Commit

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Commit

Instant

Put target spell or nonland permanent into its owner's library second from the top.

Commit Discussion

RightyLefty on BELIEVE IT

1 month ago

Instead of Feldon's Crane have you considered Commit obviously its much more mana intensive but you likely arent looking to shuffle your graveyard away till later in the game anyway, it also has the utility of getting rid of everyones graveyard plus has its other side as a counter/bounce spell, and if you hit it off Yuriko's ability it hits everyone for 10.

KayneMarco on 99 Cards in Hand!

3 months ago

Arjun, the Shifting Flame would be really fun in this deck. Also since you are running all sorts of wheels here’s a few more that could go in here:

Guffawkle on Big chair boi & his chair

3 months ago

Isochron Scepter seems out of place because you only have seven cards it works with. I think Worn Powerstone is too slow, instead I would run some talismans (Talisman of Progress). I would only keep Torpor Orb if you decide to make this deck more control heavy. An Ulamog, the Infinite Gyre to stop mill seems good in place of Commit. I would try to get nonbasic lands so you don't end up mana screwed. Shocks and fetches are ideal but if you don't want to spend that much, life-gain taplands and others should suffice.

Cards I like for this deck:

Austere Command, Vindicate, Killing Wave, Toxic Deluge, Karlov of the Ghost Council, Vona, Butcher of Magan, Kambal, Consul of Allocation, Souls of the Faultless, Drogskol Reaver, Tainted Sigil, Well of Lost Dreams, Venser's Journal, Polluted Bonds, Moat, Sphere of Safety, Bojuka Bog, Glacial Chasm

The deck looks good though, hope it really polishes up!

_Arra_ on Razin' minds, takin' names (competitive nekusar)

4 months ago

goblinguiderevealpls, firstly I'd like to say your deck is great! I have been building a Nekusar deck for a while now, I had previously been solely running Omnath, Locus of Rage since release as my only EDH deck. But I wanted to venture into Blue and a more competitive build. My Nek deck started out as a group huge version Howling Mine, Font of Mythos, Forced Fruition etc but with a bunch of countermagic. I've been looking at your deck more and more recently to try and get to a more competitive build.

My question for you is this. What is your approach to enchantment removal? I've been looking at Commit, what are your thoughts? With the latest Commander set, there has been a definite uptick in enchantments and enchantment commanders in my local meta.

goblinguiderevealpls on Nekusar

5 months ago

cedh nekusar primer

heres my competitive list, with some guidance

but personally the first thing to note is Dictate of Kruphix effects are bad and feed opponents too many draws while depending on other cards to actually deal damage

you need less creatures and enchantments and more Brainstorm effects, countermagic/protection,cheaper $ stuff like Commit, Cyclonic Rift Dream Fracture and Arcane Denial are a good start. you need a lot more ramp such as Talisman of Indulgence, Chromatic Lantern, Dark Ritual, Seething Song Cabal Ritual

last but not least nekusar is THE wheel commander, the slow grindy rout is what gets you focused and killed, you need a lot more of the available wheels like Molten Psyche, Dark Deal, Whispering Madness, Incendiary Command Windfall Memory Time Reversal

to make it faster without spending a budget like my list i would recommend the fork route to double wheels for the lethal damage or infect, stuff like Twincast Increasing Vengeance Bonus Round Reverberate Mission Briefing Past in Flames Hive Mind Swarm Intelligence Mizzix's Mastery to name a few

cut expensive cmc creatures and enchantments as well as Howling Mine effects which should remain only on nekusar himself. add more global looting effects and ramp, maybe a fork or counterspell or two and you'll be able to kill a table safer and faster

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Commit occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%