|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition||Common|
|Duel Decks: Blessed vs Cursed||Common|
Combos Browse all
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Forbidden Alchemy Discussion
1 week ago
You said you wanted more blue/green cards, but i'm not exactly sure what you want. This is a solid zombie deck, even if it is heavy black. If you want to lean more Simic over black, you could run more filtering like Fact or Fiction, Forbidden Alchemy, and Grisly Salvage, and card draw like Deep Analysis. However, it would involve cutting some of your zombie synergy. Nagas in Paris is my Sidisi deck, I have the colors about 1/3 each, because I am running self-mill/reanimator instead of a zombie theme.
I think your colors are fine, don't worry too much. Cutting black for the sake of cutting black will only dilute your synergy.
If you want ramp, you can add more green. Things like Cultivate, Rampant Growth and the new Hour of Promise are staples in green, but my personal choice for Sidisi is mana dorks, since milling them gets you a zombie. Birds of Paradise, Llanowar Elves, Sakura-Tribe Elder etc. I think Urborg Elf is a budget sleeper for Sultai, since it taps for all 3 colors.
2 weeks ago
2 weeks ago
I would definitely add things like Grisly Salvage, Forbidden Alchemy, and Fact or Fiction. These cards are good on their own, but with Sidisi out you get the best card out of the top 4-5 plus a free zombie. I'm also not sure how much Enter the Infinite actually does for your deck, it doesn't look like you have something to win on the spot after casting (i.e. Omniscience), nor do you have a way to shuffle your grave and hand back in, so it would be easy to just lose right after casting it.
4 weeks ago
Love the idea of this list. +1 I'm definitely going to be attempting a build of it to become the local fun police and just had a few questions.
Have you considered running loot effects like Frantic Search and Forbidden Alchemy to fill our graves or cantrips like Brainstorm, Ponder, and Preordain to speed our draws? If so what would you swap out for such effects?
I've done some playtesting as well and was just wondering what brought your land count so low for a control list. Often I find opening hands unkeepable for lack of land mana to do anything impactful to slow others down.
1 month ago
2 months ago
2 months ago
Fun deck, but you only have 6 creatures with CMC 3 or less. I playtested it a couple times, and I never got the Soulflayer until past Turn 10 both times. Seems really contingent on having the Flayer to work. You also only have one source of Blue, and six cards that require it to be cast. I know they are mostly in there for the Soulflayer to Delve, but you don't have many reliable ways to discard the cards in your hand to the grave.
Right now it seems pretty unfocused and scattered. Cards that let you fish through the top X cards in your deck, put one in hand and discard the rest would be good for this deck. Examples include Benefaction of Rhonas, Bitter Revelation, Commune with the Gods, Forbidden Alchemy, Gather the Pack, Gifts Ungiven, Grisly Salvage, Moonlight Bargain, Mulch, Pieces of the Puzzle, Satyr Wayfinder, Scout the Borders, See the Unwritten, Strategic Planning, Sultai Ascendancy, Taigam's Scheming, Tracker's Instincts, Vigean Intuition, and Wood Sage.
Obviously, some of those are better than others. Pick the ones you think combo with the theme you want for this deck the best.
3 months ago
would also recommend running a Homeward Path in case people steal your stuff from your graveyard.
I would also recommend adding in a few more board wipes, specifically Life's Finale.
If you need more suggestions, this is the deck that i made for the mimeoplasm
Commander / EDH
SCORE: 8 | 7 COMMENTS | 1961 VIEWS | IN 3 FOLDERS