Sacrifice a land: You gain 2 life.
Printings View all
|From the Vault: Relics (V10)||Mythic Rare|
|Masters Edition (MED)||Uncommon|
|Ice Age (ICE)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Zuran Orb occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Zuran Orb Discussion
1 week ago
Ah yes, Lord Windgrace. Mine is my oldest deck (it was an Adun Oakenshield landfall deck prior to the release of our Cat Lord). One of my favorite win-cons in my list is pairing Titania, Protector of Argoth with Need for Speed or Zuran Orb + Anger.
Feel free to take a look at my list for other ideas if you want: This deck has HUGE tracks of land.
3 weeks ago
I have made a large update to my binder found here. Binder.
I'm mostly looking to complete my Chulane EDH deck and prioritizing trades for the following: Tatyova, Benthic Druid, Tishana, Voice of Thunder, Exploration, Azusa, Lost but Seeking, Oracle of Mul Daya, Ramunap Excavator, Roil Elemental, Sylvan Safekeeper, Thassa, Deep-Dwelling, Titania, Protector of Argoth, Zuran Orb, Oboro, Palace in the Clouds, Strip Mine, Constant Mists
If you have one of these but don't see anything you need. Let me know, If it's a high priority I may pay cash for it.
1 month ago
So basically you get a free land drop in the command zone? There are a couple of questions here:
Are there any restrictions about replaying the land? You've banned most Strip Mine effects (but not all), but stuff like The Gitrog Monster, Crop Rotation, Zuran Orb and especially Fastbond are not on the list of banned cards.
Having a land in the command zone basically encourages not only lazier deckbuilding (since you've got a guaranteed land) as well as greedier opening hands since you've effectively given people 9 cards turn 1. This will undoubtedly just encourage even more combo focused decks.
If you're going to create a "new" format, you should at least lay out some of the ground rules of it. If you're adapting it from another format (in this case I'm guessing commander) then you need to actually state that in your description.
Since the lands are also considered commanders, you need to touch on how the colour identities work. Is it only from the legendary creatures? Can you run Breeding Pool with a mono green commander and then your deck is actually blue/green?
What about partner commanders? Can you run them and have 3 cards in the command zone? how does casting restrictions work there?
You also need to fix your comment about paying for your commander creature with mana from your commander land to be: "you must use at least one mana from your commander land to cast your commander". Currently your wording is ambuiguous and can be interpreted as needing to entirely pay for your commander with mana from your land.
1 month ago
A white Ramp card! based on Balance:
Each player searches their library for X basic land cards, where X is the difference between the the number of land cards they have and the number the player who controls the most controls. Each player puts all cards searched for this was onto the battlefield tapped. Each player who searched their library this way, shuffles their library.
It doesn't give you mana advantage, but does prevent you from falling behind, and can be used before your land drop, to give you an advantage. Teferi's Protection would make it so you'd search for all lands, and have yours phase in next turn, creating real mana advantage. Skybind, Flickerwisp, Ghostly Flicker, or Ruin Ghost all work well. Also, as you know you're running this, you can use Zuran Orb and Planar Birth, which already work well with Armageddon, which you run if you hate humanity, like I do >:)
1 month ago
I would maybe up lands to 35, but that's just me since it is the lowest I'm normally comfortable with going for lands.
Using cards like Rebuild and Retract with a lot of mana artifacts like Welding Jar , Paradise Mantle , Zuran Orb , Ornithopter , etc. will make a pretty insane near storm levels of card draw combo to just go digging through your entire deck. Other low or cmc artifacts can be used as well like Alchemist's Vial and other 'egg' cards.
2 months ago
2 months ago
Don't forget about the Gaea's Cradle angle though, there are some hilarious fun and janky Rube Goldberg combo lines with Summer Bloom and Lotus Cobra that require a land like it. City of Traitors and Ancient Tomb both come with their own separate issues on that front and having 2 creatures around was basically assured if the combo was online.
2 months ago
For some reason I forgot that Squandered Resources also gives you mana, not just acts as a sac outlet for lands. That would explain why my maths was off. That definitely makes Gaea's Cradle less good, though it would still let you pull the combo off if you wanted to go all in on lands and include Zuran Orb as an additional land sac outlet (which also helps give you life to counteract Citadel). But yeah, less good.