|Commander / EDH||Legal|
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|From the Vault: Relics||Mythic Rare|
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Sacrifice a land: You gain 2 life.
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Zuran Orb Discussion
4 days ago
Turn 1: Play and crack your fetchland to grab a forest. Tap the forest to play Exploration and then play Ancient Tomb as your second land for turn. Tap Ancient Tomb for two colorless mana and use one of them to cast Sol Ring. Use the one remaining colorless mana and tap Sol Ring to play Crucible of Worlds.
Turn 2: Play the fetchland from your graveyard and crack it for another forest. Tap your two forests, Ancient Tomb, and Sol Ring for a total of six mana and cast Titania, Protector of Argoth. Her ETB effect triggers and brings back your fetchland, crack it for a third forest and to create a 5/3 elemental. Now play it from your graveyard again as your second land for turn to get a 4th forest and a second elemental. You will now have Titania and two elementals in play for a total of 15 power as well as two untapped forests, two tapped forests, and a tapped Ancient Tomb. Tap one of your forests to cast Sylvan Safekeeper (or alternatively, put Zuran Orb into play for free) and use your other forest to cast Concordant Crossroads. Sacrifice your five lands to create five more 5/3 elementals which gives you a final total power of 40. Declare your attackers and smash your opponent in the face for 40 damage.
1 week ago
Oh, Zuran Orb also works admirably as well.
1 week ago
Airdraken - That has been exactly my problem. There are a ton of good cards for the list, so picking the proper 99 is a real challenge. This list is slightly out of date because of some recent additions I picked up through trading with friends I don't see often while at college, so I will be updating that probably in the coming week. I picked up a Life from the Loam, The Gitrog Monster, and a Liliana, Death's Majesty. Because of Life from the Loam I want to look into adding in Zuran Orb and Sylvan Safekeeper.
3 weeks ago
I am currently tuning my Gitrog Monster deck:
Commander / EDH*
SCORE: 2 | 8 COMMENTS | 171 VIEWS
I'm not sure in which direction I should go to make it faster and more reliable. At first I had a list that focused on getting Squandered Resources or Rain of Filth , then (hopefully) drawing into land searching spells, which enable to generate more mana and draw more cards and so on...I managed to pull off one lucky kill on turn 3 with that method, but it all depended on getting Squandered Resources and Natural Balance and drawing into enough land searchers. I feel there are not enough spells that have a good "mana/land search" ratio to make this approach work well enough.
Another method to win is by having a free discard outlet and Dakmor Salvage. It's basically repeatedly milling the deck with the help of kozilek and generating infinite mana in the process with Lion's Eye Diamond.
What I'm unsure about is the rest of the deck. I have some disruption, artifact/enchantment destruction, Choke to annoy our mono U players, cheap mass discard...some Dredge stuff and Dread Return, several landfall Triggers, Sanguine Bond and Exquisite Blood Combo which work well with the lifegain from Zuran Orb and Retreat to Kazandu, some cycling in addition to the cycling lands and Archfiend of Ifnir...
It's all somehow nice but I'd like to hear some opinions if it's better to completely focus on one way to exploit the Gitrog Monster or if it's better to be more flexible and use cycling, dredge, reanimation and land searching/sacrificing equally.
As this is my 8th ready to play commander deck I don't have any more of the best mana artifacts left. The deck is land based, but the speed of Mana Crypt and all the moxes shouldn't be underestimated...I have thought about adding Null Rod or using proxies for the missing artifacts.
Thanks in advance for your comments!
4 weeks ago
Squandered Resources AAHHHHHH How did I miss that wonderful card?!? It's a budget Phyrexian Altar - which would also be great, but not dropping that $ for it - same for Scapeshift, which is a golden goose for this deck.
Zuran Orb is nice since it's free, but I'm not impressed by it's payout. Sylvan Safekeeper is kind of in that category as well, but if it saves my Commander or other token maker, it's worth it. Sadistic Hypnotist is an untested newcomer, still thinking about it.
Breath of Fury was considered. I'm not running much evasion (like the trample you mentioned earlier), so I always imagined whichever creature had it would be the one hitting the chump block.
Mikaeus, the Unhallowed would be excellent. The walking pingers don't feel like they belong in this deck, but I can certainly appreciate the combo.
Dude, your suggestions are on point. Thank you for taking the time.
4 weeks ago
Found more cards! Squandered Resources is a 2 mana sac outlet, and gets plenty of mana for whatever you need mana for when going off, Breath of Fury will have lots of fodder, and locks in the win, Scapeshift checks the sac outlet box, as well as a backup, and Mikaeus, the Unhallowed is another backup plan, and, because I'm a terrible person, I would also suggest to run Triskelion and Walking Ballista if you choose to run mike. Zuran Orb is a 0 cost sac outlet which is surprisingly useful.
4 weeks ago
Well here are some very very rude combos that assist your needs for mana or card advantage.
Herald of Leshrac+Zuran Orb=Land steal and sac all the lands when cumulative upkeep fails.Maralen of the Mornsong+Stranglehold=You search every turn, nobody else has access to their library.Urborg, Tomb of Yawgmoth+Manabarbs+Mana Web=Whoops.