dbpunk Deckspert

Seriously love playing dat commander

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I can see how, however if we're just claiming it's due to their weirdness than I'd say probably inhumans would be more apt to compare them to, since their powers aren't something they're all born with.

I also like the avengers comparison to the main 5 since each of them corrolate to a different avenger pretty damn well (Jace is Iron Man because he's kind of a dick, Gideon embodies Captain America's values of right and wrong, Chandra and the Hulk both rely heavily on emotion for their abilities, Nissa almost reminds me of Spiderman in the way that her main priority is protecting a singular place as compared to the other members, and Liliana is pretty much Scarlet Witch the necromancer)

August 14, 2018 11:08 p.m.

I think if your doing comparisons to marvel you should probably think of them as avenger characters from the comics.

August 14, 2018 6:07 p.m.

Center of the Day

Enchantment

At the beginning of each endstep, put an Time Zone counter on each permanent.

If a permanent has an odd number of time zone counters on it, it untaps during each players untap step.

If a permanent has an even number of time zone counters on it, it's a 0/1 sheep creature with no abilities and doesn't untap during any players untap step.

Whenever a permanent has 24 or more time zone counters on it, remove all counters from that permanent.

Create a sheep creature

August 14, 2018 3:14 p.m.

Maro said on his Tumblr to expect guild leaders but not nephilim. Sooooo I don't think that's what's gonna happen.

August 10, 2018 11:28 p.m.

Said on Thoughts on Thantis...

#5

I would say damage doublers like Dictate of the Twin Gods might also be good in his deck too. Maybe things like Crawlspace to limit the number of attackers? Or something that makes it even tougher to attack you with giant hordes.

Or of course the classic combo of Pariah's Shield and Stuffy Doll

August 10, 2018 5:21 p.m.

So the other issue I see is use of color identity and design outside of mechanics and philosophy. For example: how would they establish iconic races in a one off use of the color? Colorless mana/color identity already had them in the form of golems/other artifact creatures, but a sixth color would still need some. Or common magic type. The better question: what would it cover that other colors can't and what would be a possible overlap?

August 10, 2018 12:25 p.m.

Said on 3 color cards ......

#7

Sorry for the long addition.

August 7, 2018 6:22 p.m.

Said on 3 color cards ......

#8

Honestly I've kinda thought about this before (like personal writing for a set).

My idea was this:

The guilds collapse during a civil war, leaving new guilds to take their place after the deaths and/or disappearance of the guild leaders.

Kai Order : The combination of the lawfullness of the Azorius, the community process of the Selesnyan and the ideas of improvement for themselves and others. They believe in law and order for the community, leading to their process of mutating themselves in order to become protectors of the city. Lavinia has joined this order in the collapse of the guilds.

The Orzus Church : Combining the need for control of the Dimir, the Azorius and the Orzhov, the Orzus Church acts as a shadow government and run many of the spy networks and black markets of the city, while hiding behind the facade of the church. Teysa has gained some standing within this organization.

Izaruu Labs : This guild finds the Rakdos need for torture, the Dimir's use of psychological torture and the Izzets need to experiment. Unlike the Izzet, the Izaruu experiment in dark places which were previously unthought of, including torture and the creation of weirds with human blood as a base. One of their experiments in mind control resulted in their most powerful agent, a reborn Melek.

The Gron : Unlike the other side guilds, the Gron are the outcasts of the Gruul, the Golgari and the Rakdos banded together. Together, they form a vicious warfaring group ready to fight always. Varolz leads their most powerful assassin group.

The Katasna Army : The Katasna are a ragtag army based on the power of the strongest, born from the warriors of the Boros and the Gruul, as well as those tired of the ideals of the Selesnyan. They're extremely strong in the use of pyromancy and elemental magic. They're belief in survival of the fittest has lead Ruric Thar to grow into a general of great power within the group.

The Demonas Mercenary : A group of mercenaries who wish for absolute freedom, including the power to break away from the traditional army ideals of the Boros, the religious ideals of the Orzhov and the control of Demons of the Rakdos. Refusing to be held down any longer, the Demonas have become extremely powerful sanguimancers and necromancers, allowing them to control their demons. One of their oddest recruits is Exava, who wanted to control the same power as Rakdos had.

The Tolis Order : A religious order of the oddest bit, they combine the religious ideals of both the Selesnya and the Orzhov. However, they worship the ability to recycle life as the Golgari had and preservation of life. Most notably, one of their high shamans is Emmara Tandris, who perfected their prayers of protection.

Nakia Spys : The Nakia are the ultimate spys, being able to break the secrets of the dead, the mind and the body. They use the Golgari's penchant for the dead and Simics study of nature to perfect the techniques of the Dimir. One of their newer agents is Mirko Vosk.

Soltan Lotus Eaters : The Soltan take the respect for nature of the Gruul and Simic to a new extreme, while some Izzet members joined to study in a new domain. They have an odd habit of eating a specific Lotus found within Gruul ruins, which supercharges their Mana. A notable member is Vorel, who used the Lotus to turn himself into a more powerful being.

The Diirol Senate : The ultimate governing order in the new Ravnica, they use both the military function of the Boros and the Azorius's law ideas. In addition, they promote the creation of new technology by ex-Izzet scientists to create better ways of protecting the freedoms of Ravnica and prevent conflict. Their hieromancy is completely uncontested, although their most useful lieutenant, Tajic, chooses to forgo hieromancy for advanced battle plans.

That's kinda where I see them going at least?

August 7, 2018 6:14 p.m.

Said on $10 says we ......

#9

The other issue with comparing Karn and Aurelia in these cases is the fact that pre-mending planeswalkers could literally do anything. Vensor and Karn were both pre-mending planeswalkers, and Vensor gave him the spark premending. After the mending, it's questionable if you're able to transfer Sparks.

August 6, 2018 4:11 p.m.

Said on $10 says we ......

#10

In truth... This is actually decent theorizing. Especially when you consider the fact that legendary creatures tend to be action shots.

Some theories of my own:

We'll be getting ten legendaries per set due to the introduction of brawl. As well, ten guildleaders (based on a recent statement by Maro on his Tumblr)

In addition to a Boros Planeswalker, were most likely getting a second guild planeswalker. Specifically a U guild which makes Homunculi tokens (there were tokens shown with Fblthp references)

One of the guilds will have some weak connection to tribal subtheme due to cards from Ixalan and Dominaria being in standard and wizards slowly weaning off tribal effects.

Reprints of at guildgates but not shocklands (unfortunately) due to the current standard.

A Thrull (Orzhov), Homunculus (Dimir), Weird (Izzet) or Insect (Golgari) legendary based on the fact that Wizards are more willing to create creatures based on less used creature types recently.

August 6, 2018 5:08 a.m.

Said on Custom Commanders...

#11

Thplrt, the Voweless

Legendary Creature - Homunculus

Play with the top card of your library revealed.

You may cast spells from the top of your library.

Whenever you cast a spell from the top of your library, flip coins until you lose a flip. Then, look at the top X cards of your library and rearrange them in any order, where X is the number of coin flips you won.

3/4

Thplrt was a Homunculus built with three eyes: one of which saw the immediate future, one of which saw all possible futures and one of which to see the present. Unfortunately, one eye was damaged in the creation process, only allowing it to see some possibilities.

Create a commander that interacts with the command zone in an unique way. By which I mean doesn't have just an ability that plays it from the command zone for a reduced cost.

August 3, 2018 4:11 p.m.

Said on Custom Commanders...

#12

Sol Ku the Life Maker

Legendary Creature - Hound Shaman

Morph

Whenever a creature is turned face up, manifest the top card of your library.

: You may cast a non-creature card if it's a morph creature until end of turn.

: Turn target facedown land face up.

2/2

Unlike other Ainok, Sol Ku quickly learned how to master the mysteries of the morph form, going so far as to even hide his own spells as morphable spells.

Create a legendary snake

August 3, 2018 1:12 p.m.

Said on Custom Commanders...

#13

Sarkhan, Dragon Wanderer

Legendary Creature - Human Shaman

Whenever ~ attacks, add three Mana of any color to your Mana pool. That Mana does not leave your Mana pool as turns and phases end.

: ~ becomes a 7/7 dragon with flying and menace until end of turn. If it would die, return ~ to your hand.

3/3

Make a 4 color legendary that doesn't use a theme from one of the previous 4 color decks

August 3, 2018 11:05 a.m.

Said on Custom Commanders...

#14

Havvarok the Greedy

Legendary Creature - Dragon

At the beginning of your turn, return a creature card from a graveyard to play under your control. That creature has haste. Then, sacrifice it unless it dealt damage to a player this turn.

6/6

Havvarok, like most greedy beings, often also attempts to collect pawns to use. He tends to keep those that please him most and destroy all others.

Give me a legendary who you'd need on the field the entire game

August 3, 2018 12:06 a.m.

Said on Custom Commanders...

#15

Ceryniea, Golden Hind

Legendary Creature - Deer

Haste, Prowess

Whenever ~ attacks, each creature power 4 or greater can't block it.

Whenever ~ deals damage, draw cards equal to that damge.

1/2

Essentially the Ceryniean hind, which supposedly was so fast no man could catch it.

Create a legendary creature for a mono red Mill deck.

August 2, 2018 10:49 p.m.

Said on Custom Commanders...

#16

Lillian Katalba

Legendary Creature - Elf Warrior

Each player may play a land on each of their opponents turn.

Whenever a player taps a land for blue, red or black mana, they must tap an additional land they control.

2/2

Lillian Katalba is ansoldier of the Selesnyan forces, who believe in forcing her opponents to see the way of the Conclave.

Create a gremlin legendary

August 2, 2018 8:30 p.m.

Mardu Deathflinger

Creature-Minotaur Warrior

Lifelink, Deathtouch

Whenever a creature you control attacks, you may untap it and remove it from combat. If you do, that creature deals 1 damage to each creature your opponents control.

4/4

Create a white creature that cares about large Mana costs.

August 2, 2018 5:40 p.m.

Mardu Deathflinger

Creature-Minotaur Warrior

Lifelink, Deathtouch

Whenever a creature you control attacks, you may untap it and remove it from combat. If you do, that creature deals 1 damage to each creature your opponents control.

4/4

Create a white creature that cares about large Mana costs.

August 2, 2018 5:40 p.m.

Said on Custom Commanders...

#19

Jarad, Lord of the Loan

Legendary Creature - Zombie Elf

Dredge 3

At the beginning of your upkeep, return a land from your graveyard to your hand.

Discard a land: Add to your Mana pool.

2/2

Do I really need to add more lore for Jarad, Golgari Lich Lord? Also see if you can notice how many references to Life from the Loam I've added.

Reimagine another classic powerhouse card commander.

August 2, 2018 3:09 p.m.

Said on Custom Commanders...

#20

Barlow, Saskia's Lieutenant

Legendary creature - Ogre Warrior

Haste, Lifelink

Creatures you control get +1/+1 for each warrior you control.

Whenever a creature you control deals combat damage, put a 1/1 red human warrior creature token into play.

3/3

Like Saskia, Barlow lost her home to Invaders, attaching her cliffs. In vengeance, she joined Saskia to strike back. Secretly, she's the reason that so many of Saskia's armies stay brave and willing to fight, and is famous for giving courage to her troops.

Make a crab legendary

August 2, 2018 2:05 p.m.

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Meren's Goth Party

Commander / EDH* dbpunk

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Mirko Vosk and his Friends present...

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