|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
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Nekusar, the Mindrazer
Legendary Creature — Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.
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Nekusar, the Mindrazer Discussion
5 days ago
By adding Mindcrank to the deck, you can go infinite in combination with Bloodchief Ascension . I know Crank is more of a mill-option, but by itself it can already be a major nuisance to many opponents' strategies; especially when they're dependent on top-decking stuff.
Another strategy to keep in mind, is punishing opponents for drawing cards. If you force to discard, naturally opponents will need to draw more cards to still be effective. Also, you can force them to draw more cards and discard them before they're able to do anything with them. Some options for punishing draw could be cards like Underworld Dreams , Nekusar, the Mindrazer (who also forces more draw), Fate Unraveler , Cerebral Vortex , Fevered Visions and Molten Psyche .
Hope this helped. Good luck with your brew!
Mrs and Mr NV_1980
6 days ago
Nekusar, the Mindrazer is not modern legal. Fortunately, there are other critters that do what he does: Kederekt Parasite and Fate Unraveler . If you add both of these, you can make drawing cards very painful for the opponent.
And I think Quest for Pure Flame would work well with this kind of strategy, since it could come down early, and activate as the enchantments ping the opponent, and be used to kill the opponent when you make them draw a bunch of cards, with Cerebral Vortex or Runeflare Trap or whatever.
1 week ago
Then I don't think you need Countersquall , how about swap that for a Swords to Plowshares , Putrefy , Path to Exile , etc. I think you have a couple too many counterspells, in my Atraxa deck I don't play really any counterspells except for well Counterspell . I rely on Supreme Verdict , Damnation , Merciless Eviction , Swords to Plowshares , Assassin's Trophy , etc to remove threats rather than bother with trying to counter them. While, your not a control deck obviously, 1-2 boardwipes could nonetheless be useful. Then I figure there must be a reason that you don't have Cyclonic Rift in here right? Otherwise, Recoil is an easy swap.
I also feel that you can cut some of your other instant/sorceries that read … proliferate. Cards like Merciless Eviction , Supreme Verdict , might just serve you better. I think a little more ramp could be used here also, such as Simic Signet , Commander's Sphere , Fellwar Stone , Kodama's Reach / Cultivate and such (1-2 mana of these would help), So I think cutting a card like Contagion Clasp and or Temple Bell would be a good choice.
So, in summary I would cut some of these cards: Wanderer's Strike , Countersquall , Grim Affliction , Steady Progress , Juniper Order Ranger , Recoil , Temple Bell ( Otherworld Atlas could be more interesting, I use it in Nekusar, the Mindrazer :).
And add some of these, Scavenging Ooze , Flux Channeler , Winding Constrictor , Simic Signet , Orzhov Signet , Golgari Signet , Commander's Sphere (1-2 more mana rocks would help, Crystalline Crawler could also work maybe) Merciless Eviction , Cyclonic Rift , Putrefy , Swords to Plowshares , and Mortify .
Even though my list has been converted to superfriends now, you could have a look at it for some still possible ideas. I hope some of this helps.
2 weeks ago
Yo, ex-Locust player here (still love the guy, but it evolved into something else), strongest combo you have access to while Locust God is one the field: > Kindred Discovery (on Insect obviously) > Attack with an insect/draw a card > draw whole deck > Exile Simian Spirit Guide from hand > Firestorm pitching X cards where X is the greatest life total among opponents. These cards aren't budget friendly, but their not budget killer either. Note that you can't stop the card drawing once it gets going, so we're killing our opponents on the stack. Cards you shouldn't pitch to Firestorm are free counterspells + any other counters you have the mana to pay for. Only card to almost certainly pitch to Firestorm is Kozilek, Butcher of Truth to shuffle everything you pitch in case your opponents Counterflux or Dovin's Veto your Firestorm. Also if you find yourself with a successfully countered Firestorm, you're still milling off of Kindred Discovery UNLESS you remove your own Locust God or Stifle your last Kindred Discovery trigger. I've been there. My suggestion is to run Snapback . It's super versatile as both a free out if you're milling out, and free removal against problem creatures (lookin' at you, Nekusar, the Mindrazer and Spirit of the Labyrinth ). I've presented a lot of cards and if you're even considering my suggestions, you may be saying "Ah, geez, I gotta find cards to take out". As someone who ran the deck for a hot hot minute, Throne of the God-Pharaoh is a slow kill and doesn't do anything when cast. Haze of Rage is way too underwhelming unless you have infinite mana, and I don't see Mana Echoes nor Isochron Scepter + Dramatic Reversal in your list. Hope this helps. I could go on longer, but I'll save your time for now.
3 weeks ago
Mill is pretty hard in EDH, since there's at least 40 more cards in libraries than normal and you usually have more than one opponent.
Also, most folks hate playing against mill, and then there's those folks who play "graveyard matters" decks like Meren, or Muldrotha that you end up helping.
I would honestly add red and run Nekusar, the Mindrazer as your commander. Almost the same concept, but it mills to your hand, then yard. Plus, you can run cards like Sire Of Insanity , Library of Leng , Black Vise , Skullcage , The Rack , Megrim and whatnot.
1 month ago
Finale of Revelation Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Finale of Revelation will work great in Niv-Miz deck but so hard to get 12 mana in standard on a regular basis but in EDH this card will rock in the Niv-Mizzet, Parun or Niv-Mizzet, the Firemind decks and I can so leverage this in my Nekusar, the Mindrazer edh deck not quite as good as Time Spiral but as a player that only started playing a couple years ago that would require me to drop $60 for 1 card so this is a solid cheaper substitute that can help me filter through to the cards I need and untap 5 lands and with the right card could wreck someone day
1 month ago
Adding black would also let you run cards like Nekusar, the Mindrazer , Fate Unraveler , Kederekt Parasite , etc... as alternate win cons in case you lose your Smothering Tithe. Right now I'm a bit concerned that it's vulnerable to exile when Return to Dust and Merciless Eviction are format staples. Something like Into the Roil or Chain of Vapor would help you rescue your Smothering Tithe in that event. Barrin, Master Wizard would also be excellent for getting added utility out of your treasures.
1 month ago
GHOST_SCKOPE, unfortunately that's still not quite how it works, but thank you for doing some digging! Nekusar, the Mindrazer would trigger, but those triggers wouldn't go on the stack, since the process of ending the turn causes the triggers to disappear. Alas, Day's Undoing is really just the poor man's Timetwister .
Thanks again for helping out with the research!
Nekusar, the Mindrazer occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
U/B/R (Grixis): 0.57%