Zuran Orb


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Relics (V10) Mythic Rare
Masters Edition (MED) Uncommon
Ice Age (ICE) Uncommon

Combos Browse all

Zuran Orb


Sacrifice a land: You gain 2 life.

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Zuran Orb Discussion

jeacaveo on *Hypnotoad* EDH

7 hours ago

Pretty spicy stuff!

I love Cascading Cataracts to filter, never thought of that.

On the Ooze combo, have you considered a haste enabler to avoid waiting a whole turn cycle to activate it for infinite green? There's a few of them, but one should be enough: Blighted Bat, Skithiryx, the Blight Dragon, Thornling.

Also, why all the life gain Zuran Orb/Gnaw to the Bone?

Imp's Mischief seems amazing! I need to try that out!

chadsansing on Omnath, Locus of Rage

1 week ago

Looks fun!

Maybe a light recursion package that starts with float all your mana + + sac all your lands to Zuran Orb + Splendid Reclamation and then uses Creeping Renaissance, Regrowth, Reclaim, Noxious Revival, and Eternal Witness to get back Reclamation again and again?

Happy brewing!

golgariizzet on Bolby plays Gin

1 month ago

i feel like you have a lot of cards that are not necessary i built around this commander and mine functions quite well give it a peak. BAD LANDS cards i think you don't need are beast within, all your enchantment except abundance and twin gods all artifact except lightning greaves. if you base this deck on mana ramp and getting additional mana out fast and using more cards that have similar effects to your commander like Molten Vortex for example to handle opponents creatures in the early game while you build up, also you need good land sack outlets like Zuran Orb and Aggressive Mining and there is better card draw with the mana you will have here go over mine it will give you a lot of great ideas. BAD LANDS

sinsedrix on Terraforming

1 month ago

Great deck, think about Zuran Orb for your unused or reanimated lands !


1 month ago

Harrow, Zuran Orb, Crop Rotation, Constant Mists, Falling Timber, and Sylvan Safekeeper are nice ways to get lands into the graveyard.

max_malfoy on Zuran Orb Infinite Life

1 month ago

I use a Life and Limb + Sporemound to get infinite forests and saprolings you could then discard forests with Zuran Orb to get infinite life 2 then you have infinite mana and infinite saprolings and infinite life :-)

CommanderNeyo on Flyswatter

3 months ago

I would replace Claws of Gix with Zuran Orb, because the only thing you are likely to sacrifice are lands and sacrificing them for free and gaining more life is huge for the frog. Also can basically win you the game if you have Titania, Protector of Argoth out.

PurpleGame0 on White Weenie Warriors (1 CMC EDH)

3 months ago

A very late thanks to everybody who contributed!

@ClockworkSwordfish: Thank you for the good suggestions. The level ups are slow, but if I need a late game, they're perfect. The Tithe would be great, especially in this lower-land deck, so it would be a good higher-budget addition.

@Mike94: This deck wants to be 1 cmc only, but Flickering Ward and especially Mother of Runes are great. I thought the Mother was a higher CMC, so I didn't include it.

@marcopollo: Limited Resources is a terrible, filthy card. It forces everyone to play my game, and having only 5 lands makes it hard for the enemy to get rid of it. Land Tax was in the original build for this deck, but I took it out because it was a little expensive. Zuran Orb would be nice, but... it's not 1 cmc. Faith's Shield looks like a really good card in a bad situation.

Benalish Hero looks like it could be good, but I don't know how banding works. You also said Defensive Formation works like Kytheon, Hero of Akros  Flip's flip, but I'm not seeing it. Launch the Fleet also seems like a great way to surprise someone in the later game.

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