I'm Mike, from The Mana Pool.

I first learned to play around the release of Ice Age (1995-ish), and I've been going strong ever since. I was formerly a DCI-certified Rules Advisor (that certification has since been removed from the Judge Program structure), and like to hang out in the Q&A; area here on Tapped Out. If you notice a mistake in one of my responses, don't be shy about pointing it out. Above all else, I want the person's question to be answered correctly!

As a general rule, my deckbuilding is influenced far more than it should be by what I think would be "interesting/funny" instead of what's probably the better choice of cards. The friend who first taught me how to play has a very strong philosophy of "Not every card is good, but pretty much any card can be made good", and it's been a big influence on me ever since.

I also tend to design and build strictly from my existing collection. If there's a good card for a deck that I don't have in a list, there's a good chance I don't own any, but please suggest it anyway, so then maybe I'll remember to go out and get some!

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@AxeOfHades: Since it's pretty clear you got a satisfactory answer to your question, I went ahead and marked one as the accepted answer. Please remember to take care of this yourself in the future, using the green "Mark as Answer" button on the post that best answered your question.

June 21, 2019 9:31 a.m.

You won't be able to take Supply / Demand . The only time you focus on one specific half of a split card is when that half is being cast as a spell. Otherwise you look at the whole card. Supply / Demand as a card is and can't be chosen for Niv-Mizzet Reborn 's effect.

June 20, 2019 5:03 p.m.

@Nuubi: Since it's pretty clear you got a satisfactory answer to your question, I went ahead and marked it as the accepted answer. Please remember to take care of this yourself in the future, using the green "Mark as Answer" button on the post that best answered your question.

June 17, 2019 4:47 p.m.

Said on Combo question...

#4

@Asyriel: Since it's pretty clear you got a satisfactory answer to your question, I went ahead and marked it as the accepted answer. Please remember to take care of this yourself in the future, using the green "Mark as Answer" button on the post that best answered your question.

June 17, 2019 4:46 p.m.

@kcom: Since it's pretty clear you got a satisfactory answer to your question, I went ahead and marked it as the accepted answer. Please remember to take care of this yourself in the future, using the green "Mark as Answer" button on the post that best answered your question.

June 17, 2019 4:45 p.m.

Said on If I propose ......

#6

If you want to do something unusual or complicated then you need to be clear about what you're doing. "Do they resolve?" is a little unclear and might lead to confusion or an argument depending on the situation. If you want to propose a shortcut to let the copies resolve and hold priority then you need to be more specific.

June 17, 2019 4:41 p.m.

Said on How it works ......

#7

Player 3 will get priority first, yes, but if they pass it will go to Player 4 since they're next in turn order, then Player 1, then Player 2.

June 17, 2019 4:32 p.m. Edited.

Said on How it works ......

#8

After a player casts a spell or activates an ability, that player is the first one to get priority to make a response to it, no matter whose turn it is. If they actually want to make a response then it's a good idea to tell the other players that they're "holding priority" to make sure the other players understand what's happening. If a player passes instead of taking an action, then priority goes to the next player in turn order. If everyone passes after one another, then the spell or ability on top of the stack will resolve. The active player will get priority after a spell or ability finishes resolving.

In your example, Player 1 still has priority after casting Vandalblast , and they're allowed to hold priority and respond with Increasing Vengeance before other players start making responses. After casting Increasing Vengeance, if Player 1 doesn't have any responses to it then priority goes to Player 2. If Player 2 decides to respond by activating Sensei's Divining Top , then Player 2 will get priority after activating the ability and you'll go around the table from there to see if people want to pass or respond.

If Player 3 wants to cast Counterspell on something, they just have to wait until they have priority to make a response. After the Counterspell resolves, the active player (here, Player 1) will get priority and you go around the table again.

June 17, 2019 4:21 p.m.

Supersaulty: If feel like your question has been answered, please use the green "Mark as Answer" button next to the response that best answered it. If you still need some more clarification then feel free to ask.

June 11, 2019 1:21 p.m.

Yes, you would cascade again. This is because the cascade ability triggers when you cast the spell, and it specifically says that you "cast" the card you cascade into. If that card also has the cascade ability then you get to cascade again when you cast it.

June 8, 2019 12:36 p.m.

ManaSuro: Don't forget, if your question has been answered click the green "Mark as Answer" button on the post that best answered it.

June 7, 2019 9:51 a.m.

Just to be clear about one thing: deciding the order of triggers that are trying to go onto the stack at the same time depends on who the active player is and who controls the triggers. First the active player (the player whose turn it is) puts the triggers they control onto the stack in the order of their choice and then the non-active player puts their triggers onto the stack on top of those. If there are more than two players who need to make these decisions then you start with the active player and go around the table in turn order.

June 5, 2019 12:31 p.m.

Monomanamaniac: Please check the dates when responding to old threads to see whether it's worthwhile to keep the conversation going. The last response in this thread was two years ago (and it says basically the same thing that yours does).

June 4, 2019 9:01 p.m.

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yeaGOManaPoolChewieCoconut42cdannis5patrickloydTheJaceKidthx1981darkr3xsomnolenceKrazyCaleyDRAGONLORDkolghan2DelverOfSecretsWarCartographermafteechrindiexsunriseK1tfox501MagnorCriolBigby669Its_Johnny_BravoBlueEyesRedMageTheDynamiteKid9498FWulfPigsofaKorApprenticeTosusjack_from_ncxantm70TehPlutoKissBishop2024gograntgoSudaincrazyknight27SomnambulistCaptainRedZoneplanar_snapStarkMaximumFlyinlionWendigo4481jarsKyrSolusoyamistergreen527C0rD3elmtgcardadvantagejcroskambeach7125MoltenronrickmerrowManiapermhole96OhthenoisesSoWaPPodcastCrambleshifterfoxNerdPop140zzzzsmanblueram1409stopthehumensDarkFreak777Recalcitrant041Randerolph91theflavorofredThetytykidDeadpoolMX360DapperDanephulshofEmrakoolDevilsmagepanahinuvaGambitHarbingerJKSpaceNinjaCtatykForlornrakdos24ExiledTheShoweureka7TeeleStorkMSUStomphoofalexsmith21thewachmanprofessormysteryjack0fheartsAgito9LordBirryshadowhaxormelieSqueeGoblnNabobkabrazellFancyTuesdaySamurai1ThePhasewalkerGaldorMondrynLortekalejandroaudioNightwing690tonyroomzDmXIIICharles SmithAskani28chrismezzzgehhlimaVioletBlazeMishraharadBosclonecorktronomusbipEkuryua

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Finished Decks 101
Prototype Decks 7
Drafts 2
Playing since Ice Age
Points 729
Avg. deck rating 9.83
T/O Rank 118
Helper Rank 344
Good Card Suggestions 44
Venues Lucky's Card Shop, The Toy Factory
Cards Added/Fixed 6
Last activity 2 days
Joined 8 years