Nekusar, the Mindrazer
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Nekusar, the Mindrazer

Legendary Creature — Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

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DarkKiridon on Is Staff of Completion a …

5 days ago

I should retract my one statement and point out that not just group hug decks, but decks like Nekusar, the Mindrazer among others.

Necramus on Nicol Bolas and the Elderspell

2 weeks ago

ZacKrell valid and I totally get it! I ran Nicol Bolas Dragon God grixis in standard, as soon as WotS dropped. It totally turned into a mid-range super friends list where I used elderspell to sac all my own walkers to ult Dragon God. The only reason it was consistent is because it was standard and everything was 4 of. AS SOON as Fires of Invention came out, the deck turned into Grixis Fires.deck and dropped The Elderspell shenanigans.

Bolas is my favorite character in all of MTG. So, when I saw your list pop up on the front page, I got super excited and came to see if there was anything I could steal XD. I'm currently running Nekusar, the Mindrazer as my Grixis commander, but it came from the ashes of a Nicol Bolas, the Ravager  Flip deck. I leaned pretty hard into super friends and stax for that list. Feel free to check out my Nekusar build and see if you've got any suggestions for me :)

MyFETTish on Draw a Few Format?

1 month ago

Nekusar, the Mindrazer likes this idea.

Local_Hethen on Life gain, life loss +

3 months ago

I would say to tone back the amount of control. Are you going for life gain using Oloro, or is he a placeholder for now? If you are going for card draw, I'd recommend using Nekusar, the Mindrazer instead, but if you like the life gain then we should focus on how to use it more than just to gain life. I ask because you mentioned liking Sheoldred. She has a draw mechanic and gain life mechanic.

legendofa on Hot Wheels

4 months ago

The most and best wheel cards are in and , so you need at least one of those colors, and preferably both. Xyris, the Writhing Storm and

Breaking it down, wheeling has four key parts: you discard, you draw, opponents discard, and opponents draw. This is a very simple, slightly curated list of commander options that care about at least one of these.

"Whenever you draw"

"Whenever you discard"

"Whenever an opponent draws"

"Whenever an opponent discards"

Some side options are reanimator, since you're going to be filling graveyards fast, and spellslinger, since most of the straightforward options are instants and sorceries.

MyFETTish on Nekusar (needs fine tuning)

6 months ago

BenTim yes my main focus is wheels, but my other option is Thassa's Oracle. Yes I guess I do have a lot of mana fixing in this deck. My goal is to have a wheel or 2 happen on the turn Nekusar, the Mindrazer comes out.

FormOverFunction on New player need help with …

11 months ago

First: welcome aboard! I’m always super-excited when new folks give magic a shot! Second: I’m a strong believer in building a deck so that it isn’t too reliant on one specific card, even the commander. I would look at how you want the deck to work overall, for starters. If you want a primarily “damage your opponents through card draw” then you might want to adjust the whole deck (looking at things like Nekusar, the Mindrazer). If you like zombies, which seems to be the case, I would recommend looking at all your zombies to see the different ways they work together (triggers when they die, triggers when they deal damage, bringing them back from the graveyard, etc). And don’t lose track of their easy strength: bulldozing your enemies under piles of zombies! One of the big challenges with magic, is there is a LOT going on; a million options. There is a ton of fun to be had in fine-tuning a specialized machine of a deck, but that comes with the risk of someone monkeywrenching it with a single card. I love the idea of “drawing sheoldred will be a wonderful, force-multiplier surprise”... I worry about the idea of “I have to draw sheoldred or else my deck won’t work”. This is a lot of typing, so I apologize for that. I always catch myself wishing I could talk to you folks at a LGS or restaurant or something for these threads. It would be so much easier lol.

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