|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Counter target spell.
Investigate 3 (To investigate, put a colourless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")
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Confirm Suspicions Discussion
1 month ago
This is a really cool idea for a deck.
May I suggest Mechanized Production and Faerie Artisans for extra creation of artifact tokens. Personally, I find Faerie Artisans fun because you get your opponent's stuff and if you can duplicate the tokens you get to keep them. I bet you have already considered this, but Saheeli Rai could be good even for just her -2. Rootborn Defenses could be good since it can protect your big artifact creatures from board wipes and removal. You could also play Curse of Opulence, Confirm Suspicions, Brass's Bounty, Revel in Riches and/or Spell Swindle as cards that make tokens that are already artifacts.
I hope my suggestions are helpful and sorry if I suggest any cards that are already in the deck I tried to double check them. :)
1 month ago
SufferFromEDHD Thanks ^^ I like Confirm Suspicions because you gain 3 Tokens to mess around with and with Treasure Nabber paired with Trading Post for example you can actually sacrifice their stuff . . . Mirage Mirror is also pretty nice because you could clone Myr Battlesphere to gain 4 Tokens each round or just clone stuff from your enemies to mess with. All in all I like your deck alot as it actually focuses more on the Token generation and I might consider Followed Footsteps, Kindred Charge, Opposition and Stolen Identity for my deck but I want to playtest it first as I already ordered the deck :P
1 month ago
Great looking list! Your maybeboard is a whole other deck haha.
My toned Brudiclad, Telchor Engineer Izzet Token Swarm list. Would appreciate your outside perspective on weak cards that could be cut.
I originally ran but ended up cutting Confirm Suspicions (really weak/overcosted counterspell), Treasure Nabber (doesn't fit the token theme and we produce enough mana to compete) and Mirage Mirror (not on token theme).
2 months ago
Confirm Suspicions might be a good opportunity to not only present some control, but get three Artifact Tokens down on the field as well. Trail of Evidence only combos out with about 14 cards in this deck, and would be better in a more nonpermanent version of this deck. Still, you get a bit of sustained token generation that also helps draw power. Could help with a possible Mechanized Production win.
This one is a curveball, but what about Deceiver of Form? You can resolve his ability before Brudiclad's to make your board, creature tokens included, copies of whatever you have on topdeck, then resolve Brudiclad's ability to make your noncreature tokens copies of that card too.
4 months ago
Nathanaiel, I have had a look at some investigate and other artifact token generating cards (not many, mainly treasure from ixalan). And my best option seems to be Trail of Evidence, which generates card advantage and clue tokens, which both seem like good options for my deck. I will have a think to if I want to add this or not later, and what would come out for it.
4 months ago
So here is something I very quickly threw together: Temur Emrakul
It is MUCH more expensive as you are pretty much forced to run fetches (specifically green ones for dryad arbor) in three colors. I haven't tested it yet, but I might get around to it today. I might think about switching the fetches to Wooded Foothills, as the main restrictive card is Indomitable Creativity with triple red.
In terms of investigate cards, since this obviously can't run Tireless Tracker (duh), I found that Root Out is probably one of the better ones. Some other ideas include way overcosted counterspells like Confirm Suspicions. Ongoing Investigation may be worth it, but to activate it we need tokens which essentially eliminates us needing more tokens to sacrifice.. so..
I¨ve decided that Trail of Evidence is probably good, especially with the massive amount of cantrips my build is running, and I believe it's an improvement over mainboard Drake Haven (for the temur build).
5 months ago
By any means, Wizard's Retort should be strictly better than Disdainful Stroke in your deck. When it comes to your maybeboard Cursecatcher, Spell Pierce and Syncopate don't seem like they deserve inclusion as the "paywall" they give your opponent isn't really relevant in a commander game where everyone has an abundance of mana; the only "paywall" counter that might be worth it could be Censor as it serves the early game utility purpose, but can cycle when it becomes irrelevant in the late. Aside from that Delay seems kinda bad and Muddle the Mixture might not be worth it, unless you're looking for something specific. I would imagine there isn't much of a difference between Unwind and Negate in your deck, so the former might just serve a better purpose. I reckon you can rethink Desertion as it is basically a Mind Control that is devastatingly situational for the same cost; if you already want to get rid of the MC, you might as well give the boot to this thing. That would open some really good space for Force of Will. I also think it's pretty easy to replace Confirm Suspicions with Pact of Negation. If you're looking to play Mana Drain, I also suggest Spell Swindle for the flexibility. I think the weakest remaining link in your counters base should be Dissolve, after that you can side out an exile counter if you're looking for space, starting from Faerie Trickery.
Lemme know if you want more suggestions, cause I've already written a wall of text, and I don't wanna flood your comment section :DD