Deprive

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Common

Combos Browse all

Deprive

Instant

As an additional cost to cast Deprive, return a land you control to its owner's hand.

Counter target spell.

Deprive Discussion

Padapos on Sultai Deprive

1 month ago

Was a long time Jund player until Jace was unbanned. I've been playing the Sultai archetype ever since. Blue basically replaces the weaknesses Jund always had (constant top deck mode and paying life for cards). Jace and Serum Visions always keep you drawing the right half of your deck. With fatal push red doesn't need to be splashed anymore.

Ice-Fang Coatl is an unplayable magic card until snow dual lands are printed. Ice-Fang Coatl fights for the 2 drop slot vs Tarmogoyf , Snapcaster Mage and Scavenging Ooze which are all far better creatures.

Deprive has been working wonders. The discard spells cover the early game where the tempo loss of a land hurts the most. Deprive is sometimes cast on turns 2-3 if absolutely necessary but is usually cast on turns 4-6+ where pciking up a tapped land means nothing and is even an upside coupled with Fatal Push .

TemZki on Sultai Deprive

1 month ago

Is this completely new deck you are playing or do you have FNMs or other tournaments played with it? I'd like to know results with Deprive . Have you considered trying Ice-Fang Coatl ?

Iron_eye2 on Izzet Scepter control

1 month ago

Thanks for the feedback! i will try to make some changes to make baral's discount more meaningful. in the meantime, i really appreciate your ideas and i have moved Negate over and got rid of Deprive . replaced it with Void Shatter , which can benefit from discount. Did not feel like cutting Archmage's Charm , as it is simply too flexible. I could not afford any copies of Cryptic Command , as they are too expensive. Mana Leak is good early game, but it isnt good in the late game. I am looking for suggestions for any cuts.

Demarge on Izzet Scepter control

1 month ago

so many anti synergies in this deck, in most games Deprive is just going to be a worse Mana Leak or Remand as both those options can allow you to cast a baral turn 3 and protect him (currently you may even just want one or two of the Negate in your mb for this same reason), for all of your current mb counters the earliest you could do this is turn 4 (provided your 20 land deck makes it to 4 lands without hoping to trade a creature for a path).

Honestly you might find a more enjoyable deckbuild around Liquimetal Coating and Karn, the Great Creator in this shell. or a Narset, Parter of Veils wheel list.

Sinken on Tatyova Moon Landing

1 month ago

Personally, I think I would run both Regrowth AND Praetor's Counsel to be honest. Either Lightning Greaves or Swiftfoot Boots could also be considered, since she's pretty kill on sight.. Deprive has a nice synergy with the commander, but I don't think it's worth running it over normal Counterspell (which is very cheap) anyway. Though maybe Deprive + Counterspell is better than Disdainful Stroke .

Also if you can get your hands on Boundless Realms , that card is insane. I see it's in your maybeboard.. my friend plays it in his tatyova deck, and whenever it hits the battlefield it's just sick. Scapeshift too.. and I really love Nissa, Vital Force in my Meren deck, and I assume it'd perform similarily here, seeing as you only need to activate her twice to get a really good emblem

Then there's of course the Beastmaster Ascension + Sylvan Awakening or Rude Awakening combo that's pretty nice

Also maybe cut Simic Signet ? I think both Cultivate and Kodama's Reach are better, since the signet is ramp but not land, so it doesn't draw you a card Retreat to Coralhelm is also kinda weak I feel. I mean it's nice, but it takes up a card slot and it kinda doesn't do that much

That's a lot of cards... but I do really love Tatyova. One of my favorite commanders I think, and so many different ways to use to ramp :D

destindigi on Saheeli Thopters

3 months ago

If you're going wide with thopters I'd cut these cards: Swiftfoot Boots , Urza’s Tome , Endless Atlas , God-Pharaoh's Gift .

Since most of your artifacts will be tokens, I don't think Padeem, Consul of Innovation and One with the Machine will be that effective unless you just want hexproof from Padeem. Same with Metalwork Colossus (not much cost reduction) and Traxos, Scourge of Kroog won't trigger that much. I don't think Ancient Stone Idol and Brudiclad, Telchor Engineer really fit the theme.

I don't think you need as many mana rocks since Saheeli discounts everything. I'd shift more to be 2 cost mana rocks if anything so Saheeli gets out faster. You don't really need the ones that cost like 6 and make 3.

Magmaquake is a great card that doesn't wipe your thopters - if you need more board wipes I'd do more like that. Deprive is bad just use Counterspell instead.

Some recommendations: Ghirapur AEther Grid , Pia Nalaar , Broodstar , Darksteel Juggernaut , Steel Overseer , Lodestone Myr , Blinkmoth Urn and Gravitational Shift . Check out cards with Metalcraft too, there might be some good ones and you'll basically always have it active.

Kiyomei on 京 (U) Merfolk stole my bike 京

3 months ago

I'm looking at death shadows, storm, Tron, 8rack, infect, also saw some knight of the reliquary stuff before don't really know what the archetype is called, lantern control, affinity, hollow one, uw control, fearies, I've also seen something that cheeses "restore balance" into play with as "foretold" but also don't know the name of that deck... , dredge, valakut, elves and prolly some others that don't really have a name or i am not aware of...

Anyhow I'm not really as invested into playing this at tournament level but I do want to have it work versus the current metagame and have it be relevant so I'm liking Vapor Snag and Echoing Truth ... I like Wizard's Retort and Mana Leak even more as it is easier to cast without requiring a wizard to be in play... that said though it's not a hard counter like retort is in the mid/late game where some might be able to pay the 3 mana and I'll just have to learn those match-ups i guess where that is relevant xD!

Deprive will probably also have its place in some decks as it can act as a mid to late game hard counter with no drawbacks, but early one it could hurt you as well so not a fan of that really...

SeekerofSecrets on Counter Spell?

4 months ago

Deprive is also a decent budget option

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Deprive occurrence in decks from the last year

Modern:

All decks: 0.03%

Commander / EDH:

All decks: 0.01%