Squirrel Nest

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Horizons (MH1) Uncommon
Conspiracy (CNS) Uncommon
Odyssey (ODY) Uncommon

Combos Browse all

Tokens

Squirrel Nest

Enchantment — Aura

Enchant land

Enchanted land has ": Put a 1/1 green Squirrel creature token onto the battlefield."

Squirrel Nest Discussion

Gidgetimer on Abzan combos

3 days ago

Squirrelcraft doesn't use the graveyard, so Squirrel Nest and Earthcraft ?

dingusdingo on Reki, Kamigawa doing its best

1 week ago

Alrighty roo, let's spend 10 minutes fixing your deck

Thoughts

Aluren + Cloudstone Curio + any 2 legends 3 CMC or below = draw your deck.

Don't run Reap . It depends on opponents board state to function, meaning it is unreliable.

You are running Snow-Covered Forest but don't have Mouth of Ronom slotted. Low opportunity cost land that allows mono G to have a targeted creature nuke.

Add Prismatic Vista for increased deckthinning.

There are a whole host of other legendary cards you can be running that are 3 CMC or less. Replace any combat oriented or random buff artifacts/creature (most of the 2/3/4 CMC legendary artifacts, and also Skyship Weatherlight) with some of the following

Voltaic Key works with Paradox Engine and Sensei's Divining Top to draw deck. You already slot the other two. Key also lets you ramp or get value from other artifacts.

Inventors' Fair opens many winning lines from many board states, usually by fetching Paradox. Expedition Map lets you get to Inventors' Fair more often.

You should really up creature tutor density, and add some value targets. Eldritch Evolution Chord of Calling Finale of Devastation Natural Order Time of Need Woodland Bellower Summoner's Pact Uncage the Menagerie Weird Harvest

Adding in value creatures that can be grabbed from tutors gives you a far greater chance to escape from nasty artifacts/enchantments Caustic Caterpillar Reclamation Sage Manglehorn

Burgeoning Mirri's Guile Earthcraft and Oath of Nissa have far less value here than you think. I would cut them all, except possibly Earthcraft due to how well it works with Paradox engine. You should add Squirrel Nest as an alternate wincon if you keep it.

Why are you running Strip Mine ? You run no other stax pieces and no land recursion.

Fellin22 on lotusofblackness

2 weeks ago

favorite card is Squirrel Nest

Hi_diddly_ho_neighbor on Modern Horizons Announced

3 weeks ago

DemonDragonJ - but this set isn't just for Modern. It's for all eternal formats. Maro specifically stated that.

A couple quick thoughts: Altar of Dementia , Crypt Rats , and Squirrel Nest are nice reprints, the green Force is amazing, Glacial Revelation might be the card that makes a snow deck viable in modern since it hits lands too, it looks like the tree PW's name is 'Ayula', and we now have a snowman land!

SeekerofSecrets on Flooremoji

3 weeks ago

Atm the moment I like the idea of force of virtue along side Ranger-Captain of Eos in some mono W death & taxes/weenie or maybe BW for Lingering Souls

Urza, Lord High Artificer has soooo many possibilities in eggs or the thopter sword deck (infinite life and creatrues is awesome).

mono Black aggro/ midrange has legs now, Force of Despair is nuts

blazing chant will probably make it's own archetype but it definitely slots right into storm

Goblin engineer looks like Stoneforge Mystic to except there's probably some loop we can establish like a new KCI ish deck

I want to try UG delver/ Pteramander ) alongside Nimble Mongoose and Ice-Fang Coatl

I love tortex in pauper so Spore Frog gets my mind going

and we just got Squirrel Nest so hopefully squirrels could be a thing X)

I haven't seen anything that will give us a new combo deck other than maybe urza but man this set is solid and where only three days in!

Oh i almost forgot taking turns with Spore Frog and Regrowth ! this actually might be one of my favorite, I've been wanting to build turns so this might be the push that I needed!

graycattt on Tuvasa the Voltron

1 month ago

I've made a number of recent updates here.

Cut:

  • Hanna, Ship's Navigator - I've got a few other ways to recur enchantments, and she's just way to slow. I've never had her survive until my next turn to actually use her.
  • Fountain Watch - I prefer Sterling Grove since I can sac it if I need to stick some auras on an enchantment creature.
  • Ashes of the Abhorrent - not really relevant in my meta.
  • Vanishing - I absolutely love this card and may end up putting it back in. But flickering ward has been doing way more work for me, and there's been a number of times where leaving up is a pain.
  • Paradoxical Outcome - with so many draw engines already the card draw was irrelevant, and I've never actually been in a situation where I was able to use it to save some permanents. Also I have ways to get them back from the graveyard.
  • Wilderness Reclamation - I added it when Sigarda's Aid was still in there, but I don't think either really add anything.
  • Authority of the Consuls - I've found it to be very minimal benefit
  • Dawn's Reflection - While a great EDH ramp card, I already have the exact same function in Market Festival , and it felt like I have enough ramp without it.
  • Soul Snare - I kinda liked the idea of the threat on the battlefield for a similar effect to Ghostly Prison , but I think it's just too weak of a card.

Added:

  • Yavimaya Enchantress - I cut this long ago and I'm not entirely sure why... but she's back in now.
  • Enchanted Evening - Haven't had a chance to cast it yet, but I can see this doing some outrageous things here. Makes any permanent, including lands: trigger card draw from enchantresses, buf Yavimaya Enchantress / Ancestral Mask / Tuvasa the Sunlit . It also makes everything protected by Privileged Position .
  • Mystic Remora - not gonna lie, I mainly added it because I love the art. But I think it can be a pretty powerful card here depending on the matchup. And the cumulative upkeep is essentially free in EDH.
  • Privileged Position - I had this in here already at one point but cut it because of the high CMC. But I think I've got enough ramp at this point to make it well worth having.
  • Blind Obedience - Not sure if this is a keeper yet, but there is a Breya combo deck in my local meta.
  • Mirari's Wake - Ramp! This card is insane, not sure why I didn't have it in here from the start.
  • Omniscience - Not sure if it's a keeper because of the super high CMC, but it does seem like pretty much a game ender as long as there's a card draw engine on the battlefield.
  • Earthcraft + Squirrel Nest - I just couldn't help myself, I want infinite squirrels! Earthcraft is also relevant on it's own with all the land enchantments. I may end up cutting Squirrel Nest , as I'm not sure I like infinite combos in EDH, but that's not happening until I have a chance to use!

schulle on Ghave, The Mana Hungry

1 month ago

I would include Squirrel Nest for the combo with Earthcraft , What I would cut for it is kinda hard to say because you already have tuned tue deck really good,so it would be Search for Tomorrow or Lotus Petal

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Squirrel Nest occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%