Nekusar, the Mindrazer

Nekusar, the Mindrazer

Legendary Creature — Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

Nekusar, the Mindrazer Discussion

proterran98 on Priority

1 week ago

It’s my main phase and I have a Nekusar, the Mindrazer and a Dream Halls in play. I cast Echo of Eons through dream halls, it resolves. Me and my opponents draw 7 cards and they get dealt 7 damage. Now, is it possible to cast all at once without passing priority Torbran, Thane of Red Fell and Day's Undoing through dream halls before my opponent cast Return to Dust through dream halls and thus doing 21 damage (7 new cards drawn)

Side note: with nekusar and days undoing, do you deal damage before you end the turn or does day’s undoing not work with nekusar?

Quickspell on Does Hullbreacher trigger Nekusar?

2 weeks ago

Does it make sense to run Hullbreacher with Nekusar, the Mindrazer ? Or does Hullbreacher prevent Nekusar from dealing damage, since opponents won't draw cards?

FormOverFunction on Commander Suggestion

3 weeks ago

Good afternoon Sir or Ma’am! Our records show that you might be a great pilot for a Torture! deck. Do you like theme? Do you crave adventure? Join today, and welcome Nekusar, the Mindrazer into your heart!

Polaris on When can a Consecrated Sphinx …

1 month ago

Pongify is an instant, so it can be cast whenever he gets priority. I won't go into a full explanation of priority here, but essentially it defines when you can do things, and priority is passed around the table in turn order whenever something happens (someone casts a spell, a spell resolves, an ability triggers, etc.). Pongify can't be cast between individual cards drawn by Consecrated Sphinx, because they are drawn by the same trigger, but as you'll see, their general idea can still work.

Nekusar, the Mindrazer , Curiosity , and Consecrated Sphinx all work by triggered abilities, so priority goes around the table whenever one triggers and also whenever one resolves to deal damage or draw cards. The ideal time to cast Pongify is after Consecrated Sphinx or Curosity's draw trigger goes on the stack, because then Nekusar won't be in play when the Sphinx trigger resolves and player B draws two cards.

Here's how it will loop on the stack. Pongify can be cast after any of these steps, but remember that any triggers already on the stack will still resolve after Pongify takes out Nekusar:

  • Opponent draws their normal card for the turn
  • Nekusar triggers
  • Nekusar's trigger resolves and deals 1 damage
  • Curiosity triggers
  • Curiosity's trigger resolves and you draw
  • Sphinx triggers
  • Sphinx's trigger resolves and player B draws two
  • Nekusar triggers twice, continuing the loop
  • First Nekusar trigger resolves for 1 damage
  • Curiosity triggers
  • Curiosity resolves, you draw
  • Sphinx triggers
  • Sphinx resolves, player B may draw two
  • Nekusar triggers twice, continuing the loop

Because of the order the triggers happen in, and because the loop happens for each damage Nekusar deals (leaving one Nekusar trigger on the stack each time), half the damage will be "banked" in a pile of Nekusar triggers. This means that while they can only prevent the last two damage with Pongify, if they do so (breaking the loop) they'll take the last half of their damage from that pile of triggers at the end. However, Nekusar and Curiosity won't be in play any more so you won't get to draw any more cards, leaving Player B having drawn roughly twice as many cards as you.

For example, say the loop happens 10 times before Player B responds to their Sphinx trigger with Pongify. Nekusar/Curiosity will draw you 10 cards/deal them 10 damage, while Consecrated Sphinx will draw them 18 cards, plus a last two after Pongify. They'll have drawn 21 cards (including their normal draw for turn) so far this turn. Once the loop breaks, 9 remaining Nekusar triggers will resolve, so they'll take 19 damage total for their 21 cards, while you've drawn 10 cards.

A final note here is that Curiosity and Sphinx both have "may" abilities, so either player can break the loop by choosing not to draw cards when one of their triggers resolves (you'll still resolve all the leftover Nekusar triggers though, which will trigger Curiosity if they're still in play. Someone will have to choose not to draw for all of their triggers to fully break the loop without removing Curiosity).

Neotrup on When can a Consecrated Sphinx …

1 month ago

Assuming Pongify was in the last pair of cards (so their library will be empty), both are drawn, and triggers are placed on the stack from Nekusar, the Mindrazer to deal damage. They can at that point cast Pongify , but will still take both damage. You will not draw any cards as Curiosity is not around to trigger. Optimally, they have a bunch more damage to take, as they're drawing two cards to your one, and letting Nekusar, the Mindrazer 's triggers build up, hoping to remove Curiosity before the damage goes through (so they can actually get twice as many cards as you).

If Pongify is in a pair above the top card (that is, when they draw two cards it leaves 1 card alone in library), then they won't be able to draw that last card with Consecrated Sphinx without losing the game. Consecrated Sphinx lets you draw 2 cards or 0, not 1.

eirvandelden on When can a Consecrated Sphinx …

1 month ago

During a EDH match, we had the following board state: Player A (me) has Nekusar, the Mindrazer enchanted with Curiosity Player B has a Consecrated Sphinx and Pongify in hand

I just cast my Nekusar+Curiosity and pass the turn to player B. Player B wants to use my Curiosity triggers to draw his deck into a solution (hindsight…). I was low on cards, so I wanted to draw as many cards as possible He finds what he wants and wants to draw his last two for the least amount of damage, by casting Pongify on Nekusar after drawing the second-to-last card (but not yet the last), so he won't get damage for the last card AND I could not get a card for the last damage.

My question: when could he play Pongify ? And what would be the "optimal" time to do so?

Rhyno52 on Anti-Vampire Deck

1 month ago

It depends on what kind of deck you prefer. I currently have 4 Commander decks and building my fifth. All with very different themes. But i can List the Commanders:

Nekusar, the Mindrazer , Kinnan, Bonder Prodigy , Jared Carthalion, True Heir , Anowon, the Ruin Thief

Sultai_Sir on How's Kaldheim Looking to You? …

1 month ago

In my humble opinion, Kaldheim is looking like an amazing set. We haven't gotten any broken things, but they all look fun. Let's go over some of the future commanders of our hearts! I'm skipping over commanders that use fortell, as we don't have many cards for them. Oh, and the cards that don't interest me. My post, my rules!

  • Halvar, God of Battle  Flip: While pretty good in Voltron decks, he makes for the first artifact commander we've ever had, and I know my Inner Johnny is tickled at that fact. The Equipment side is also super cool, with being able to pay 4 mana to resuscitate one of your creatures. With some Phyrexian Altar + Ashnod's Altar janks, we can make a fun mono-white combo deck! Oh, and Batterskull says hi.
  • Lathril, Blade of the Elves: I'm really psyched for this general. She looks like a way to make Golgari Elfball more viable, has a crazy, but not broken, activated ability, and is one of the only generals to make a usually too-competitive strategy fit for more casual tables. She has synergy up the wazoo with cards like Immaculate Magistrate and Timberwatch Elf. Oh, and one card that should be in every one of her decks, but is in zero so far, is Elder of Laurels. This card = broken in this deck, often turning your Lathril, Blade of the Elves into a four-digit power commander. Run it!
  • Sarulf, Realm Eater: Golgari Control is a thing, I guess? Stack your deck like card:Skullbrair, the Walking Grave does, but instead of going for the voltron combos, instead, you wipe your opponent's board every turn. Evolutionary Escalation is a must. Who cares about an 8/8 on your opponent's side when it's dead?
  • Vega, the Watcher: I'll say it: This is probably the most powerful uncommon commander ever printed. This triggers off of so many things: Elsha of the Infinite, Flahsback, Cascade, Retrace, Future Sight, Suspend, Adventure, Foretell, Impulse Draw, etc. Need I say more?
  • Jorn, God of Winter  Flip: ... Sigh. I know this is a fun card, but why is it sultai? Oh wait, it's generic value. EVen from a sultai-loving man as myself, this seems like overkill. Oh, you want me to talk about the commander? Stuff your deck full of snow lands. Attack. Repeat. Etc. So uninspiring.
Load more