1v1 notes

Visitor9x, 3 years ago

Played several 1v1 games, didn't go super well. Mana base wasn't what I'd like it to be, and I clearly need some removal. Made a few tweaks.

Kaldheim

Optimator, 3 years ago

Finally added some giants from Kaldheim. Added Shadowspearfoil, Calamity Bearer, and Quakebringer.

Removed O-Naginata, Arbiter of Knollridge, and Stoneshock Giant.

A new challanger!

Joumba, 3 years ago

-1 Doomgape, +1 Elesh Norn, Grand Cenobite

-1 Doom Blade, +1 Sign in Blood

So Elesh proposed a bloody contract to Ghave, boosting his babies while withering the enemy. The down fall is the contract cost, and dried remains that need additional moisturizing for mycorhiza

Terminate

arkas501, 3 years ago

Made some room to add Terminate for things like Murktide, that Fatal Push just won't answer.

Big changes to the boards

Lowenstein, 3 years ago

After great discussions on the Discord and a lot of testing online, I have made some changes to the mainboard and sideboard to adjust with the meta. The deck has been doing quite well!

Mainboard: -1 Anger of the Gods, +1 Chalice of the Void, -2 Mountain, -4 Swiftwater Cliffs, +2 Den of the Bugbear, +2 Blast Zone, +1 Gemstone Caverns

Sideboard: -1 Leyline of Sanctity, -1 Chalice of the Void, -1 Niv-Mizzet, Parun :(, -2 Damping Sphere, -1 Defense Grid, +3 Noxious Revival, +3 Void Mirror

Farewell Simian, Hello Skred?

Barbarian_Sun_Pope, 3 years ago

Removing Simian Spirit Guide because it's no longer legal in Modern and adding Skred in Maybe board to try out.

BUDGET TESHAR

Edson46755, 3 years ago

EDH 0 / 0
Myr Moonvessel feature for POMBITXO

v1.4

KBK7101, 3 years ago

OUT - Veteran Explorer, Spore Frog, Beast Whisperer, Siege Behemoth, Three Visits, Elemental Bond, Zendikar Resurgent IN - Crashing Drawbridge, Grothama All-Devouring, Crop Rotation, Heroic Intervention, Overwhelming Stampede, Thought Vessel, Akroma's Memorial

I hear Monki is busted

Metropolis39, 3 years ago

Trying out Monki over soul scar

Adding Company

DatRamblingMan, 3 years ago

After some testing with this deck, I feel as if Collected Company is a must run card to make the deck run smoothly. It would start explosive, put on a lot of pressure, but would find itself needing a way to close the game out quickly. With the addition of Company, we're able to refill the board after a wrath, or find the last few points of damage to get the job done. I'll be testing with the sideboard to see what else might be good additions, but the deck still seems promising!

None

Ichorix, 3 years ago

Removed: 1x Reverent Hoplite 1x Fumigate 1x Oblation 1x Ghost Quarter 1x Call the Coppercoats Added: 1x Catapult Master 1x Mobilization 1x Martial Coup 1x War Room 1x Esper Sentinel

changes

Fallerup, 3 years ago

In: Elvish Pioneer, Throne of the God-Pharaoh, Realmwalker, Druid of Purification
Out: Heritage Druid, Thunderfoot Baloth, Gigantosaurusfoil, Reclamation Sage
Switching out these 1 drops because Heritage Druid does nothing if my commander isn't out and I can better use him in my Lathril, Blade of the Elves deck. and in my massive manadork deck Throne of the God-Pharaoh will do work, draining everyone. with Seedborn Muse out, I will drain everyone out within a trip around the table. realm walker lets me cast druids from the top of my library. Druid of Purification is a straight up upgrade for Reclamation Sage