Charming Prince

Charming Prince

Creature — Human Noble

When Charming Prince enters the battlefield, choose one —

  • Scry 2.
  • You gain 3 life.
  • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
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Trade

Have (2) shmoofidoo , fourcleftcandles
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Printings View all

Set Rarity
Throne of Eldraine (ELD) Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
Leviathan Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Arena Legal
Frontier Legal
Standard Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Historic Legal
Brawl Legal
Modern Legal
Block Constructed Legal
Pre-release Legal
Unformat Legal
Legacy Legal
Tiny Leaders Legal

Charming Prince Discussion

Mimiru_ on Humans Fleet

6 days ago

Hello Bramdal thank you for the suggestions.

I think Thraben Inspector is slow for this deck. Thalia, Guardian of Thraben probably in sideboard. Charming Prince, he can bounce Thalia's Lieutenant and soldier and knight protecting a noble why not ! haha I like the idea but I prefer focus on humans/soldiers/knights in priority. Militia Bugler could be nice to retrieve some cards but I probably go for Benalish Marshal. Basri's Lieutenant seems nice but not in the mainboard.

Concerning the cards you would cut :

Akrasan Squire and Fiendslayer Paladin will be in first line. Martial Coup will follow but not yet decided the substitution. Launch the Fleet is the signature card of this deck :) Wing Shards don't know yet. Knight Exemplar will replace Fiendslayer Paladin

Bramdal on Humans Fleet

1 week ago

a few suggestions:
Thraben Inspector,
Thalia, Guardian of Thraben,
Charming Prince,
Militia Bugler,
Benalish Marshal,
Basri's Lieutenant(4 Mana might be to high, but he is really nice with Thalia's Lieutenant.

cards i would consider to cut:
Wing Shards,
Launch the Fleet,
Martial Coup,
Akrasan Squire,
Fiendslayer Paladin (exept you know, your opponents gonna play red or black, otherwise this would be better in a sideboard, maybe together with Mirran Crusader),
Knight Exemplar (I think your knight count is to low),

PickleNutz on Interaction between Gideon and Yorion

1 month ago

Felidar Guardian is unfortunately banned. I looked there first. Charming Prince brings the piece back at the end of the turn, so the ozolith interaction is not as seamless since counters can only be removed from it and placed back on creatures during the combat step. Saheeli though could be interesting, I’m not opposed to a shift to Jeskai.

Right now I have a direct 1 cost flicker in Void Snare that can target any non-land permanent, Teferi, Time Raveler’s minus ability, Yorion, Sky Nomad as a mostly guaranteed companion play, and I feel like one more full set would finish it.

jaymc1130 on Interaction between Gideon and Yorion

1 month ago

Argy

Realistically, your best bet for protecting Gideon from targeted removal is going to be Teferi's Time Twist. In addition to protecting him it has nice synergy with the Ozolith itself. Again, not really a competitively viable play pattern, but certainly the best method to protect Gideon with an instant speed spell in such a deck.

Detention Sphere could be an interesting piece as well as it's flexible in a Yorion deck.

But the best pieces for Yorion to work with are the ones that set up flicker loops easily which can make for lots of mana free Gideon flickers over a sequence of turns such as Felidar Guardian, Charming Prince, and Saheeli Rai (some of which are legal in Pioneer). Saheeli lets you flicker with Yorion on your turn twice (activation and end step), while the Prince nets a flicker on opposing endsteps and your endstep. With both you'd get 2 flickers on your turn and one at the opponent's end step with Ozolith gaining 13 loyalty counters per turn cycle. While this is more competitive than anything else in all likelihood, it's still got some weaknesses in both play pattern and deck construction that can potentially be exploited. As true Copy Cat is banned in Pioneer this is likely the best bet to make a Gideon+Ozolith combo truly function as the individual pieces are easier to sequence (Ozolith on 1, Prince on 2, Saheeli on 3, Gideon in 4, Yorion on 5) though card intensive enough to be inconsistent, especially in an 80 card deck. The upside is that with such pieces many of them play nice with Yorion itself and can provide some nice value while also digging for the combo components with cards like Omen of the Sea and Arcum's Astrolabe (not to mention the Prince itself can scry provided there's another means to flicker Yorion).

Femme_Fatale on Synonyms/Nicknames System for Deckbuilding and ...

1 month ago

Introducing the synonyms/nicknames system to alleviate all those "wtf was that one land of that one cycle named?" problems that plague you.

This system is simple. It is designed to redirect terms that you typed out that match a synonym/nickname of a card, to that card name. This lets you never have to remember the name "Seachrome Coast" and can instead just type out "WU Fastland" (as an example). Note that this only works in text edit entries on deck lists and inventory, not the live edit or the card search forms.

There is a lot of other things that are utilised here as well.

  • Godzilla Names
  • Non-American Spellings
  • Common Nicknames
  • Common Misspellings
  • Redirections of Misspelled Submissions
  • Each side of a split card as a synonym (unless they already exist as a card).

Not needing to know the name of each card in a land/artifact cycle is a big boon, but you still need to know the nickname of that cycle and the syntax. For lands/mana rocks/the swords of X and Y at the present moment it is always "XY Nickname" or "YX Nickname". Examples:

  • WU Fastland
  • GR BFZ
  • GW ABUR Dual Land
  • BW Fetch

For 2 colour lands, it is always the two colour letters, followed by the nickname, and then followed by the option to have the world land either connected to the nickname or not. (these are all viable options for example: "WU Fast", "UW Fastland", "UW Fast Land".) For 3 colour lands, it is only the primary order of colour letters you see on cards, or the Alara/Khans name. (WUB Lair, Mardu Triome as examples.) Swords and other artifact cycles follow the same setup (though swords can also be "Sword of GB" or "Sword of G and B"), and mono colour land cycles use the same setup just with only one letter. Note that none of these are plural, so don't put that s in. Colourless cards that are a part of a cycle use C/Colorless/Colourless.

Some of these cycles don't have well defined names yet (like BBD) and some of these cycles have had too many names that people constantly fight over so there was no point in bothering to put them all in and instead I just used the TLA (specifically BFZ).

Goals:

The primary purpose of this is to make the ability to tag cards and edit decks/inventory far more robust than what it has been. Tappedout doesn't presently have a spellchecker, and to be fair most sites don't. It's not an easy feature to implement. So with this synonyms/nicknames feature, we can alleviate some of those aggravations of misspellings or different ways to spell a word by making them valid targets and redirecting them to the right card name. Another benefit of this is the ability to give cards shorthands or nicknames when the community largely doesn't remember the actual name of a card, just their shorthand. We have all been hit with "wtf is that land's name again?" when we know for a fact that it's just "the blue and white shadows over innistrad reveal land". This saves the step of having to open up a search engine to figure out the card name, and in general speeds up and makes the process of building decks and inventory, a lot more enjoyable.


Cycles that currently have nicknames: Show

A lot of the cycle synonyms are meant to intuitive and robust so that you won't even have to think about knowing what the exact written synonym actually is and still be able to get it right on the first try, though it will take time to reach a point in which this is 100% true. As an example of scope, each recognized nickname for a cycle creates 6 entries for each given card in that cycle. So the AKH lands have 30 entries for each card in that cycle, resulting in a total of 150 entries. The Triomes have the same amount, but if I were to add each individual string combination of the colour letters (WUB, BUW, WBU etc) then that count would increase by 45 for each entry, resulting 75 entries for each one, totalling at 375 entries for the whole cycle.


Nicknames will usually be things like "Snappy", "Bolt", "Path", "Bob", "FoW", etc. They are to be commonly used by the larger community as a whole, not what your FNM/play group exclusively uses (though this isn't a hard set in stone as I'm not omniscient).

Here's a list of nicknames that I have. Show

I have about 200+ cards of non-American spellings added as synonyms in this site, however I'm certain there's like, 5x that much I've missed. If you notice a non-american spelling I do not have in, let me know.

Here's a list of things that is in the works to do. Show

Limitations:

A card can have any number of synonyms/nicknames. But only one synonym/nickname can be tied to a card. So if a new card/land cycle gets printed that has covers a misspelling (like an UNcard might) or has that nickname as it's actual card name, those synonyms will get removed (as an example, Snapcaster Mage cannot have Snap as a nickname). We are also looking to limit the amount of times a synonym has to get removed so nicknames of cards during their presence in the standard formats are not likely to be put in, as they become forgotten or even re-used when they rotate out. These are also done manually so sometimes a change might just take a while to do if it encompasses a large number of cards or a large number of synonyms.. We also won't be going through alternate language as possible synonyms because WotC doesn't nearly double check duplicate card names for foreign languages as well as they do for English cards.

This is not something on the card submission form, so it is not available to edit for any user.

If you know of something missing like common misspellings or common non-American spellings that will be needed, or cycle syntaxes that you tried to use but didn't work, post them here and I'll review them for possible inclusion in the future.

EDIT: Before you ask for a nickname etc to be added:

  1. Check if it exists first by trying it out.
  2. Check if the larger community recognizes it, this is done by going around discords, lgs' and other forums about that nickname.
  3. Check if it has any nsfw, discriminatory or derogatory terminology, we straight up will not allow these.

This isn't a system for your pet nickname that your local playgroup uses. This is a system that can utilize nicknames that naturally grew organically out of continued use from the larger mtg community as a whole. This isn't a "which nicknames do you think this system could use" but rather "which nicknames that are used across the world that we have missed".

rdean14 on Card creation challenge

2 months ago

So, black has goblins, and black doesn't really do random. It causes random discard or reveal with Hired Torturer, but otherwise, just Ghoulraiser's Zombie reanimation and Archdemon of Paliano's drawback, which I think is the only time randomness is used as a downside for black, so I feel okay using it as the "breaking" effect.

Squeaking Pie Baker (From Squeaking Pie Sneak's flavor text)

Creature - Goblin Wizard

, , Sacrifice a creature at random: Destroy target creature, create a Food token.

, Sacrifice a Food: Target player loses three life.

2/4


^that was my challenge for before, but I saw this challenge and love it!!

Similar to Ugin, the Spirit Dragon vs. Nicol Bolas, Planeswalker, I'd imagine Vivien's twin would be similarly creature-oriented, but very different direction. As Vivien means Alive, Morticia is a reference to death:

Morticia, Skullgrafter

Legendary Planeswalker - Morticia

Creatures you control have Undying.

+1: Return target creature card from your graveyard to your hand.

-4: Return target creature card from your graveyard to the battlefield. Then discard a card.

-9: Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

5


While Vivien makes spirit creatures, Morticia makes zombies


I'd like to see a common modal (charms, or like Charming Prince types) or split card (Adventures, Kamigawa flips, double-faced cards, etc.).

or, I may have been ninja'd again?

MaelstromLegends on Winota, Human Tamers

2 months ago

To preface this comment: Tinkering with different cool cards is what deck builders do, and I know that. My comment will, however, be based on possibly making the deck more competitive.

I feel like you're really missing out if you're playing Silverwing Squadron and Master Splicer. I like the concept with them, but you don't get the attack trigger from squardon, and splicer doesn't get you a ton of bang for your buck. I might recommend Charming Prince or Elite Guardmage. These would help with aggro matchups to slow them down.

I also think that going down on Legion Warboss is a choice is a mistake. You really want the turn 3 warboss into a t4 Winota. I can see that you took them out in your revisions, but I personally really like the card. 4 of these would help with control and ramp matchups to aggro them out or outvalue them.

I also think that Gingerbrute is an odd choice. There are a few reasons why this card is really good, but I don't believe you really want it in this deck. I would err more towards a way to get multiple triggers on Winota.

I like the Chandra, Acolyte of Flame as a way to create tokens or recast raise the alarm. I like Teferi, Time Raveler as protection during your burst turns as well as a way to bounce back etb cards like Agent of Treachery, or if you choose to run it, Charming Prince.

The sideboard really depends on meta, so that's up to you. Main things to keep in mind if you're on Arena post-Platinum is that you'll be going up against a lot of fires and control decks in Bo3, and a lot of fires and sacrifice decks in Bo1.

Good luck with brewing! I really like the potential that Winota has, and I'm interested to see where a deck like this goes post rotation without Agent of Treachery.

CanardWc on Call to Exile

2 months ago

Metropolis39 hey!, thank for your answer!

With the actual lockdown i didn't manage to bring it to any events, but i did play it versus competitive decks, like U/W spirits, red aggro, urza uro, urza tron... and it actually compete pretty well. Early is pretty tuff tho, i often find myself in really low life conditions, but i always manage to survive to get into my exile phase.

Mimic Vat saved me a lot of times, using it on Flickerwisp, Stonehorn Dignitary or Charming Prince is amazing, but yeah i'm thinking of replacing it by Voyager Staff to get more early gestion and putting 2 more Detention Sphere in my sideboard, maybe 2 Damping Sphere to avoid facing huge early mana boost.

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