Chakram Retriever

Chakram Retriever

Creature — Elemental Hound

Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)

Whenever you cast a spell during your turn, untap target creature.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Battlebond (BBD) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Chakram Retriever occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Chakram Retriever Discussion

jaymc1130 on Emry, Lurker of the Loch cEDH

3 weeks ago

You might consider taking a look here for some ideas: Emry's Forgeworks.

I've been fooling with an Emry build for cEDH the last week and a half and it's been quite a lot of fun. Figured I'd take a look at some other lists and see if the combined brainpower could yield some results in terms of incremental improvements. I seem to be able to get very consistent combo potential, or enough interaction to stand some chance in games where I'm playing against the best decks in the format, but not both yet. Mono colored decks generally never are able to reach that point, but with some inspirational assistance it's possible to get close.

Just as some side notes, it's entirely possible to combo out with Mishra's Bauble and other similar "draw a card next upkeep" cantrip artifacts. It just requires Shimmer Myr so you can play artifacts at instant speed, at which point there are a number of game winning combos that could potentially be employed. Chakram Retriever, Pemmin's Aura, and Freed from the Real all offer the same general combo lines as Mirran Spy and I've gone this route for the time being to cut down on tutor need and increase consistency. The enchantments require more combo elements and they are rather specific so I'm not totally satisfied, but they do work well. I gave things like Riddlesmith/Vedalken Archmage a try but was not at all happy about the performance or the consistency of finding the piece and moved to basically any artifact that includes a "sac: draw card" clause and some that draw on ETB. At first I was also running Urza and some supporting staff for him but found I didn't tend to need him at all and I'm curious if that's also your opinion as your list doesn't include him either. Krark-Clan Ironworks is a seriously sweet combo enabler for Emry that smooths out the lines around things like Mishra's Bauble allowing them to both draw infinite and generate infinite mana which can later be filtered to . Thousand-Year Elixir, Umbral Mantle and Magewright's Stone haven't gotten a look yet, but with cost reducers and KCI (+ non Aura combo element aside from the Mantle) they have potential to generate infinite colorless mana that can then later be filtered and are artifact pieces that can be recurred, potentially making for some nice synergy.

Emry seems quite interesting in this format and I'm looking forward to seeing how competitive the community can get the concept to be.

king-saproling on Drawing Dead

2 months ago

Sure thing Rasaru. Your list is actually very good.. the only things I would definitely take out are Sphere of the Suns and Careful Consideration . I think Chakram Retriever and Slagwurm Armor would be good swaps for those.

It is challenging to win with mill. But it is also way more rewarding to win with an underdog strategy than with something everybody knows is strong. I say if you like mill, then go for it. Your build definitely looks like it'll nab its fair share of Ws anyway.

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