Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
|Have (2)||gildan_bladeborn , Taki117|
Printings View all
|War of the Spark (WAR)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Liliana's Triumph Discussion
2 weeks ago
Please update the list to today (: especially with pioneer, some of these cards have hit above $2. Liliana's Triumph is a great inclusion
1 month ago
I would cut every instant you have except Vraska's Contempt, and only because it's decent to start with. Regarding your lifegain, lifegain is the worst strategy in EDH. Life doesn't do you anything unless you have a way to use and abuse the lifetotal (Necropotence, Aetherflux Reservoir, etc....)
Cabal Ritual - Better in storm/competitive builds. There is nothing wrong with it tbh, but understand that you will be at a card disadvantage after casting ramp that only ramps you for one turn. You should add more artifact ramp instead.
Sorin's Thirst- Much better removal for cheaper like Go for the Throat
Suffer the Past - Grave hate is nice, instant speed too, lifegain is useless. Better grave hate if you really want it
Tendrils of Corruption - A pet card of mine, but 4 mana to hold up at instant speed is hard (same issue with Vraska's contempt). Replace with cheaper removal such as Hero's Downfall
Radiant Fountain - Does nothing good, replace with Deserted Temple to untap coffers or nytkhos. Don't forget to add urborg in place of a swamp
Cutting enchantments..... (lots are expensive)
Palace Siege - Useless draining and weak recursion
Polluted Bonds - Weak IMO, costs too much like the others
Retreat to Hagra - Both modes are weak
Revenge of Ravens - Lifeloss is minimal
Trespasser's Curse - See above
1 month ago
Target player sacrifices a creature. That player loses 2 life and you gain 2 life that creature had indestructible
Standard playable, esp. for the Mono-Black Devotion build. Better than Liliana's Triumph if you aren't running Liliana and are 1 v. 1, maybe even modern playable in 8-rack. Smallpox seems better to me, but maybe as a sideboard?
I'd like another standard playable removal spell
1 month ago
triproberts12 thanks for commenting on the deck! I have some drawing spells in there already like Necrologia and Ambition's Cost but I do like your suggestions for lower cost draw spells. My concern with Skeletal Scrying is exiling potentially useful cards since my graveyard is basically the waiting area for all the instant recursion I'd like to see mid-game. I like Moonlight Bargain and am searching for a place to add that particular friend. Because I'm so creature light, I haven't really cared much to use a lot of anti-instant defense in this but I'm considering removing some of my current instants to incorporate some of your suggestions. After I play this a few more times as is, I'll see if some slots merit that defensive capability. For the other synergy options you suggested, some of them I thought the CMC cost too high for their effect or already had a means to do a similar thing ( like Mirari for example, I have Primal Amulet Flip to offer spell copies and add the cost reduction beforehand!). Of your list, I loved the idea of adding Isochron Scepter and Runechanter's Pike ! Mixing Isochron with Dark Ritual or Cabal Ritual for mana, Thrilling Encore or Grim Return to add friends from other graveyards to Toshiro's party, or Liliana's Triumph , Snuff Out , or Go for the Throat for unending killing/sacrificing fun! And Runecrafter's just amps the crap out of (most likely) Toshiro for another avenue of commander damage FTW. Thank you for all your suggestions!
2 months ago
thanks for the comment match_lighter! I agree, shizo is probably worth testing out.
As for Vicious Rumors , the vast majority of my Modern play lately has been playing 3-4 player multiplayer with my friends, so most of my modern decks (like this one) include some strange card choices I would never normally run in a modern deck. Vicious Rumors and Liliana's Triumph are in here because they can hit all of my opponents at once
3 months ago
I would swap Diabolic Edict out for Liliana's Triumph as it can get through Leyline of Sanctity . Depending on how you want your deck to function Gifts Ungiven could be just better than Fact or Fiction , likewise I do not agree with having three Fact or Fiction and think you should swap at least one out for Hieroglyphic Illumination , as though Fact or Fiction could provide more card advantage, it can also get stuck in your hand during the early turns- when you would much prefer it to be Fact or Fiction .
3 months ago
Looks solid to me. Theres almost no reason to not just go 4 Castle Locthwain . Dark Prophecy is legal in the format and I think it does a better job than Underworld Connections of drawing cards with multiple sac outlets in the main and has no less than 3 devotion on it. Im also interested to see how your removal package works out! That has been the most in flux aspect of my lists. Grasp of Darkness and Liliana's Triumph are other options
3 months ago
Hey man! I got some suggestions. Feel free to ignore any/all of them:
I've never liked Chromatic Lantern , especially for two-color decks. Three mana is a real investment, so I think you'd be better off just running the Talisman of Dominance also above suggested. Coldsteel Heart , Sky Diamond and Charcoal Diamond are all valid forms of ramp as well. It is important also to not overlook the colorless ramp: Prismatic Lens , Mind Stone , Mana Vault (if you have $30), Everflowing Chalice ... Generally, I've had better luck with these two-mana rocks, even if they produce colorless, than with three-mana colored rocks.
You're running Ponder and Brainstorm , which are pretty dumb-good cards. Have you considered also running Preordain ? The three of these together make a hell of a cantrip suite, and will (along with an increased number of rocks) allow you to cut four or five lands.
There're some zombie lord/tribal cards you're not running you may want to consider. Zombie Master is one of my favorites (I like them old cards), and he's especially potent if you have the ability to throw an Urborg, Tomb of Yawgmoth into the mix. Depending on who you're playing with, Noxious Ghoul can be a one-sided boardwipe. Graveborn Muse is a great way to draw cards, and Undead Augur is similar. Undead Warchief is around $7 nowadays, but he's also worth running if you can.
I don't know how many creatures you typically have on the board at any given moment, but considering you're running 31 in the deck I'm guessing you tend to have a board presence. Consider Slate of Ancestry , which is generally a better Distant Melody people have forgotten about.
Windfall is an amazing card, especially if you can pair it with Narset, Parter of Veils . In general, midrange decks like zombie tribal can get out-valued if your opponents draw too many more cards than you, and these two can put a stop to that. Ashiok, Dream Render is another planeswalker to consider, since it will stop greedier decks (like mine) from fetching or tutoring.
Speaking of tutors, you should run some. Demonic Tutor and Vampiric Tutor are the gold-standard, but unfortunately together the pair is around $100 nowadays. Fortunately, there're other options, like your Diabolic Tutor . I suggest you run cards like Dark Petition , Lim-Dul's Vault and Mastermind's Acquisition , which are all FAR more affordable alternatives to the classical tutors.
In terms of removal, I see you're running a lot of one-for-ones. In two-player formats like modern and legacy, these are good; in four-player formats, where you're usually facing about three times as many cards as you have access to, they're simply not good ENOUGH. Most of the removal in EDH decks should be at least two-for-ones, combining targets between opponents. For example, Geth's Verdict only makes one opponent sacrifice a creature, while Liliana's Triumph makes all your opponents sac (a three-for-one) -- so I think Liliana's Triumph is better. Also note that the one life lost to Geth's Verdict is generally not relevant. There're some other cards to consider in this multi-for-one vein: Reckless Spite , Ashes to Ashes , Cyclonic Rift , Decree of Pain , Innocent Blood , Barter in Blood ... These last two are especially potent because zombies tend to recur their creatures rather easily.
Creature-midrange decks also tend to be soft to mass-removal pointed their way. Consider Living Death as a way to get around this problem, or Patriarch's Bidding (though the latter is more expensive).