Blink of an Eye

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Dominaria (DOM) Common

Combos Browse all

Blink of an Eye

Instant

Kicker (You may pay an additional as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Blink of an Eye Discussion

Ninjew42 on Predatory Mill

2 weeks ago

@Murphy77

Thank you for your feedback.
If I do take out Callous Dismissal , what do you suggest for enchantment removal? Thought Collapse is an option to counter, but I need something multi-purpose that works after they hits the board. I am trying to keep it ready for the coming rotation so M19 and DOM are out or I would use Blink of an Eye .
I am looking to get a couple The Elderspell to add to sideboard for a way to mass kill planeswalkers. Same with Spark Harvest .
I disagree that Jace adds no value. Any time he hits the board opponents always sigh because they know they have to deal with him. The added draw and mill is a legit boost to this deck as well.

stensiagamekeeper on Izzet Allowed?

1 month ago

The mill from Thought Scour doesn't enable anything atm so Peek could be a decent replacement. You probably aren't going to overload Cyclonic Rift so Echoing Truth , Blink of an Eye , Perilous Voyage etc could be good here. Some amount of Ionize and Spell Pierce could be useful and Shivan Reef and Wandering Fumarole are probably the cheapest dual lands you could play.

SideBae on (KFC) Kefnet's Full Control

1 month ago

So I'm not entirely sure how you play to win with Laboratory Maniac or Jace, Wielder of Mysteries . All the builds I've had with those cards use Demonic Consultation or Tainted Pact to exile their library, but I'm not sure how you plan to do that here outside using Sensei's Divining Top . I'm assuming I'm missing something. However, I've found that usually only one of those effects is necessary, so I'd consider cutting one of them (probably the Laboratory Maniac , as Jace, Wielder of Mysteries has applicability even if you're not going off).

Typically in EDH, I try to run around 33 or 34 lands. I've never been impressed with Halimar Depths , mainly because it ETBs tapped and blue has better top-deck manipulation in the form of Brainstorm , Ponder , Preordain and the like. So Halimar Depths is another card I'd consider cutting.

I've never been impressed with the card Dream Cache . It rearranges the cards in your hand, but it doesn't provide any card advantage for three mana; if it were one or even two mana, I'd consider it. But as things stand, I recommend cutting it. Portent is another card I'd cut. The delayed draw is really significantly worse than an immediate draw, and I don't think you need all of the possible one-mana cantrips.

Most of your instant spells have only or in their mana cost; therefore, redundant cost-reducers don't do much. Baral, Chief of Compliance and Sapphire Medallion are an excellent cards, but I don't think Primal Amulet  Flip or Curious Homunculus  Flip are quite good enough. I do see that Capsize gets a BIG bonus from several cost-reducers, but I don't think that's quite a good enough reason to run as many as you do. Arcane Melee would be my first card to cut, simply because it's symmetrical, and you're effectively ramping your opponents. I suggest running ramp like Coldsteel Heart , Sky Diamond and Mind Stone , as these tend to be cheaper than cost-reduces and the first two generate blue mana. These have the added bonus of being rocks to use with the dramatic scepter combo.

I think you're running slightly too much spot removal. Kasmina's Transmutation is good, as are all of your bounce spells, but I think running more than 3 or 4 is too much. So I'd suggest cutting Into the Roil or Blink of an Eye . Typically, trading one-for-ones in EDH isn't great, as you usually have three opponents.

I don't think you need Beacon of Tomorrows AND Nexus of Fate . I suggest cutting Beacon of Tomorrows .

I'd cut Rise from the Tides . I feel like just having a Talrand, Sky Summoner is good enough for this effect, and Rise from the Tides creates the tokens tapped for more mana than it's typically worth. Similarly, you may want to cut Docent of Perfection  Flip.

I'd cut Rewind . Four mana is a lot to leave up at the end of your turn, especially since mono-blue doesn't exactly have an abundance of ramp magic. You have plenty of two-mana counters.

I don't think you need to run both Archaeomancer and Call to Mind . Which to cut is a meta call, as Call to Mind is easier to cast, but Archaeomancer provides a body to block with.

Swiftfoot Boots is a card I'd consider cutting. I don't think your general, while powerful, is going to draw the same amount of removal as Arcum Dagsson or Zur the Enchanter , so I think your counter-magic should be enough to protect you.

Generally, in combo decks, you want to focus in on the combo and tutoring it out. Whir of Invention and Reshape are worth considering as methods to tutor out Isochron Scepter ; I see you already have a lot of ways to tutor the Dramatic Reversal . I advise cutting out the cards in your deck that are not focused in on fetching and resolving that combo, as these will speed up your deck and make you a more potent threat earlier in the game.

BlackyMTG on MONO sUperfriends

1 month ago

@SynergyBuild I do like some of the cards you suggested though. Dovin is one of the ones that stays on the field longer and kefnet only has 6 good targets, so maybe cut a kefnet and a Dovin for 2 Blink of an Eye to give me more Main answers to PW’s?

SynergyBuild on MONO sUperfriends

1 month ago

You can't run so many playsets of legendaries like the walkers. Please trim these, and run cards to replace them, like Blink of an Eye , Spell Pierce , Negate , or Essence Capture

Ninjew42 on UB Bouncing Davriel

2 months ago

Swap Blink of an Eye in for Callous Dismissal , helps keep card advantage.

FullmetalWes on Persistent Control

2 months ago

Just noticed, Blink of an Eye is a strict upgrade to Disperse :)

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Blink of an Eye occurrence in decks from the last year

Standard:

All decks: 0.26%

Blue: 3.04%

Commander / EDH:

All decks: 0.01%

Blue: 0.15%