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YooperDude: Correct answers to this question have been up for a while. I chose one to mark as the "Accepted Answer" so that the thread can move out of the Unanswered queue. Please remember to take care of this yourself in the future.
I usually avoid choosing my own response when I have to do this, but in this case I felt it was the one that best answered the question. Feel free to select a different response if you feel otherwise.
January 18, 2019 4:42 p.m.
Snap157:: A correct answer to this question has been up for a while. I marked it as the "Accepted Answer" so that the thread can move out of the Unanswered queue. Please remember to take care of this yourself in the future.
January 17, 2019 9:14 p.m.
You get the Overload effect. Overload changes the spell's text when it's cast, and changing the spell's controller won't go back and undo that.
January 16, 2019 1:10 p.m.
Because you only control the player until Word of Command finishes resolving and while the spell you make them cast is resolving, you're more limited in what you're allowed to make them do. Players aren't allowed to cast spells in the middle of another spell/ability resolving unless that resolving spell/ability is specifically telling them to cast a spell. The only spell you can make the player cast while Word of Command is resolving is the one you chose for Word's effect. For a similar reason, you can't make them cast any more spells or activate any more abilities while you control them as that spell is resolving.
When you control another player you can only make decisions for them about game actions. Conceding is a decision that's made outside the game itself, so you can't force a player to concede while controlling them.
January 16, 2019 12:26 a.m.
To clarify what I meant in my earlier post: Angelic Guardian and the other G18 cards aren't showing as legal in Commander, but they should be. They should also be showing as legal in Standard, Modern, Legacy, Vintage, and I suppose several other niche formats that I don't really know much about.
January 15, 2019 1:58 p.m.
There's a problem in your example: When multiple creatures are assigned to block a single attacker, the attacking player decides the damage assignment order, not the defending player.
Regardless of that, putting Vigor in the front of the damage assignment order won't interfere with its damage-prevention ability due to the fact that the damage is all dealt simultaneously after being assigned (as cdkime mentioned).
The key thing to know is that for the purposes of assigning combat damage, "lethal damage" only considers the creature's current toughness, any damage already marked on it, and whether or not the source of the damage has deathtouch. It doesn't take into account any other effect that would increase, reduce, or otherwise change the amount of damage that would actually be dealt after it's assigned.
January 15, 2019 10:44 a.m.
Forest Bear just goes to the graveyard. Where Coffin Queen 's ability says "exile that creature", the words "that creature" refer to an object on the battlefield. In your example that object doesn't exist anymore at the time Coffin Queen's triggered ability resolves.
January 15, 2019 9:26 a.m.
It will if you attack with the new token in each of the extra combat phases.
When a card uses its own name in its card text, it means "this object, right here" and doesn't care about any other objects with the same name (unless it specifically says something like "cards named N"). Any time one of the Aurelia copies attacks for the first time during this turn, its ability will trigger and you'll get another combat phase. Helm of the Host will then make another token copy at the beginning of that combat phase.
January 14, 2019 5:06 p.m.
ChrisNicolella: Correct answers to this question have been up for a while. I chose one to mark as the "Accepted Answer" so that the thread can move out of the Unanswered queue. Please remember to take care of this yourself in the future.
January 13, 2019 7:20 p.m.
Phasing in/out doesn't cause things to change zones, so it won't trigger anything that looks for a permanent leaving or entering the battlefield.
"Phased in" / "phased out" are just two different sides of a status that a card can have, similar to "tapped" / "untapped". The default state for any permanent is phased in and it will only phase out when some effect specifically makes it phase out. A phased out permanent is still on the battlefield but the game basically ignores it until it phases in again.
In your second example the exiled angel does return to the battlefield because the "for as long as you control..." duration for the other angel's effect ended. The angel that returned to the battlefield will be phased in.
I don't know if this will matter, but just in case it comes up while you're looking for answers somewhere else: In old versions of the rules (more than 10 years at this point) the game used a separate "phased out zone" to handle this, but it had some odd side rules that made several things interact with each other in ways you wouldn't expect. For example, phasing in didn't trigger "enters the battlefield" abilities but phasing out did trigger "leaves the battlefield" abilities. It led to weird and confusing situations, so eventually the phasing rules were revised to what we have today.
January 13, 2019 7:15 p.m.
Please use double square brackets around a card's name to create a reference link. It's the best way to make sure everyone understands what's going on with your question. I assume you're asking about Kamahl, Pit Fighter .
No, you don't automatically get to use Kamahl's ability when he attacks. That ability is a type of "activated ability", which are always written out in the form "(Cost) : (Effect)". That means the symbol is the cost to activate Kamahl's ability. The ability only gets activated when you specifically tap Kamahl to pay the cost for it. It doesn't get activated if Kamahl gets tapped for some other reason, like attacking or being tapped by an opponent's spell.
January 11, 2019 5:28 p.m.
The P/T will be whatever the animating effect says it should be. If you use Elemental Uprising then Arixmethes will be a 4/4.
Anything that changes a card's characteristics will be applied on top of whatever its printed characteristics are. Sometimes the changes are additive ("becomes a Zombie in addition to its other types", etc.) and sometimes the changes just overwrite the base characteristics ("becomes a 4/4 Elemental creature", etc.). In this case the land animation effects overwrite Arixmethes' base P/T
January 9, 2019 5:04 p.m.
You're welcome. One more tip: when you get a satisfactory answer to a question in the Rules Q&A forum, click the "Mark as Answer" button on the reply that best answered your question. That will mark the topic as being resolved and will move it out of the unanswered queue.
January 9, 2019 4:58 p.m.
You can use double square brackets around a card's name to make a link. It's the best way to make sure everyone understands what's going on with your question: Angelic Guardian
Updating the TappedOut legality system is a manual process and sometimes things get missed. I put a post in the Official Missing/Incorrect Card/Token Thread, so hopefully it will get fixed. Always use MTGCommander.net as the official resource for what's legal in the Commander format.
January 9, 2019 12:52 p.m.
January 9, 2019 12:50 p.m.
When a player starts casting a spell, they move the card from wherever it is (usually the hand, but in this case the graveyard) to the stack, then make all the necessary decisions and pay the costs. No one gets a chance to make any responses until after the costs are paid, meaning in your example, the card is already out of the graveyard. You would need to cast Cremate at some point before the player can start casting the spell, either during your own turn or during that player's upkeep step or draw step. Once the player announces the spell and starts the casting process, it's too late.
January 8, 2019 5:31 p.m.
Please use double-square brackets around a card's name to create a reference link. It's the easiest way to make sure everyone understands what's going on with your question, and is especially important for complicated questions: Rona, Disciple of Gix, Lazav, the Multifarious, Deadeye Tracker, Metamorphic Alteration, Trapjaw Tyrant
You'll only be able to cast cards exiled with Rona's printed abilities, not any other abilities.
When the printed text of a card has one or more abilities that exile things, and another ability that references "cards exiled by (this)", then those abilities are "linked" and the "cards exiled by (this)" ability only refers to cards in exile that were put there by those specific exiling abilities. Adding more abilities won't change this relationship. There's currently no way in the game to create new links between abilities that weren't already linked.
January 8, 2019 3:43 p.m.
There won't be any exchange. There's a special rule about exchanges that says if you're somehow unable to make the complete exchange (usually because one or more of the objects went missing) then you don't make any exchange at all.
January 8, 2019 9:51 a.m.
Yes, that works. If some part of the result of paying a cost gets replaced by a different event, it still counts. It doesn't cause the game to go back and cancel out the fact that you paid the cost.
Think about it this way with a more "normal" example: the usual result of sacrificing a creature is putting it into the graveyard. If there's something like Leyline of the Void causing cards to go to exile instead of the graveyard, it doesn't mean activated abilities with "sacrifice (this)" in the cost stop working. It just means the card goes to exile after the cost is paid.
January 7, 2019 11:33 p.m.
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Commander / EDH
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|Playing since||Ice Age|
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