Groundskeeper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Groundskeeper

Creature — Human Druid

: Return target basic land card from your graveyard to your hand.

Theasus7 on Borborygmos Enraged

9 months ago

This is a sweet deck! You have a pretty cool and unique commander. I was thinking of some cards that might pair well with him.

Here are my suggestions: Perennial Behemoth, Pair o' Dice Lost, Abundance, Boseiju Reaches Skyward  Flip, Goblin Anarchomancer, Greenseeker, Groundskeeper, Harrow, Keen Sense, Nissa's Pilgrimage, Orcish Lumberjack, Ruination Rioter, Snake Umbra, You Happen on a Glade.

There isn't a need to upgrade the deck if you are having fun with it though!

Have a good one! :)

jonjonhholt on Loam Life (PLEASE HELP)

1 year ago

I really love the Groundskeeper synergy with Raven's Crime to end games and i think youre totally right with Arboreal Grazer being great considering how many lands we have in hand

legendofa on Loam Life (PLEASE HELP)

1 year ago

Dumping some ideas and hoping something works: Rancor's always an option, if you have some on hand. Sporemound can go wide. Groundskeeper is a reusable recursion effect, and Grim Discovery hits most of your key cards. Explore and Arboreal Grazer effects could be your best ramp, since it seems like the deck puts lands into your hand pretty reliably. Murasa Behemoth is more beef, but is also pretty high mana cost.

seshiro_of_the_orochi on Farmer Windgrace's Thesis on Agricultural Cycles

2 years ago

To answer your questions from the forum: Generally, the land suite looks fine, if a bit light on basics. You have lots and lots of basic tutors, but only 15 basics to tutor for.

Your payoffs are cool, but there seem to be too few. Then again, this is a value deck, so I guess it's fine. Two cards to consider would be Groundskeeper and the new Uurg, Spawn of Turg.

Miwa0609 on Slogurk Land matters (Without Landfalls)

3 years ago

Epicurus

Thanks for all advices! I actually didn't build the deck yet, will do it soon!

I don't play lands that destroys other one because my playgroup don't like playing against them at all. I only play Ghost Quarter because it gives another land to the player so it's fair trade.

I really like Groundskeeper and Grapple with the Past, and I will add them!

Not sure yet how consistently i'll run out of lands, but Goblin Charbelcher is worth a try!

Wave of Vitriol is genius, forgot about that card, thanks!

Epicurus on Slogurk Land matters (Without Landfalls)

3 years ago

Strip Mine, Wasteland and Dust Bowl - They feed your theme, and subtly deny resources to your opponents.

Crop Rotation, Groundskeeper, Harvest Wurm, The Binding of the Titans, Grapple with the Past - All cheap spells on theme that might help lower your mana curve.

Goblin Charbelcher, because you probably run out of lands in your deck regularly.

Wave of Vitriol, because I really want to put it into a deck, but I haven't found the right fit, and I think you have it right here.

Epicurus on Slogurk, Lands Don't Matter

3 years ago

Cards I would add to this list:

I'm no good at suggesting what to remove for my suggestions, because I'm not the one playing the deck. And some of these might not be on your list because of price. Just thought I'd add my two cents.

Cheers!

nathanielhebert on

3 years ago

Ended up running something like this:

4x Fog

2x Giant Growth

4x Constant Mists

3x Muscle Burst

3x Maddening Wind

3x Song of Serenity

4x Wanderlust

4x Folk of An-Havva

3x Diligent Farmhand

3x Pendelhaven Elder

3x Groundskeeper

2 x Life from the Loam

1x An-Havva Township

1 x Petrified Field

19x Forest

Once the Groundskeeper is in place, and I've got a Constant Mists in hand, it's an effective lock almost at the start of the game. Just sit back and let Wanderlust do its thing.

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