
Loyal Guardian
Creature — Rhino
Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Loyal Guardian occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Loyal Guardian Discussion
hunter17 on
Karador, The Night King
23 hours ago
Entomb is a Karador piece that works really nicely. Hermit Druid can mill a lot of cards quickly and also has a low entry cost in your deck. Crop Sigil is a pet card of mine that can mill cards quickly and get stuff back if you need to, or a better piece would be Underrealm Lich . I also have a counters deck and Sweet-Gum Recluse and Loyal Guardian are great combo pieces in the deck. Winding Constrictor can double your counters, and Nikara, Lair Scavenger will draw cards when your Stonecoil-esque creatures leave the battlefield. I don't really like mutate creatures even with Karador; I would suggest using Acidic Slime , Ravenous Chupacabra , or Caustic Caterpillar effects in your deck over them. Free sac outlets are also sweet, so Viscera Seer will perform, and Woe Strider is an absurd card in long games. Speaking of long games, Duneblast will do wonders in Karador by blowing everything up but keeping Karador, and Kaya's Wrath will destroy all creatures to keep you safe and gain you 3 or 4 life. Phyrexian Tower and High Market are free sac outlets on your lands, so they can go in your deck at virtually no cost. City of Shadows can go nuts in the right deck, but it is an RL card at maybe $125 right now. I passed up a chance to buy one for 30 bucks once... Hope you found these suggestions helpful!
carpecanum on
Ghalta Stompy Stomp
2 weeks ago
Loyal Guardian , Thunderfoot Baloth and Sight of the Scalelords . All three would make it easier to cast Ghalta and make him tougher
TallyDanish on
Ultimate Golem Army
3 months ago
First of all, your curve is high so you need way more mana acceleration, especially early game.
I'd recommend replacing 2-5 cards with cheap ramp like Rampant Growth, Three Visits, Mind Stone, Cultivate, Kodama's Reach and maybe Skyclave Relic.
Here are some other suggestions:
Camaraderie instead of War Report
Forsaken Monument instead of Golem's Heart
Conjurer's Closet instead of Dragon Mask
Throne of Geth instead of Energy Chamber
Inspiring Call instead of Sporeback Troll
Cathars' Crusade instead of Chief of the Foundry
Trading Post instead of Daring Archaeologist
Loyal Guardian instead of Arcbound Overseer
Kuldotha Forgemaster instead of Arcbound Bruiser
Ancient Stone Idol instead of Pardic Wanderer
Return of the Wildspeaker instead of Compost
Ugin, the Ineffable instead of The Wanderer
Buried Ruin, Dread Statuary, Gavony Township, Tomb of the Spirit Dragon, Krosan Verge, Blighted Woodland, Canopy Vista, Scattered Groves, Castle Garenbrig, Bala Ged Recovery Flip instead of basic lands.
carpecanum on
Fancy Boy’s Soirée. Aha Haha!
5 months ago
Nemesis Mask basically makes your biggest guys unblockable because all available must block the equipped creature.
Mossbridge Troll, Chameleon Colossus, Nessian Boar, Primeval Protector, Loyal Guardian
Things that give an extra combat would let you use your boss ability twice but I bet those are all over 3 bucks.
bobpuluchi on
Chulane & counting
6 months ago
Chulane is an insanely strong commander, and there are certainly ways to build this deck to be more competitive even on a budget. That being said it seems to me you would like a fun and casual +1/+1 themed deck that tries to win with Simic Ascendancy. Personally I think that sounds like a lot of fun and you should definitely build around it.
The first place I would start with the deck is using Tomer's suggestions from MTGGoldfish for building Commander decks. The bullet points are copied from one of his articles. Tomer explains these bullet points to be more like guidelines rather than strict rules you have to follow. Then the rest of the deck is filled with whatever you want to add.
- 50 mana; lands and ramp, usually a 37–13 split
- 10 sources of "card advantage;" I use this term loosely but am mostly looking for card draw or any spell that nets me 2+ non-land cards in hand / directly into play
- 6 targeted removal; split between creature / artifact / enchantment removal
- 3 board wipes; creature-light decks might want one more, creature-heavy decks might want one less
- 2 recursion
- 2 flexible tutors
- 1 graveyard hate; to shut down powerful graveyard recursion that everyone runs
- 1 surprise "I Win" card; something that can win games the turn you cast it without too much setup
So maybe more what you may have been looking for in your original question is what cards to add? Cards like Whitemane Lion, Shrieking Drake, Beast Whisperer, Primordial Sage, and cheap mana dork creatures work well with what Chulane wants to do. But as far as Simic Ascendancy and +1/+1 counters, some cards I'd consider are Managorger Hydra, Loyal Guardian, Forgotten Ancient, Herald of Secret Streams, Rishkar, Peema Renegade, Inspiring Call.
https://edhrec.com/themes/p1-p1-counters is also a good resource. For the deck you're building I'd look at other commander decks that care about +1/+1 counters and proliferate like Ezuri, Claw of Progress and Ghave, Guru of Spores
I think Simic Ascendancy with Chulane is a really cool idea. Have fun deckbuilding!
stellarnear on
9 months ago
Carte à rentrer :
All That Glitters uber buff pour deux
Ancestral Mask uber fort
Archon of Sun's Grace juste fort
Calix, Destiny's Hand swag + straight synergie
Celestial Ancient zone boost (ptet un peu faible)
Destiny Spinner bonnes state et bonne protec
Ethereal Armor fort
Gift of Paradise mana versatile
Heliod, God of the Sun reasons
Mesa Enchantress moteur de pioche fort
Mirrormade combo
New Horizons mana ramp
Oath of Teferi combo commander
Open the Vaults revive hard
Satyr Enchanter moteur de pioche fort
Season of Growth gros moteur de pioche
Setessan Champion moteur de pioche fort
Siona, Captain of the Pyleas wonderwoman in da place
Starfield Mystic combo direct
Starfield of Nyx peu partir en couille vite
Verduran Enchantress pioche (ptet un peu faible)
Eutropia the Twice-Favored bonne distrib de puissance je pense
Cartes sorties :
Boon Satyr trop basique
Cold-Eyed Selkie aucun interet
Daxos of Meletis je le vois pas marcher vraiment
Dictate of Kruphix bof
Dismantling Blow meh removal
Eel Umbra trop basic
Elderwood Scion interessant ptet en side
Empyrial Storm trop cher pour son effet
Epic Proportions un peu cher pour l'effet surprise prefere mettre du solide
Genesis Storm trop cher pour son effet
Ground Seal mouais
Loyal Drake mieux à mettre peu de synergie
Loyal Guardian combo pas
Loyal Unicorn interessant mais peu synergique
Myth Unbound interessant mais y a mieux à rentrer
Ravenous Slime interessant mais peu synergique
Reclamation Sage un peu faible pour un removal
Soul Snare y a mieux en removal
Spawning Grounds meh - overcost
Vow of Flight j'aime pas l'idée de le mettre en face (ptet en multi side)
Vow of Wildness j'aime pas l'idée de le mettre en face (ptet en multi side)
Podkomorka on
11 months ago
@CriticalFailure I think the entire cycle is tier 2, at least. They work similar to Loyal Guardian, which is insane power!
Scytec on
Experiment Kraj: a budget experiment
1 year ago
Loyal Guardian and Master Biomancer will help you get your counters on all your creatures. Fellwar Stone, Elvish Mystic, Llanowar Elves, Arbor Elf, Kiora's Follower, and Boreal Druid are all early plays that ramp you up and get you ahead on mana. This is all I can think of off the top of my head. I'll try to remember to take another look when i get home. You may also consider something like Kalonian Hydra just as an alternate win condition. Haha