Sporoloth Ancient

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Common
Future Sight (FUT) Common

Combos Browse all

Tokens

Sporoloth Ancient

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play."

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Sporoloth Ancient Discussion

Scion_of_Darkness on

1 month ago

Sporoloth Ancient combos with Sporesower Thallid, basically saying make a Saproling every turn with your Thallids.

Mycoloth and Slimefoot, the Stowaway combo with Rescue from the Underworld. Sac Mycoloth and return a creature from your graveyard, and when he returns, Devour all Saprolings and double his counters and Slimefoot, the Stowaway will deal massive hits. Also consider Vigor Mortis.

I would consider dropping Thallid or Sprout since you already have Utopia Mycon as a 1 drop.

Mokan on I've got Spores

1 month ago

I think you should look either into acceleration as the others have suggested or into putting some 1 drops and lowering the curve. Aside from Utopia Mycon there's the good ol' Thallid.

Looking at all the spore counters and +1/+1 counters, I'd imagine Winding Constrictor to be an interesting addition to it, as it would really accelerate your gameplan, but I see you're sticking to mono green. That being said, I think Thelon of Havenwood is a must have, even if you don't splash black. He's cheap anyway!

As for cutting - I'd definitely look into the 5 drops - there's waay to much of them imo. Instead of putting effort into Sporemound and Sporoloth Ancient, I'd suggest you go as low to the ground and swarm your opponent like elves do.

As a final suggestion I think you're in dire need of something like Heroic Intervention. Though the price tag isn't as low as you'd probably like to, at least 2 copies in the sideboard should do the trick.

Boza on Need help completing pauper deck

1 month ago

First, I had no idea Thrummingbird was a common. Holy smokes, that is a cool common!

Secondly, mana in Pauper is tough. Building a three color deck that functions requires a lot of commitment to fixing. But I really like the idea, so we have to make it work.

Now, lets start from the start. We need 22 lands and 38 non-lands. We want Pallid Mycoderm and Thrummingbird as creatures in the deck for sure, so 4 of each should be good. 30 to go.

We want green because fungus and saproling. 4 Thallid Shell-Dweller, 4 Thallid, 4 Vitaspore Thallid, 2 Sporoloth Ancient, get in there. 16 to go.

More sparolings are always cool. 2 Sprout Swarm and 4 Scatter the Seeds are vital. 10 to go.

From here, everything is options - I like at least 6 removal which is 4 Journey to Nowhere and 2 Oblivion Ring and you can go up to 10 if you like. But maybe you prefer more blue for things like Steady Progress or cards that buy time like Moment's Peace. Or cards that draw more cards like Shared Discovery. Or more cards that benefit from having a lot of dudes like Scion of the Wild Up to you.

For the lands, I think you need to save space in the non-land department and run things like Evolving Wilds and guildgates or ravnica bounce lands like Azorius Chancery.

I hope this helps. Build the deck in TO and goldfish a few times to see if you like the feel of it.

Funkydiscogod on The Upside Down

2 months ago

If you like off-color cards and math, Pallid Mycoderm is a solid choice.

Conspiracy or Arcane Adaptation might be interesting choices, since naming "Fungus" with Sporesower Thallid and Thelon of Havenwood on the battlefield, means your saprolings will get spore counters and +1/+1 for each. Bonus points for Sporoloth Ancient, so you can remove the counters if needed.

JacoBean_ofthe99 on Ghave

3 months ago

Try to add at least 3 lands. My thoughts on cuts are Juniper Order Ranger, Ivy Lane Denizen, Mer-Ek Nightblade, Sigil Captain, Thallid Shell-Dweller, Sporoloth Ancient. not all of them, but most. some are redundant with each other or better spells in the deck. I think the ancient isn't gonna be as helpful as it could be because there are only like 4-5 cards that get spore counters, in a 99 card deck. I would add Cultivate or a Solemn Simulacrum over Urban Burgeoning and Wild Growth and some more graveyard recursion. Phyrexian Reclamation is great, and Victimize and Dread Return would be good in there. also, think of more card draw too. Etched Oracle and Mindless Automaton would be good. some good budget lands are Selesnya Sanctuary, Orzhov Basilica, Golgari Rot Farm

D4rk_N1nj4 on Fungus Humongous

3 months ago

Sporoloth Ancient seems like a pretty fungi to add

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