over Rain of Filth, and Thermo-Alchemist cut for Fury Storm. I’m likely going to overhaul the primer soon to more closely resemble my sek’kuar primer Lord of the Flies: Sek'Kuar Lands Primer. Thanks for all of your help and interest!

@chewydownlow - I like where your head is at! I think there is totally a version of this storm build that plays more like a cross between modern KCI and the old Eggs deck - playing Second Sunrise, Faith's Reward, Krark-Clan Ironworks, and Scrap Trawler, ditching the regular cantrips and loading up on more cantrip artifacts. That deck 100% wants the Basalt Monolith combo plus Rings of Brighthearth. At that point we are just playing Burnt Offering and Sacrifice to combo with Faith's Reward effects.

But I think for a more spell based storm deck like this build we really don’t need infinite mana so much as have most of our spells generate net positive mana. But I totally feel like that deck would be awesome!

jj4622 on Licia, the Sanguine Storm

1 year ago

i think you might be onto something with cutting Spoils of Evil; if nothing else its pretty high variance and can be just a non card if you're going off early, which seems pretty bad considering most combo decks want to kill pretty quickly. As for not cutting into rits, you cut Rain of Filth for Sacrifice, and now you're trying to add back in rain of filth, so its not like you're net losing any rits overall, simply cutting subpar ones for better alternatives.

Philoctetes on Licia, the Sanguine Storm

1 year ago

You certainly aren’t wrong about Rain of Filth. Even if we are trying to go off turn 4 that’s typically something like a Cabal Ritual. The only issue is that it can’t be used twice, so it doesn’t do double duty during a Yawgmoth's Will.

Lotus Petal is nice because it can make white mana and it also has no initial investment, you may very well be right in that it’s the weakest ritual, but I’d be more inclined to cut like Pyretic Ritual or Spoils of Evil, which can often be awkward especially if we’re comboing early, prior to any board carnage. But honestly maybe I shouldn’t even be cutting any rituals at all?

I think I agree with the Thermo-Alchemist cut - while we do have Crimson Wisps and Expedite, he is simply an awful top deck most games mid combo.

SteelSentry on Oddest art?

2 years ago

Spoils of Evil is pretty gross. For odd art, I would look at the cards by Phil Foglio: He did classics like Humility, the original Greed, and Cooperation

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