Displace

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Displace

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

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Displace Discussion

ndgipper on flicker bean

1 week ago

a flicker deck without Displace??? how could you...

good deck otherwise

Hobbez9186 on Whirligiggles

1 month ago

Thank you!

Thankfully with Standard rotating I will only have 2 card slots that I have to replace (Essence Flux and Displace), but I think those will be easy enough to find.

I could see trying to be more of a Thopter aggro build and running 4x Favorable Winds, but there are still flicker effects like Illusionist's Stratagem, Siren's Ruse or even just Unsummon. I also like the idea of Mirage Mirror to make more Modules or Panharmonicons. Fling could be stupid good for those Gremlins.

I can see myself overhauling the sideboard as well. It'll take time and consideration, but it'll be worth it. This deck is very fun to combo off and win with :)

Halfow on Inalla value town!

1 month ago

Hi, flicker spells like Displace, Essence Flux and Ghostly Flicker could work nice in the deck. Especially with Dualcaster Mage any of the return instant from graveyard abilities :)

Ashnod's Altar is a really good sac outlet when needed.

Be aware that Sundial of the Infinite just delays the tokes destruction to the next opponents end step and that Mirage Mirror wont trigger a new enter battlefield even't (no eminense or philharmonic trigger).

Force_of_Willb on ⬇ ⬊ ➡ FP

1 month ago

My suggestions is to add similiar cards for more consistancy:

Cut Fireball down to 1x since you wont want to draw it until you combo off.

remove the hexproof spells to add more card draw in perminent form like Elvish Visionary, Abundant Growth, Ichor Wellspring and/or Carven Caryatid to help you get to your combo pieces better. Once you have initiate mana with the combo you can target the wall and one of these cards to find your wincon fireball.

Run Archaeomancer as Mnemonic Wall 5-8

Displace for copies of ghostly flicker 5-8.

you can try Cloud of Faeries and Izzet Boilerworks+Simic Growth Chamber as a second way to get initiate mana. You would need two of those lands in play to make 4 mana using the 3 to recast Flicker - netting one each cast

Don't know if they are legal in pauper but Frantic Search, Rewind, and Snap for control (maybe sideboard)

I would try it like: 8x - 1 drop mana dorks, 8x - 2 drop draw perminent, 3x Cloud of faeries, 4x Archaemancer, 4x Mnemonic Wall, 4x Penegrine Drake, 4x Displace, 4x Ghostly Flicker, 1x Fireball, 20x Lands - with 4x izzet boilerworks 4x simic growth chamber 4x Halimir depths 8x forest

Cthu1uS4uru5R3x on Sedris the Traitor King

2 months ago

I made a Sedris, the Traitor King deck too, and you could be using a trick I used to keep unearth creatures on the battlefield. By using cards to exile and return cards to the battlefield (including Deadeye Navigator, Nephalia Smuggler, Ghostly Flicker, Displace, Conjurer's Closet, and Teferi's Veil) you can blink those creatures you unearthed, and thus keep them from leaving the battlefield at the end of the turn

TheRedKnight on Izzet Guildmage - Pauper EDH

2 months ago

Displace and Peregrine Drake would give you infinite mana too if I'm not completely off the rail... The Drake should be Pauper legal although I am not familiar with Pauper EDH!

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