|Commander / EDH||Legal|
Printings View all
|From the Vault: Relics (V10)||Mythic Rare|
|Masters Edition (MED)||Uncommon|
|Ice Age (ICE)||Uncommon|
Combos Browse all
Sacrifice a land: You gain 2 life.
Zuran Orb Discussion
1 week ago
After 3 years, I have finally updated this deck!!
Removed: Tireless Tracker , Greenwarden of Murasa , Godo, Bandit Warlord , Keen Sense , Snake Umbra , Swiftfoot Boots , Darksteel Plate , Champion's Helm , Wheel of Fate , Sword of Feast and Famine , Mage Slayer .. cant remember the other 2 lol.
Added: Zuran Orb , Abundance , Tectonic Reformation , Lightning Greaves , Praetor's Counsel , Nissa's Triumph , Lotus Cobra , Ramunap Excavator , Wayward Swordtooth , Nissa, Who Shakes the World , Wrenn and Six , Constant Mists , and Crop Rotation .
1 month ago
you are very correct there are several other options you can use. Llanowar Scout / Walking Atlas / Sakura-Tribe Scout . The way i make sure that i can always get the combo of (if i want to) is by adding enough effects to bounce/sacrafice lands like Zuran Orb Meloku the Clouded Mirror or Trade Routes . Everytime i look at this deck i remember a card that would fit in snuggly and this time it is Roil Elemental besides that i think Nissa, Vital Force is great as it only needs to tick up once to get the ultimate.
1 month ago
Hey, am considering building this deck as well so a +1 from me and i look forward to seeing this deck evolve. For starters one auto include in this deck is Fertilid allowing you to get a lot of lands with the commander. Everything from here on out depend on which way you want to build the deck. Me personnaly would run it very land focus as the elemental pay-off is quite meh without big land drop anyway. I see you are running the big land pay-offs ( Avenger of Zendikar , Rampaging Baloths )but no real big land drops. Besides that i see some very cool lands but maybe not enough lands for a landsdeck. I aim for 40 lands in a lands deck. To get 'big' land drops there is a pretty easy package starting with Scapeshift this is a all in one card getting you your good lands while allowing for some exlposiveness with the lands next to that wee have Splendid Reclamation with Zuran Orb or The Mending of Dominaria . An other good general card in this deck is Budoka Gardener as it makes elementals. With cards like Trade Routes and Retreat to Coralhelm you can also get infinite landfall triggers with the gardeners. Getting a Crucible of Worlds is higly worth it, it makes decks like these so much better.
I am not really versed in the elemental part of it all but there are some lords already printed Incandescent Soulstoke . Besides that i think that the nissa you already have in your deck is perfect for this deck.
Some more general remarks come in the ramp base. As a land deck you might want to consider getting some if not all of the signets and stone out of there and replacing it with some land ramp. I have a tatyova deck on here which is quite budget so you might get some inspiration from there.
1 month ago
Thank you for your feedback and it's great to hear from another Titania player! I would love to see your list. My list has become very foiled over the years, but that's just because I love the deck! To address your suggestions:
I definitely agree with Pir's Whim and at this point, I'm not sure why it isn't in my deck. I must have been distracted by other cards in Battlebond to have not notice it during spoiler season back then. Ha!
Kamahl, Fist of Krosa is definitely a no from me. The trample is mediocre and I can just make more 5/3 elementals if I don't have enough damage on board. The wrath protection is interesting though. I recently added Natural Affinity to my list, and it does the same thing, but at instant speed and 3 mana. Also, the deck is already good at rebuilding from boardwipes. Usually killing my board means Titania is dying, which lets me play her again for more ramp and value.
Green is so bad at removal. I run very little interaction other than land destruction. Mouth of Ronom definitely would work as a way to interact with my opponents more. Thanks for the idea! I've also ran Karn Liberated at some point because he is great removal. I'm also going to being trying out Ugin, the Ineffable because of Haven of the Spirit Dragon synergy.
Zuran Orb has been pretty bad lately, so I might drop it for other Lifegain cards. Buried Ruin is a good idea, but the artifacts I run aren't essential to my gameplay. Seasons Past and Eternal Witness do the same thing.
As for Food Chain , I removed the Food Chain package to lower the power level of the deck. The package is genuinely insane in the deck, but my group didn't really like to play against it. Instead, I put together a General Tazri Food Chain cEDH deck with it. I highly recommend Food Chain in Titania though. You can exile tokens for creature mana. With Command Beacon + Food Chain , you get infinite 5/3 elementals and with a land sac outlet, you can get infinite mana to cast other spells by casting Titania and bring back lands to convert the Food Chain mana into normal mana. Otherwise, if you have a Strip Mine in your graveyard, you can just cast Titania infinitely and bring back Strip Mine and kill all your opponent's lands. Food Chain is busted.
Again, thanks for the suggestions!
1 month ago
Nice deck! I am a fellow Titania player, though my list is quite a bit more budget restrained than this one. I do however still have a few suggestions that have at least worked really well for me:
Pir's Whim , I think this card is just awesome for Titania decks.
Kamahl, Fist of Krosa for trample and wrath protection.
Mouth of Ronom + at least 1x Snow-Covered Forest , I find in my list I often lack ways to interact with what my opponents are doing, and this is a really good way to counter decks that think they have all the counters ;)
Overall this looks like a super strong and well thought-out list. Definitely +1 from me!
Follow up question: I see you recently removed Food Chain from your deck, may I ask why? That's a card that has been on my radar but due to its price I haven't gone for it yet.
1 month ago
Storm Cauldron just does what you want with the land bouncing. Seems to match up with synergy perfectly.
There’s also Ghirapur Orrery for more land plays, definitely huggy which I know you arent going for but could accelerate land play. And then for yourself, Inspiring Statuary will help you pay for spells with your artifacts, helping you not play as many lands if necessary.
And Zuran Orb could be interesting since you can net the 2 life you lose back (when you play a land) by saccing lands in response to you casting a destroy land spell or something.
2 months ago
Made some changes before playtesting:
Necropotence ;Discarding to the grave is quite important in this deck so I figured it had to go.
2 months ago
Although, I am wondering how your mana base is working out? It looks like you don't have much color fixing, especially for a three-color deck. As for budget options, the "Vivid" lands, like Vivid Crag , are pretty good. Mirrodin's Core is a personal favorite. Grand Coliseum is an option. And no Evolving Wilds / Terramorphic Expanse ?
And what role are you filling with Zuran Orb ? It seems a little out of place.
Zuran Orb occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%