Ranger's Guile

Ranger's Guile

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Latest Decks as Commander

Ranger's Guile Discussion

whales on Killing Lands to go smack

2 weeks ago

Profet93 Thanks for the suggestions and +1! So after looking at it I agree completely with what you said about Faithless Looting and Invasive Species. I think I will completely drop those two for other effects like Lightning Bolt and some Yavimaya Elder. I also like the Mire Boa suggestion so I think I am going to drop a Nimble Mongoose or two to add in that to have it as an option as well. I agree that Vines of Vastwood is definitely better than Ranger's Guile so I am going to swap those out. Rancor I like but am going to sit on for a little while to see how the deck functions with the pump I currently have. Finally the last couple suggestions for the sideboard I agree with and will throw those in as well.

Balaam__ Thank you for the suggestions and +1 as well! I forgot about Yavimaya Elder and defenitly will be using him in the deck thanks for the suggestion! And I think I am going to see how this deck plays for a little bit before I buy a playset of Utopia Sprawl but thanks for giving me a heads up on that one as well!

KBK7101 on Fynn, the Fangbearer

3 months ago

Vorinclex is definitely a great addition. Rhonas as well (I LOVE Amonkhet). I'd definitely recommend anything that adds a Lure effect. Lure , Noble Quarry , Taunting Elf , Shinen of Life's Roar and Alluring Scent are a few of that type of effect in mono green. Fill the board with all the deathtouchers and drop one of these lure effects and that's basically game. You might also want to think about adding more protection for Fynn himself. Ranger's Guile , Blossoming Defense , Heroic Intervention etc. If he attracts as much attention in Commander as he does in my historic deck on Arena, he's gonna need all the protection he can get.

TheMeadiator on Enchanted Elf Ball 2.0

3 months ago

For protection, a lot of people would recommend Lightning Greaves or Swiftfoot Boots since they are artifacts and can fit in anything! But if you're looking for green protection, I recently discovered the affordable options of Ranger's Guile and Canopy Cover . There's also Asceticism , but people are more likely to target that than to counter Ranger's Guile. Oh Vines of Vastwood is good instant protection too!

There's lots more protection in white, but it's not a colour I'm overly familiar with! Good luck with your build!

Kukkakaali on Tuhmeliinit Cube

4 months ago

Version 2.5. No more oyster: - Jaya's Greeting + Young Pyromancer - Chandra's Pyreling + Risk Factor - Chandra's Spitfire + Heartfire Immolator - Spelleater Wolverine + Warlord's Fury

- Aven Eternal + Blink of an Eye - Giant Oyster + Talrand's Invocation - No Escape + Vapor Snag - Witching Well + Mistral Singer - Of One Mind + Peek

Version 2.6. Kaldheim and Strixhaven boosters: - Colossus Hammer + Access Tunnel - Camaraderie + Fall of the Impostor - Cliffhaven Kitesail + Hall of Oracles

- Kin-Tree Invocation + Binding the Old Gods - Boneyard Lurker + Infuse with Vitality - Kiora, Behemoth Beckoner + Moritte of the Frost - Incubation / Incongruity + Quandrix Cultivator - Spellheart Chimera + Prismari Command - Final Payment + Humiliate - Zealous Persecution + Killian, Ink Duelist - Kaya, Bane of the Dead + Closing Statement

- Parhelion Patrol + Glorious Protector - Oppressive Rays + Doomskar - Pouncing Lynx + Codespell Cleric - Inspiring Captain + Leonin Lightscribe

- Concentrate + Behold the Multiverse - Kasmina, Enigmatic Mentor + Saw It Coming

- Fleshbag Marauder + Brackish Trudge - Blight-Breath Catoblepas + Sheoldred, Whispering One - Audacious Thief + Unwilling Ingredient - Hagra Constrictor + Tergrid, God of Fright  Flip - Blood Beckoning + Go Blank - Murder + Poison the Cup - Lazotep Reaver + Umbral Juke - Herald of the Dreadhorde + Feed the Serpent

- Inordinate Rage + Infuriate - Heightened Reflexes + Claim the Firstborn - Furious Rise + Tormentor's Helm - Syr Carah, the Bold + Breakneck Berserker - Fire Servant + Rune of Speed

- Ranger's Guile + Snakeskin Veil - Reclaim the Wastes + Big Play - Scute Mob + Dragonsguard Elite - Loathsome Chimera + Regrowth

Sanctum on Quandrix Copies

4 months ago

Thanks for your advice. It was really useful.

I had been playing around with the Learn mechanic, utilising Pop Quiz , but for 3 mana, it wasn't cutting it. Essentially, the Lessons are "Get out of jail" cards only: slightly too expensive for their effect but could literally save you the game. So 3 mana for 1 draw and a Lesson wasn't working.

Charge Through isn't a Learn card unfortunately, hence me overlooking it but I did take onboard your advice that Quandrix Apprentice was a truly suboptimal card for this deck and maybe running 4 Snakeskin Veil and 4 Ranger's Guile was too much defense. I mean, its good to keep your critters on the board but that will only get you so far.

I was specifically avoiding using Eldraine cards but they are just too good. Having a spell to cast AND a creature is very good for this deck.

The deck desperately needed a decent 3 drop, so Lovestruck Beast made its way in. Instantly saw a dramatic improvement.

I did actually go for a Learn card: Gnarled Professor . Its 4 mana for a 5/4 Trample creature which has Learn. That's mana efficiency for you right there. Plus every time you copy it with Orvar, you learn a new lesson.

meME12 on A.T.T. (Abusing Tiny Tramplers) Turn 3 Win

7 months ago

The one card I think that could make this deck better is Ranger's Guile or Snakeskin Veil, because with cards such as Bloodchief's Thirst (just to name one) this deck can be crushed by early game removal. I mostly play standard and EDH, so I do not know the modern world. But I feel that one removal spell could crush your gameplay and the extra +1 +1 or +1 +1 counter will also put in an extra 1 damage (or 2 with doublestrike).

sbh on Beast Feast

10 months ago

instead of Ranger's Guile you should have Blossoming Defense

Murphy77 on Land War in Asia

11 months ago

Possibly the strongest Landfall card in the current meta is Scute Swarm, which can easily be the base around which a Landfall deck can be built. Scute Swarm with landfall generates a swarm of 1/1 insect tokens. Felidar Retreat then puts +1/+1 counters on each creature (including your insect tokens) with each Landfall. Felidar Retreat also gives your creatures vigilance for the turn. Frondland Felidar then comes in and allows you to tap any creature with vigilance to tap any of your opponent's creatures. As you will invariably have more creatures than your opponent, tap your smallest creatures to tap opposing creatures and attack Unblocked.

Conclave Mentor adds +1/+1 counters for each +1/+1 counter that you place on creatures. Murasa Rootgrazer helps Landfall by, each turn, allowing you to either return a land to your hand or play an extra land. Similar increased landfall results from Roiling Regrowth and Scale the Heights.

Then come the options and/or personal choices. Do we add extra counters with Vastwood Fortification  Flip or double up on a Landfall effect with Skyclave Pick-Axe? Is Kazandu Mammoth  Flip stronger than Wildwood Scourge? Ranger's Guile can protect your Landfall creatures, but Light of Hope may be more versatile. Can we afford to give up Roiling Regrowth for Hydra's Growth? Can we fit in Heroic Intervention against controlling decks? These are the choices that make your deck unique and personal.

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