Shoreline Ranger

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Shoreline Ranger

Creature — Bird Soldier

Flying

Islandcycling (2) ((2), Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)

Fluggleshmuggits on Cube Eternal

2 years ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair

IN

OUT

Snips500 on [PDH] Tatyova Combo

4 years ago

Hi, I just recently brewed up a Tatyova list that is aiming to be competitive and I wanted to ask about a few of your choices. I acknowledge that you have likely tested and played this deck more often but I am mostly curious about some of your card choices and the direction that you took this list. You can find my deck here: ~PDH~ When Lands Came to Value Town (Tatyova)

  1. Why do you include so much card draw? I actually run zero spells or otherwise that draw me cards other than lands through Tatyova. When I first was putting the list together I had a bunch in the form of Ponder, Gush, and so on but ended up cutting them for other cards.

  2. Some of your Land fetchings spells just seem bad. I don't mean to offend but cards like Nature's Lore, Search for Tomorrow, Shoreline Ranger, Spoils of Victory, Farseek, Kodama's Reach and Rampant Growth just don't seem worth it to me. Instead of some of these fetch spells, I run 40 lands. I was also surprised that you are not running Dreamscape Artist (Springbloom Druid just seems like a worse version). It's like a repeatable Harrow and gets you two Tatyova triggers. I would argue that that card is one of the most powerful cards in my deck behind Tatyova ofc and Mystic Sanctuary.

  3. I decided to include more utility lands such as Bojuka Bog, Khalni Garden, and Sejiri Steppe. This decision on my part to include these was in spite of some of them not being in Green Blue but I though their value outweighs that downside. Bojuka Bog for example is better than Relic of Progenitus in this deck because you can flash it in with a creature like Walking Atlas and exile a target players bin and draw a card like relic. The thing is though that Bog is repeatable through your creatures that bounce your lands. Sejiri Steppe is similar in the way that its repeatable protection for Tatyova or another important creature.

  4. I noticed you only ran 1 land bouncing creature. In my deck, these guys power much of the value. With them and Halimar Depths I can basically ponder each turn at least once, it allows me to repeat the ETB effects that I mentioned above, and It also allows me to get a land drop in if I missed one for some reason. Floodbringer, Oboro Breezecaller, Soratami Rainshaper are the ones I run in addition.

  5. Now a few suggestions I have: Whispersilk Cloak, Power Sink, Universal Solvent, Vines of Vastwood, Scaretiller, Explorer's Scope (This works well in conjunction with Adventuring Gear and Aqueous Form), Seat of the Synod and Tree of Tales can be tutored with Trinket Mage, Library of Leng, Stone-Seeder Hierophant/Krosan Restorer, Spidersilk Armor (So the majority of your board doesn't die to Shrivel, Electrickery or something like that and harder for Pestilence and Crypt Rats.) Also Snap can ramp you is you have a land that taps for two and same with Frantic Search if you do want to play cantrips. Another win-con that will win you the game as soon as you combo off is Sage's Row Denizen that is assuming that you are not using Mystic Sanctuary.

Thank you for hearing me out. I am sure that there is a good reason for many of the cards I just questioned and I am excited to hear them to understand your deck better. If you have questions about my choices and reasoning I would be more than happy to explain further. I am trying to make the best Tatyova deck that I can and just wanted to know why a list with a similar end goal is running certain cards that I cut out.

Lastly, I just wanted to say that after looking through your list I am considering running: Lull and Moment's Peace because sometimes this deck has a problem stabilizing early because my playgroup sees my deck as a very large threat. Merchant Scroll, I don't know why I was not running it. Mystic Remora and Rhystic Study are just too good to pass up and I probably should have been running them. I have just one problem and that would be cutting cards. I would apreciate it if you could take a look at my list and tell me what you think.

MtG-Crash on [PDH] Tatyova Combo

4 years ago

Big Update 21.5.2020: I included the Tidal Bore Combo together with Whispers of the Muse. That makes the 4 landdroppers combo pieces and takes away a lot of pressure from Ghostly Flicker. Plus it balances the power of the Transmute tutors, because searching for cmc2 now gives you Tidal Bore which comboes with a landdropper (plus Sanctuary).

Next I finally made the decision to cut Trinket Mage and Relic. I have cut Relic before but didnt update it here. It felt good and then I asked myself why I am still running Trinket Mage. It really took me some time of testing until I was sure this decision is correct.

Next thing is that I wanna make a list of cards that I have tried out and that got cut somehow. There is 2 lists: First a list of cards that are very interchangeable with cards in the deck. Its just a matter of what you expect from your playgroup. Both powerlevel wise as well as archetype wise. Second there is a list of cards Im definitely sure that do not belong in the deck even it might surprise some people :)

LIST OF CARDS THAT CAN BE USED IF YOU WANT TO:

Tutors: Shoreline Ranger, Vedalken AEthermage, Trinket Mage + Relic of Progenitus

Protection: Broken Fall, Fortitude, Vines of Vastwood, Ranger's Guile, Condescend, Rethink, Miscalculation

General: Temporal Fissure, Lignify, Frantic Search, Sleight of Hand, Sakura-Tribe Elder

LIST OF CARDS THAT DO NOT BELONG IN THE DECK: Mulldrifter, Wormfang Newt, Tilling Treefolk, Groundskeeper

Shelosmith on [PDH] Tatyova Combo

5 years ago

Hey! I'm just getting into pauper commander and I put your list together (with a few minor tweaks to keep the cost down) as it looks right up my alley in terms of play style. Since you are going all in on the Mystic Sanctuary combo, do you think there's room for Shoreline Ranger in the deck? Islandcycling means for 2 mana, instant speed, uncounterable you get to fetch Mystic Sanctuary. Just a thought.

lil_cheez on Izzet Pauper Commander?

5 years ago

Uriad

I think Traveler's Amulet is just like one of the landcyclers without the advantage of being a creature late game so I'd totally take that out for Shoreline Ranger

I don't think I see other card that is just "worse" than Chartooth Cougar for you to remove, maybe Wayfarer's Bauble or Star Compass but these are debatable

I think it is worth a shot, I've been running these landcyclers in my nongreen decks and they work better than I expected

lil_cheez on Izzet Pauper Commander?

5 years ago

May I suggest Shoreline Ranger and Chartooth Cougar ? Get a land to hand for the same cost as Traveller's Amulet but If you don't need more lands play them as creatures

lonesentinel on PDH-Are my creatures vanishing or is it your deck?

5 years ago

I realised that I just need some good ol blockers instead of needing to use spells to protect myself. Separatist Voidmage and Vedalken Dismisser can also be flickered to deal with threats, yet still block.

ratto on Deck Cycling the Cycling Deck

7 years ago

This is a thing i also want to do with the new cards and your idea, to tutor and than cycle, seems pretty sweet.

Maybe Landcycling is something for you : Twisted Abomination, Krosan Tusker, Wirewood Guardian, Shoreline Ranger

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